VTK
9.1.0
Rendering
OpenGL2
vtkOpaquePass.h
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpaquePass.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkOpaquePass_h
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#define vtkOpaquePass_h
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#include "
vtkDefaultPass.h
"
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#include "vtkRenderingOpenGL2Module.h"
// For export macro
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class
VTKRENDERINGOPENGL2_EXPORT
vtkOpaquePass
:
public
vtkDefaultPass
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{
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public
:
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static
vtkOpaquePass
*
New
();
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vtkTypeMacro(
vtkOpaquePass
,
vtkDefaultPass
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent)
override
;
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void
Render
(
const
vtkRenderState
* s)
override
;
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protected
:
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vtkOpaquePass
();
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~vtkOpaquePass
()
override
;
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private
:
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vtkOpaquePass
(
const
vtkOpaquePass
&) =
delete
;
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void
operator=(
const
vtkOpaquePass
&) =
delete
;
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};
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#endif
vtkOpaquePass::Render
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
vtkOpaquePass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkDefaultPass
Implement the basic render passes.
Definition:
vtkDefaultPass.h:44
vtkOpaquePass::~vtkOpaquePass
~vtkOpaquePass() override
Destructor.
vtkIndent
a simple class to control print indentation
Definition:
vtkIndent.h:113
vtkOpaquePass
Render the opaque geometry with property key filtering.
Definition:
vtkOpaquePass.h:77
vtkDefaultPass.h
vtkOpaquePass::New
static vtkOpaquePass * New()
vtkOpaquePass::vtkOpaquePass
vtkOpaquePass()
Default constructor.
vtkRenderState
Context in which a vtkRenderPass will render.
Definition:
vtkRenderState.h:41
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