11#ifndef __ZSPACE_TYPES_H__ 
   12#define __ZSPACE_TYPES_H__ 
   21#if (defined(_MSC_VER) && (_MSC_VER >= 1300)) 
   23typedef signed __int8       
ZSInt8;
 
   59#pragma pack( push, 8 ) 
Union representing 4x4 matrix (right-handed OpenGL column-major format). / This structure is used by ...
 
Union representing a vector of 3 floats.
 
float ZSFloat
Union representing a vector of 3 floats.
 
signed char ZSInt8
Union representing a vector of 3 floats.
 
ZSInt8 ZSBool
Union representing a vector of 3 floats.
 
long long ZSInt64
Union representing a vector of 3 floats.
 
unsigned int ZSUInt32
Union representing a vector of 3 floats.
 
double ZSDouble
Union representing a vector of 3 floats.
 
unsigned short ZSUInt16
Union representing a vector of 3 floats.
 
unsigned long long ZSUInt64
Union representing a vector of 3 floats.
 
unsigned char ZSUInt8
Union representing a vector of 3 floats.
 
short ZSInt16
Union representing a vector of 3 floats.
 
int ZSInt32
Union representing a vector of 3 floats.