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VTK
9.1.0
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88 #ifndef vtkAnnotatedCubeActor_h
89 #define vtkAnnotatedCubeActor_h
92 #include "vtkRenderingAnnotationModule.h"
163 void SetFaceTextScale(
double);
164 vtkGetMacro(FaceTextScale,
double);
193 vtkSetStringMacro(XPlusFaceText);
194 vtkGetStringMacro(XPlusFaceText);
195 vtkSetStringMacro(XMinusFaceText);
196 vtkGetStringMacro(XMinusFaceText);
197 vtkSetStringMacro(YPlusFaceText);
198 vtkGetStringMacro(YPlusFaceText);
199 vtkSetStringMacro(YMinusFaceText);
200 vtkGetStringMacro(YMinusFaceText);
201 vtkSetStringMacro(ZPlusFaceText);
202 vtkGetStringMacro(ZPlusFaceText);
203 vtkSetStringMacro(ZMinusFaceText);
204 vtkGetStringMacro(ZMinusFaceText);
211 void SetTextEdgesVisibility(
int);
212 int GetTextEdgesVisibility();
219 void SetCubeVisibility(
int);
220 int GetCubeVisibility();
227 void SetFaceTextVisibility(
int);
228 int GetFaceTextVisibility();
235 vtkSetMacro(XFaceTextRotation,
double);
236 vtkGetMacro(XFaceTextRotation,
double);
237 vtkSetMacro(YFaceTextRotation,
double);
238 vtkGetMacro(YFaceTextRotation,
double);
239 vtkSetMacro(ZFaceTextRotation,
double);
240 vtkGetMacro(ZFaceTextRotation,
double);
vtkTransform * InternalTransform
vtkVectorText * XMinusFaceVectorText
void ShallowCopy(vtkProp *prop) override
Shallow copy of an axes actor.
vtkVectorText * ZMinusFaceVectorText
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkActor * TextEdgesActor
represents an 3D object for placement in a rendered scene
void GetActors(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
vtkVectorText * XPlusFaceVectorText
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
static vtkAnnotatedCubeActor * New()
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
#define VTK_SIZEHINT(...)
void GetBounds(double bounds[6])
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkTransformFilter * InternalTransformFilter
vtkVectorText * ZPlusFaceVectorText
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkActor * YMinusFaceActor
extract interior, boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
abstract specification for Viewports
vtkActor * XMinusFaceActor
abstract superclass for all actors, volumes and annotations
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkAnnotatedCubeActor() override
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
vtkVectorText * YMinusFaceVectorText
vtkFeatureEdges * ExtractTextEdges
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
vtkVectorText * YPlusFaceVectorText
a 3D cube with face labels
double * GetBounds() override
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkTypeUInt32 vtkMTimeType
create hierarchies of vtkProp3Ds (transformable props)