33#ifndef vtkZSpaceWin32RenderWindow_h
34#define vtkZSpaceWin32RenderWindow_h
36#include "vtkRenderingZSpaceModule.h"
39VTK_ABI_NAMESPACE_BEGIN
a simple class to control print indentation
OpenGL render window for stereo rendering on ZSpace Inspire.
vtkZSpaceWin32RenderWindow()
static vtkZSpaceWin32RenderWindow * New()
~vtkZSpaceWin32RenderWindow() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void StereoMidpoint() override
When this function is called, rendering should have been done in the left eye framebuffer.
void Initialize() override
Initialize the rendering window.
void StereoRenderComplete() override
When this function is called, rendering should have been done in the right eye framebuffer.
void Frame() override
When this function is called, both left and right eyes should have been rendered in left and right ey...
void Start() override
Begin the rendering process.