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vtkMapper Class Reference

abstract class specifies interface to map data to graphics primitives. More...

#include <vtkMapper.h>

Inheritance diagram for vtkMapper:

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Collaboration diagram for vtkMapper:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void ShallowCopy (vtkMapper *m)
unsigned long GetMTime ()
virtual void Render (vtkRenderer *ren, vtkActor *a)=0
virtual void ReleaseGraphicsResources (vtkWindow *)
void SetLookupTable (vtkScalarsToColors *lut)
vtkScalarsToColorsGetLookupTable ()
virtual void CreateDefaultLookupTable ()
virtual void SetScalarVisibility (int)
virtual int GetScalarVisibility ()
virtual void ScalarVisibilityOn ()
virtual void ScalarVisibilityOff ()
virtual void SetColorMode (int)
virtual int GetColorMode ()
void SetColorModeToDefault ()
void SetColorModeToMapScalars ()
void SetColorModeToLuminance ()
const char * GetColorModeAsString ()
virtual void SetImmediateModeRendering (int)
virtual int GetImmediateModeRendering ()
virtual void ImmediateModeRenderingOn ()
virtual void ImmediateModeRenderingOff ()
virtual void SetScalarRange (float, float)
void SetScalarRange (float[2])
virtual float * GetScalarRange ()
virtual void GetScalarRange (float data[2])
virtual void Update ()
vtkScalarsGetColors ()
virtual void SetScalarMode (int)
virtual int GetScalarMode ()
void SetScalarModeToDefault ()
void SetScalarModeToUsePointData ()
void SetScalarModeToUseCellData ()
const char * GetScalarModeAsString ()
virtual float * GetBounds ()
virtual void GetBounds (float bounds[6])
void SetRenderTime (float time)
virtual float GetRenderTime ()
vtkDataSetGetInput ()
vtkDataSetGetInputAsDataSet ()

Static Public Methods

int IsTypeOf (const char *type)
vtkMapper * SafeDownCast (vtkObject *o)
void SetGlobalImmediateModeRendering (int val)
void GlobalImmediateModeRenderingOn ()
void GlobalImmediateModeRenderingOff ()
int GetGlobalImmediateModeRendering ()
void SetResolveCoincidentTopology (int val)
int GetResolveCoincidentTopology ()
void SetResolveCoincidentTopologyToDefault ()
void SetResolveCoincidentTopologyToOff ()
void SetResolveCoincidentTopologyToPolygonOffset ()
void SetResolveCoincidentTopologyToShiftZBuffer ()
void SetResolveCoincidentTopologyZShift (double val)
double GetResolveCoincidentTopologyZShift ()

Protected Methods

 vtkMapper ()
 ~vtkMapper ()
 vtkMapper (const vtkMapper &)
void operator= (const vtkMapper &)

Protected Attributes

vtkScalarsColors
vtkScalarsToColorsLookupTable
int ScalarVisibility
vtkTimeStamp BuildTime
float ScalarRange [2]
int ImmediateModeRendering
int ColorMode
int ScalarMode
float RenderTime

Detailed Description

abstract class specifies interface to map data to graphics primitives.

Date:
2000/12/10 20:08:42
Revision:
1.67

vtkMapper is an abstract class to specify interface between data and graphics primitives. Subclasses of vtkMapper map data through a lookuptable and control the creation of rendering primitives that interface to the graphics library. The mapping can be controlled by supplying a lookup table and specifying a scalar range to map data through.

There are several important control mechanisms affecting the behavior of this object. The ScalarVisibility flag controls whether scalar data (if any) controls the color of the associated actor(s) that refer to the mapper. The ScalarMode ivar is used to determine whether scalar point data or cell data is used to color the object. By default, point data scalars are used unless there are none, in which cell scalars are used. Or you can explicitly control whether to use point or cell scalar data. Finally, the mapping of scalars through the lookup table varies depending on the setting of the ColorMode flag. See the documentation for the appropriate methods for an explanation.

Another important feature of this class is whether to use immediate mode rendering (ImmediateModeRenderingOn) or display list rendering (ImmediateModeRenderingOff). If display lists are used, a data structure is constructed (generally in the rendering library) which can then be rapidly traversed and rendered by the rendering library. The disadvantage of display lists is that they require additionally memory which may affect the performance of the system.

Another important feature of the mapper is the ability to shift the z-buffer to resolve coincident topology. For example, if you'd like to draw a mesh with some edges a different color, and the edges lie on the mesh, this feature can be useful to get nice looking lines. (See the ResolveCoincidentTopology-related methods.)

See also:
vtkDataSetMapper vtkPolyDataMapper
Examples:
vtkMapper (examples)

Definition at line 103 of file vtkMapper.h.


Constructor & Destructor Documentation

vtkMapper::vtkMapper   [protected]
 

vtkMapper::~vtkMapper   [protected]
 

vtkMapper::vtkMapper const vtkMapper &    [inline, protected]
 

Definition at line 263 of file vtkMapper.h.


Member Function Documentation

virtual const char* vtkMapper::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkDataSetMapper, vtkMesaPolyDataMapper, vtkOpenGLPolyDataMapper, and vtkPolyDataMapper.

int vtkMapper::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkDataSetMapper, vtkMesaPolyDataMapper, vtkOpenGLPolyDataMapper, and vtkPolyDataMapper.

virtual int vtkMapper::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkDataSetMapper, vtkMesaPolyDataMapper, vtkOpenGLPolyDataMapper, and vtkPolyDataMapper.

vtkMapper* vtkMapper::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkDataSetMapper, vtkMesaPolyDataMapper, vtkOpenGLPolyDataMapper, and vtkPolyDataMapper.

Referenced by vtkMapperCollection::GetLastItem(), and vtkMapperCollection::GetNextItem().

void vtkMapper::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkDataSetMapper, and vtkPolyDataMapper.

void vtkMapper::ShallowCopy vtkMapper *    m
 

Make a shallow copy of this mapper.

unsigned long vtkMapper::GetMTime   [virtual]
 

Overload standard modified time function. If lookup table is modified, then this object is modified as well.

Reimplemented from vtkObject.

Reimplemented in vtkDataSetMapper.

virtual void vtkMapper::Render vtkRenderer   ren,
vtkActor   a
[pure virtual]
 

Method initiates the mapping process. Generally sent by the actor as each frame is rendered.

Reimplemented in vtkDataSetMapper, vtkMesaPolyDataMapper, vtkOpenGLPolyDataMapper, and vtkPolyDataMapper.

virtual void vtkMapper::ReleaseGraphicsResources vtkWindow   [inline, virtual]
 

Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkAbstractMapper.

Reimplemented in vtkDataSetMapper, vtkMesaPolyDataMapper, and vtkOpenGLPolyDataMapper.

Definition at line 123 of file vtkMapper.h.

void vtkMapper::SetLookupTable vtkScalarsToColors   lut
 

Specify a lookup table for the mapper to use.

vtkScalarsToColors* vtkMapper::GetLookupTable  
 

virtual void vtkMapper::CreateDefaultLookupTable   [virtual]
 

Create default lookup table. Generally used to create one when none is available with the scalar data.

virtual void vtkMapper::SetScalarVisibility int    [virtual]
 

Turn on/off flag to control whether scalar data is used to color objects.

virtual int vtkMapper::GetScalarVisibility   [virtual]
 

virtual void vtkMapper::ScalarVisibilityOn   [virtual]
 

virtual void vtkMapper::ScalarVisibilityOff   [virtual]
 

virtual void vtkMapper::SetColorMode int    [virtual]
 

Control how the scalar data is mapped to colors. By default (ColorModeToDefault), scalars that are unsigned char types are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. Setting ColorModeToLuminance means that scalars will be converted to luminance (gray values) using the luminance equation . (The ColorMode ivar is used with vtkScalars to map scalar data to colors. See vtkScalars::InitColorTraversal() for more information.)

virtual int vtkMapper::GetColorMode   [virtual]
 

void vtkMapper::SetColorModeToDefault   [inline]
 

Definition at line 150 of file vtkMapper.h.

void vtkMapper::SetColorModeToMapScalars   [inline]
 

Definition at line 152 of file vtkMapper.h.

void vtkMapper::SetColorModeToLuminance   [inline]
 

Definition at line 154 of file vtkMapper.h.

const char* vtkMapper::GetColorModeAsString void   
 

Return the method of coloring scalar data.

virtual void vtkMapper::SetImmediateModeRendering int    [virtual]
 

Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.

virtual int vtkMapper::GetImmediateModeRendering   [virtual]
 

virtual void vtkMapper::ImmediateModeRenderingOn   [virtual]
 

virtual void vtkMapper::ImmediateModeRenderingOff   [virtual]
 

void vtkMapper::SetGlobalImmediateModeRendering int    val [static]
 

Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.

Referenced by GlobalImmediateModeRenderingOff(), and GlobalImmediateModeRenderingOn().

void vtkMapper::GlobalImmediateModeRenderingOn   [inline, static]
 

Definition at line 175 of file vtkMapper.h.

void vtkMapper::GlobalImmediateModeRenderingOff   [inline, static]
 

Definition at line 177 of file vtkMapper.h.

int vtkMapper::GetGlobalImmediateModeRendering   [static]
 

virtual void vtkMapper::SetScalarRange float   ,
float   
[virtual]
 

Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table.

void vtkMapper::SetScalarRange float   [2]
 

virtual float* vtkMapper::GetScalarRange   [virtual]
 

virtual void vtkMapper::GetScalarRange float    data[2] [virtual]
 

virtual void vtkMapper::Update void    [virtual]
 

Update the input to the Mapper.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkPolyDataMapper.

vtkScalars* vtkMapper::GetColors  
 

Calculate and return the colors for the input. After invoking this method, use GetColor() on the scalar to get the scalar values. This method may return NULL if no color information is available.

virtual void vtkMapper::SetScalarMode int    [virtual]
 

Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData).

virtual int vtkMapper::GetScalarMode   [virtual]
 

void vtkMapper::SetScalarModeToDefault   [inline]
 

Definition at line 202 of file vtkMapper.h.

void vtkMapper::SetScalarModeToUsePointData   [inline]
 

Definition at line 204 of file vtkMapper.h.

void vtkMapper::SetScalarModeToUseCellData   [inline]
 

Definition at line 206 of file vtkMapper.h.

const char* vtkMapper::GetScalarModeAsString  
 

Return the method for obtaining scalar data.

void vtkMapper::SetResolveCoincidentTopology int    val [static]
 

Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)

int vtkMapper::GetResolveCoincidentTopology   [static]
 

void vtkMapper::SetResolveCoincidentTopologyToDefault   [static]
 

void vtkMapper::SetResolveCoincidentTopologyToOff   [inline, static]
 

Definition at line 225 of file vtkMapper.h.

void vtkMapper::SetResolveCoincidentTopologyToPolygonOffset   [inline, static]
 

Definition at line 227 of file vtkMapper.h.

void vtkMapper::SetResolveCoincidentTopologyToShiftZBuffer   [inline, static]
 

Definition at line 229 of file vtkMapper.h.

void vtkMapper::SetResolveCoincidentTopologyZShift double    val [static]
 

Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. This is a global variable.

double vtkMapper::GetResolveCoincidentTopologyZShift   [static]
 

virtual float* vtkMapper::GetBounds   [virtual]
 

Return bounding box (array of six floats) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).

Reimplemented from vtkAbstractMapper3D.

virtual void vtkMapper::GetBounds float    bounds[6] [inline, virtual]
 

Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).

Reimplemented from vtkAbstractMapper3D.

Definition at line 240 of file vtkMapper.h.

void vtkMapper::SetRenderTime float    time [inline]
 

This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper.

Definition at line 246 of file vtkMapper.h.

virtual float vtkMapper::GetRenderTime   [virtual]
 

vtkDataSet* vtkMapper::GetInput  
 

Get the input as a vtkDataSet. This method is overridden in the specialized mapper classes to return more specific data types.

Reimplemented in vtkDataSetMapper, and vtkPolyDataMapper.

vtkDataSet* vtkMapper::GetInputAsDataSet   [inline]
 

Get the input as a vtkDataSet, instead of as a more specialized data type. This method is provided for use in the wrapper languages, C++ programmers should use GetInput() instead.

Definition at line 258 of file vtkMapper.h.

void vtkMapper::operator= const vtkMapper &    [inline, protected]
 

Definition at line 264 of file vtkMapper.h.


Member Data Documentation

vtkScalars* vtkMapper::Colors [protected]
 

Definition at line 266 of file vtkMapper.h.

vtkScalarsToColors* vtkMapper::LookupTable [protected]
 

Definition at line 268 of file vtkMapper.h.

int vtkMapper::ScalarVisibility [protected]
 

Definition at line 269 of file vtkMapper.h.

vtkTimeStamp vtkMapper::BuildTime [protected]
 

Definition at line 270 of file vtkMapper.h.

float vtkMapper::ScalarRange[2] [protected]
 

Definition at line 271 of file vtkMapper.h.

int vtkMapper::ImmediateModeRendering [protected]
 

Definition at line 272 of file vtkMapper.h.

int vtkMapper::ColorMode [protected]
 

Definition at line 273 of file vtkMapper.h.

int vtkMapper::ScalarMode [protected]
 

Definition at line 274 of file vtkMapper.h.

float vtkMapper::RenderTime [protected]
 

Definition at line 276 of file vtkMapper.h.


The documentation for this class was generated from the following file:
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