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VTK
9.1.0
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29 #ifndef vtkAxisFollower_h
30 #define vtkAxisFollower_h
33 #include "vtkRenderingAnnotationModule.h"
77 vtkSetMacro(EnableDistanceLOD,
int);
78 vtkGetMacro(EnableDistanceLOD,
int);
87 vtkSetClampMacro(DistanceLODThreshold,
double, 0.0, 1.0);
88 vtkGetMacro(DistanceLODThreshold,
double);
97 vtkSetMacro(EnableViewAngleLOD,
int);
98 vtkGetMacro(EnableViewAngleLOD,
int);
107 vtkSetClampMacro(ViewAngleLODThreshold,
double, 0.0, 1.0);
108 vtkGetMacro(ViewAngleLODThreshold,
double);
125 vtkSetVector2Macro(ScreenOffsetVector,
double);
126 vtkGetVector2Macro(ScreenOffsetVector,
double);
188 double ScreenOffsetVector[2];
194 int VisibleAtCurrentViewAngle;
203 #endif // vtkAxisFollower_h
void Render(vtkRenderer *ren) override
This causes the actor to be rendered.
a subclass of actor that always faces the camera
bool IsTextUpsideDown(double *a, double *b)
vtkWeakPointer< vtkAxisActor > Axis
Create an axis with tick marks and labels.
void ExecuteViewAngleVisibility(double normal[3])
virtual void Render(vtkRenderer *ren)
This causes the actor to be rendered.
void ShallowCopy(vtkProp *prop) override
Shallow copy of a follower.
double DistanceLODThreshold
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
double ViewAngleLODThreshold
void ComputerAutoCenterTranslation(const double &autoScaleFactor, double translation[3])
static double AutoScale(vtkViewport *viewport, vtkCamera *camera, double screenSize, double position[3])
Calculate scale factor to maintain same size of a object on the screen.
void SetScreenOffset(double offset)
Set/Get the desired screen offset from the axis.
void CalculateOrthogonalVectors(double Rx[3], double Ry[3], double Rz[3], vtkAxisActor *axis1, double *dop, vtkRenderer *ren)
abstract class specifies interface to map data to graphics primitives
a subclass of vtkFollower that ensures that data is always parallel to the axis defined by a vtkAxisA...
void ComputeRotationAndTranlation(vtkRenderer *ren, double translation[3], double Rx[3], double Ry[3], double Rz[3], vtkAxisActor *axis)
static vtkAxisFollower * New()
Creates a follower with no camera set.
a simple class to control print indentation
a virtual camera for 3D rendering
double GetScreenOffset()
Set/Get the desired screen offset from the axis.
virtual void ComputeTransformMatrix(vtkRenderer *ren)
Generate the matrix based on ivars.
int TestDistanceVisibility()
virtual void SetAxis(vtkAxisActor *)
Set axis that needs to be followed.
abstract specification for Viewports
abstract superclass for all actors, volumes and annotations
virtual void ComputeMatrix() override
Overriden to disable this function, and use ComputeTransformMatrix instead, as we need a renderer to ...
abstract specification for renderers
~vtkAxisFollower() override
virtual vtkAxisActor * GetAxis()
Set axis that needs to be followed.