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VTK
9.1.0
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25 #ifndef vtkVRRenderer_h
26 #define vtkVRRenderer_h
30 #include "vtkRenderingVRModule.h"
vtkNew< vtkActor > FloorActor
virtual void ResetCamera()
Automatically set up the camera based on the visible actors.
~vtkVRRenderer() override=default
virtual void ResetCameraClippingRange()
Reset the camera clipping range based on the bounds of the visible actors.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void GetFloorTransform(vtkTransform *transform)
Store in transform the floor transform.
vtkCamera * MakeCamera() override=0
Abstract function that creates a new Camera suitable for use with this type of Renderer.
void ResetCamera(const double bounds[6]) override
Automatically set up the camera based on a specified bounding box (xmin,xmax, ymin,...
void DeviceRender() override
Render the floor using GetFloorTransform.
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
a virtual camera for 3D rendering
void ResetCameraClippingRange(const double bounds[6]) override
Reset the camera clipping range based on a bounding box.
virtual bool GetShowFloor()
void ResetCameraClippingRange() override
Reset the camera clipping range based on a bounding box.
virtual void SetShowFloor(bool)
Show the floor of the VR world.