11#ifndef __ZSPACE_TYPES_H__
12#define __ZSPACE_TYPES_H__
21#if (defined(_MSC_VER) && (_MSC_VER >= 1300))
23typedef signed __int8
ZSInt8;
59#pragma pack( push, 8 )
Union representing 4x4 matrix (right-handed OpenGL column-major format). / This structure is used by ...
Union representing a vector of 3 floats.
float ZSFloat
Union representing a vector of 3 floats.
signed char ZSInt8
Union representing a vector of 3 floats.
ZSInt8 ZSBool
Union representing a vector of 3 floats.
long long ZSInt64
Union representing a vector of 3 floats.
unsigned int ZSUInt32
Union representing a vector of 3 floats.
double ZSDouble
Union representing a vector of 3 floats.
unsigned short ZSUInt16
Union representing a vector of 3 floats.
unsigned long long ZSUInt64
Union representing a vector of 3 floats.
unsigned char ZSUInt8
Union representing a vector of 3 floats.
short ZSInt16
Union representing a vector of 3 floats.
int ZSInt32
Union representing a vector of 3 floats.