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VTK
9.1.0
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58 #ifndef vtkAxisActor2D_h
59 #define vtkAxisActor2D_h
62 #include "vtkRenderingAnnotationModule.h"
110 vtkGetVectorMacro(
Range,
double, 2);
130 vtkGetMacro(RulerDistance,
double);
144 vtkSetClampMacro(NumberOfLabels,
int, 2, VTK_MAX_LABELS);
145 vtkGetMacro(NumberOfLabels,
int);
153 vtkSetStringMacro(LabelFormat);
154 vtkGetStringMacro(LabelFormat);
171 this->UpdateAdjustedRange();
172 return this->AdjustedRange;
176 this->UpdateAdjustedRange();
177 _arg1 = this->AdjustedRange[0];
178 _arg2 = this->AdjustedRange[1];
183 this->UpdateAdjustedRange();
184 return this->AdjustedNumberOfLabels;
192 vtkSetStringMacro(Title);
193 vtkGetStringMacro(Title);
217 vtkSetClampMacro(TickLength,
int, 0, 100);
218 vtkGetMacro(TickLength,
int);
226 vtkSetClampMacro(NumberOfMinorTicks,
int, 0, 20);
227 vtkGetMacro(NumberOfMinorTicks,
int);
235 vtkSetClampMacro(MinorTickLength,
int, 0, 100);
236 vtkGetMacro(MinorTickLength,
int);
245 vtkSetClampMacro(TickOffset,
int, 0, 100);
246 vtkGetMacro(TickOffset,
int);
290 vtkSetMacro(TitlePosition,
double);
291 vtkGetMacro(TitlePosition,
double);
300 vtkSetClampMacro(FontFactor,
double, 0.1, 2.0);
301 vtkGetMacro(FontFactor,
double);
309 vtkSetClampMacro(LabelFactor,
double, 0.1, 2.0);
310 vtkGetMacro(LabelFactor,
double);
345 double inRange[2],
double outRange[2],
int inNumTicks,
int& outNumTicks,
double& interval);
356 int nbOfMappers,
int* targetSize,
double factor,
int* stringSize);
406 double AdjustedRange[2];
416 int LastPosition2[2];
419 int LastMaxLabelSize[2];
virtual void SetPoint2(double x[2])
Specify the position of the second point defining the axis.
auto Range(IterablePtr iterable, Options &&... opts) -> typename detail::IterableTraits< typename detail::StripPointers< IterablePtr >::type >::RangeType
Generate an iterable STL proxy object for a VTK container.
static vtkAxisActor2D * New()
Instantiate object.
virtual void SetPosition2(float x[2])
Access the Position2 instance variable.
virtual void SetTitleTextProperty(vtkTextProperty *p)
Set/Get the title text property.
vtkPolyDataMapper2D * AxisMapper
vtkTextProperty * LabelTextProperty
vtkTextMapper * TitleMapper
draw vtkPolyData onto the image plane
~vtkAxisActor2D() override
vtkTypeBool LabelVisibility
virtual vtkCoordinate * GetPoint2Coordinate()
Specify the position of the second point defining the axis.
virtual float * GetPosition2()
Access the Position2 instance variable.
virtual vtkCoordinate * GetPositionCoordinate()
Get the PositionCoordinate instance of vtkCoordinate.
static void ComputeRange(double inRange[2], double outRange[2], int inNumTicks, int &outNumTicks, double &interval)
This method computes the range of the axis given an input range.
vtkTypeBool UseFontSizeFromProperty
record modification and/or execution time
int RenderOverlay(vtkViewport *viewport) override
Draw the axis.
int AdjustedNumberOfLabels
virtual void SetPoint1(double x, double y)
Specify the position of the first point defining the axis.
static void SetOffsetPosition(double xTick[3], double theta, int stringWidth, int stringHeight, int offset, vtkActor2D *actor)
virtual void UpdateAdjustedRange()
vtkTypeBool TickVisibility
virtual double * GetAdjustedRange()
Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values ...
static double ComputeStringOffset(double width, double height, double theta)
static int SetMultipleFontSize(vtkViewport *viewport, vtkTextMapper **textMappers, int nbOfMappers, int *targetSize, double factor, int *stringSize)
General method to computes font size from a representative size on the viewport (given by size[2]).
window superclass for vtkRenderWindow
vtkTypeBool AxisVisibility
virtual double * GetPoint1()
Specify the position of the first point defining the axis.
vtkTimeStamp AdjustedRangeBuildTime
vtkTextProperty * TitleTextProperty
virtual vtkCoordinate * GetPosition2Coordinate()
Access the Position2 instance variable.
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the labels text property.
virtual void GetAdjustedRange(double &_arg1, double &_arg2)
Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values ...
a simple class to control print indentation
virtual int GetAdjustedNumberOfLabels()
Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values ...
vtkTypeBool TitleVisibility
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
abstract specification for Viewports
represent text properties.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Draw the axis.
virtual double * GetPoint2()
Specify the position of the second point defining the axis.
virtual float * GetPosition()
Get the PositionCoordinate instance of vtkCoordinate.
abstract superclass for all actors, volumes and annotations
virtual void SetPoint2(double x, double y)
Specify the position of the second point defining the axis.
virtual void SetPosition(float x[2])
Get the PositionCoordinate instance of vtkCoordinate.
a actor that draws 2D data
void ShallowCopy(vtkProp *prop) override
Shallow copy of an axis actor.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
virtual void SetPoint1(double x[2])
Specify the position of the first point defining the axis.
virtual void GetAdjustedRange(double _arg[2])
Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values ...
concrete dataset represents vertices, lines, polygons, and triangle strips
Create an axis with tick marks and labels.
vtkActor2D ** LabelActors
vtkTextMapper ** LabelMappers
int SizeFontRelativeToAxis
virtual void BuildAxis(vtkViewport *viewport)
virtual vtkCoordinate * GetPoint1Coordinate()
Specify the position of the first point defining the axis.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Draw the axis.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.