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VTK
9.1.0
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36 #ifndef vtkWin32RenderWindowInteractor_h
37 #define vtkWin32RenderWindowInteractor_h
40 #include "vtkRenderingUIModule.h"
41 #include "vtkWindows.h"
43 #include "vtkTDxConfigure.h"
45 class vtkTDxWinDevice;
92 vtkSetMacro(InstallMessageProc,
int);
93 vtkGetMacro(InstallMessageProc,
int);
94 vtkBooleanMacro(InstallMessageProc,
int);
105 HWND hwnd, UINT uMsg, WPARAM w, LPARAM l);
116 virtual int OnRButtonDown(HWND wnd, UINT nFlags,
int X,
int Y,
int repeat = 0);
118 virtual int OnMButtonDown(HWND wnd, UINT nFlags,
int X,
int Y,
int repeat = 0);
120 virtual int OnLButtonDown(HWND wnd, UINT nFlags,
int X,
int Y,
int repeat = 0);
122 virtual int OnSize(HWND wnd, UINT nType,
int X,
int Y);
124 virtual int OnKeyDown(HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags);
125 virtual int OnKeyUp(HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags);
126 virtual int OnChar(HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags);
131 virtual int OnTouch(HWND wnd, UINT wParam, UINT lParam);
168 static void (*ClassExitMethod)(
void*);
169 static void (*ClassExitMethodArgDelete)(
void*);
190 vtkTDxWinDevice* Device;
virtual int OnDropFiles(HWND wnd, WPARAM wParam)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnSize(HWND wnd, UINT nType, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
vtkWin32RenderWindowInteractor()
void Enable() override
Enable/Disable interactions.
int InternalDestroyTimer(int platformTimerId) override
Win32-specific internal timer methods.
virtual int OnKillFocus(HWND wnd, UINT nFlags)
Various methods that a Win32 window can redirect to this class to be handled.
implements Win32 specific functions required by vtkRenderWindowInteractor.
void ProcessEvents() override
Run the event loop and return.
virtual int OnNCMouseMove(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnTimer(HWND wnd, UINT nIDEvent)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnChar(HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnMouseMove(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
static void SetClassExitMethod(void(*f)(void *), void *arg)
Methods to set the default exit method for the class.
virtual int OnKeyUp(HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags)
Various methods that a Win32 window can redirect to this class to be handled.
void TerminateApp(void) override
Win32 specific application terminate, calls ClassExitMethod then calls PostQuitMessage(0) to terminat...
virtual int OnMButtonDown(HWND wnd, UINT nFlags, int X, int Y, int repeat=0)
Various methods that a Win32 window can redirect to this class to be handled.
friend VTKRENDERINGUI_EXPORT LRESULT CALLBACK vtkHandleMessage(HWND hwnd, UINT uMsg, WPARAM w, LPARAM l)
a simple class to control print indentation
virtual int OnLButtonDown(HWND wnd, UINT nFlags, int X, int Y, int repeat=0)
Various methods that a Win32 window can redirect to this class to be handled.
static void SetClassExitMethodArgDelete(void(*f)(void *))
Methods to set the default exit method for the class.
void ExitCallback() override
These methods correspond to the Exit, User and Pick callbacks.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
platform-independent render window interaction including picking and frame rate control.
~vtkWin32RenderWindowInteractor() override
int InternalCreateTimer(int timerId, int timerType, unsigned long duration) override
Win32-specific internal timer methods.
virtual int OnKeyDown(HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags)
Various methods that a Win32 window can redirect to this class to be handled.
void Disable() override
Enable/Disable interactions.
virtual int OnFocus(HWND wnd, UINT nFlags)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnMouseWheelBackward(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnMouseWheelForward(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnRButtonUp(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnMButtonUp(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
static void * ClassExitMethodArg
Class variables so an exit method can be defined for this class (used to set different exit methods f...
virtual int OnRButtonDown(HWND wnd, UINT nFlags, int X, int Y, int repeat=0)
Various methods that a Win32 window can redirect to this class to be handled.
virtual int OnLButtonUp(HWND wnd, UINT nFlags, int X, int Y)
Various methods that a Win32 window can redirect to this class to be handled.
friend VTKRENDERINGUI_EXPORT LRESULT CALLBACK vtkHandleMessage2(HWND hwnd, UINT uMsg, WPARAM w, LPARAM l, vtkWin32RenderWindowInteractor *me)
void Initialize() override
Initialize the event handler.
static vtkWin32RenderWindowInteractor * New()
Construct object so that light follows camera motion.
virtual int OnTouch(HWND wnd, UINT wParam, UINT lParam)
Various methods that a Win32 window can redirect to this class to be handled.
void StartEventLoop() override
This will start up the event loop and never return.