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VTK
9.1.0
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106 #ifndef vtkSplineWidget_h
107 #define vtkSplineWidget_h
110 #include "vtkInteractionWidgetsModule.h"
124 #define VTK_PROJECTION_YZ 0
125 #define VTK_PROJECTION_XZ 1
126 #define VTK_PROJECTION_XY 2
127 #define VTK_PROJECTION_OBLIQUE 3
148 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
150 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
175 vtkGetMacro(ProjectionNormal,
int);
190 vtkGetMacro(ProjectionPosition,
double);
229 vtkGetMacro(NumberOfHandles,
int);
238 vtkGetMacro(Resolution,
int);
329 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
383 void Scale(
double* p1,
double* p2,
int X,
int Y);
385 void Spin(
double* p1,
double* p2,
double* vpn);
represent and manipulate 3D points
tessellate parametric functions
create an array of quadrilaterals located in a plane
abstract base class for most VTK objects
parametric function for 1D interpolating splines
#define VTK_SIZEHINT(...)
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
abstract superclass for all actors, volumes and annotations
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
ray-cast cell picker for all kinds of Prop3Ds