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vtkRenderWindow Class Reference

create a window for renderers to draw into. More...

#include <vtkRenderWindow.h>

Inheritance diagram for vtkRenderWindow:

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Collaboration diagram for vtkRenderWindow:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void AddRenderer (vtkRenderer *)
void RemoveRenderer (vtkRenderer *)
vtkRendererCollectionGetRenderers ()
virtual void Render ()
virtual void Start ()
virtual void Frame ()
virtual void CopyResultFrame ()
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
virtual void HideCursor ()
virtual void ShowCursor ()
virtual void SetFullScreen (int)
virtual int GetFullScreen ()
virtual void FullScreenOn ()
virtual void FullScreenOff ()
virtual void SetBorders (int)
virtual int GetBorders ()
virtual void BordersOn ()
virtual void BordersOff ()
virtual int GetStereoCapableWindow ()
virtual void StereoCapableWindowOn ()
virtual void StereoCapableWindowOff ()
virtual void SetStereoCapableWindow (int capable)
virtual int GetStereoRender ()
void SetStereoRender (int stereo)
virtual void StereoRenderOn ()
virtual void StereoRenderOff ()
virtual void SetPointSmoothing (int)
virtual int GetPointSmoothing ()
virtual void PointSmoothingOn ()
virtual void PointSmoothingOff ()
virtual void SetLineSmoothing (int)
virtual int GetLineSmoothing ()
virtual void LineSmoothingOn ()
virtual void LineSmoothingOff ()
virtual void SetPolygonSmoothing (int)
virtual int GetPolygonSmoothing ()
virtual void PolygonSmoothingOn ()
virtual void PolygonSmoothingOff ()
virtual int GetStereoType ()
virtual void SetStereoType (int)
void SetStereoTypeToCrystalEyes ()
void SetStereoTypeToRedBlue ()
void SetStereoTypeToInterlaced ()
void SetStereoTypeToLeft ()
void SetStereoTypeToRight ()
void SetStereoTypeToDresden ()
char * GetStereoTypeAsString ()
virtual void StereoUpdate ()
virtual void StereoMidpoint ()
virtual void StereoRenderComplete ()
virtual void WindowRemap ()
virtual void SetSwapBuffers (int)
virtual int GetSwapBuffers ()
virtual void SwapBuffersOn ()
virtual void SwapBuffersOff ()
virtual void SetFileName (const char *)
virtual char * GetFileName ()
virtual void SaveImageAsPPM ()
virtual int OpenPPMImageFile ()
virtual void WritePPMImageFile ()
virtual void ClosePPMImageFile ()
virtual void SetPixelData (int, int, int, int, unsigned char *, int)
virtual float * GetRGBAPixelData (int,int,int,int,int)
virtual void SetRGBAPixelData (int,int,int,int,float *, int, int blend=0)
virtual unsigned char * GetRGBACharPixelData (int,int,int,int,int)
virtual void SetRGBACharPixelData (int,int,int,int,unsigned char *, int, int blend=0)
virtual float * GetZbufferData (int, int, int, int)
virtual void SetZbufferData (int, int, int, int, float *)
virtual int GetAAFrames ()
virtual void SetAAFrames (int)
virtual int GetFDFrames ()
virtual void SetFDFrames (int)
virtual int GetSubFrames ()
virtual void SetSubFrames (int)
virtual int GetNeverRendered ()
virtual int GetAbortRender ()
virtual void SetAbortRender (int)
virtual int GetInAbortCheck ()
virtual void SetInAbortCheck (int)
virtual int CheckAbortStatus ()
virtual int GetEventPending ()
void SetAbortCheckMethod (void(*f)(void *), void *arg)
void SetAbortCheckMethodArgDelete (void(*f)(void *))
void SetDesiredUpdateRate (float)
virtual float GetDesiredUpdateRate ()
virtual int GetNumLayers ()
virtual void SetNumLayers (int)
virtual vtkRenderWindowInteractorGetInteractor ()
void SetInteractor (vtkRenderWindowInteractor *)
void UnRegister (vtkObject *o)
virtual void SetDisplayId (void *)
virtual void SetWindowId (void *)
virtual void SetParentId (void *)
virtual void * GetGenericDisplayId ()
virtual void * GetGenericWindowId ()
virtual void * GetGenericParentId ()
virtual void * GetGenericContext ()
virtual void * GetGenericDrawable ()
virtual void SetWindowInfo (char *)
virtual void MakeCurrent ()
virtual int GetDepthBufferSize ()

Static Public Methods

int IsTypeOf (const char *type)
vtkRenderWindow * SafeDownCast (vtkObject *o)
vtkRenderWindow * New ()
const char * GetRenderLibrary ()

Protected Methods

 vtkRenderWindow ()
 ~vtkRenderWindow ()
 vtkRenderWindow (const vtkRenderWindow &)
void operator= (const vtkRenderWindow &)
virtual void DoStereoRender ()
virtual void DoFDRender ()
virtual void DoAARender ()

Protected Attributes

vtkRendererCollectionRenderers
int Borders
int FullScreen
int OldScreen [5]
int PointSmoothing
int LineSmoothing
int PolygonSmoothing
int StereoRender
int StereoType
int StereoStatus
int StereoCapableWindow
vtkRenderWindowInteractorInteractor
char * FileName
unsigned char * StereoBuffer
float * AccumulationBuffer
int AAFrames
int FDFrames
int SubFrames
int CurrentSubFrame
unsigned char * ResultFrame
int SwapBuffers
float DesiredUpdateRate
FILE * PPMImageFilePtr
int AbortRender
int InAbortCheck
int InRender
int NeverRendered
int NumLayers
void(* AbortCheckMethod )(void *)
void(* AbortCheckMethodArgDelete )(void *)
void * AbortCheckMethodArg

Detailed Description

create a window for renderers to draw into.

Date:
2000/12/10 20:08:50
Revision:
1.104

vtkRenderWindow is an abstract object to specify the behavior of a rendering window. A rendering window is a window in a graphical user interface where renderers draw their images. Methods are provided to synchronize the rendering process, set window size, and control double buffering. The window also allows rendering in stereo. The interlaced render stereo type is for output to a VRex stereo projector. All of the odd horizontal lines are from the left eye, and the even lines are from the right eye. The user has to make the render window aligned with the VRex projector, or the eye will be swapped.

See also:
vtkRenderer vtkRenderWindowInteractor
Examples:
vtkRenderWindow (examples)

Definition at line 82 of file vtkRenderWindow.h.


Constructor & Destructor Documentation

vtkRenderWindow::vtkRenderWindow   [protected]
 

vtkRenderWindow::~vtkRenderWindow   [protected]
 

vtkRenderWindow::vtkRenderWindow const vtkRenderWindow &    [inline, protected]
 

Definition at line 338 of file vtkRenderWindow.h.


Member Function Documentation

virtual const char* vtkRenderWindow::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

int vtkRenderWindow::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

virtual int vtkRenderWindow::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

vtkRenderWindow* vtkRenderWindow::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Referenced by vtkRenderWindowCollection::GetNextItem().

void vtkRenderWindow::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

vtkRenderWindow* vtkRenderWindow::New   [static]
 

Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.

Reimplemented from vtkObject.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

void vtkRenderWindow::AddRenderer vtkRenderer  
 

Add a renderer to the list of renderers.

void vtkRenderWindow::RemoveRenderer vtkRenderer  
 

Remove a renderer from the list of renderers.

const char* vtkRenderWindow::GetRenderLibrary   [inline, static]
 

What rendering library has the user requested

Definition at line 100 of file vtkRenderWindow.h.

vtkRendererCollection* vtkRenderWindow::GetRenderers   [inline]
 

Return the collection of renderers in the render window.

Definition at line 104 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::Render   [virtual]
 

Ask each renderer owned by this RenderWindow to render its image and synchronize this process.

Reimplemented from vtkWindow.

Reimplemented in vtkXRenderWindow.

virtual void vtkRenderWindow::Start void    [inline, virtual]
 

Initialize the rendering process.

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 111 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::Frame void    [inline, virtual]
 

A termination method performed at the end of the rendering process to do things like swapping buffers (if necessary) or similar actions.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 115 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::CopyResultFrame   [virtual]
 

Performed at the end of the rendering process to generate image. This is typically done right before swapping buffers.

virtual vtkRenderWindowInteractor* vtkRenderWindow::MakeRenderWindowInteractor   [virtual]
 

Create an interactor to control renderers in this window. We need to know what type of interactor to create, because we might be in X Windows or MS Windows.

virtual void vtkRenderWindow::HideCursor   [inline, virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Reimplemented in vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 128 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::ShowCursor   [inline, virtual]
 

Reimplemented in vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 129 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetFullScreen int    [inline, virtual]
 

Turn on/off rendering full screen window size.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 132 of file vtkRenderWindow.h.

virtual int vtkRenderWindow::GetFullScreen   [virtual]
 

virtual void vtkRenderWindow::FullScreenOn   [virtual]
 

virtual void vtkRenderWindow::FullScreenOff   [virtual]
 

virtual void vtkRenderWindow::SetBorders int    [virtual]
 

Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior.

virtual int vtkRenderWindow::GetBorders   [virtual]
 

virtual void vtkRenderWindow::BordersOn   [virtual]
 

virtual void vtkRenderWindow::BordersOff   [virtual]
 

virtual int vtkRenderWindow::GetStereoCapableWindow   [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off.

virtual void vtkRenderWindow::StereoCapableWindowOn   [virtual]
 

virtual void vtkRenderWindow::StereoCapableWindowOff   [virtual]
 

virtual void vtkRenderWindow::SetStereoCapableWindow int    capable [virtual]
 

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

virtual int vtkRenderWindow::GetStereoRender   [virtual]
 

Turn on/off stereo rendering.

void vtkRenderWindow::SetStereoRender int    stereo
 

virtual void vtkRenderWindow::StereoRenderOn   [virtual]
 

virtual void vtkRenderWindow::StereoRenderOff   [virtual]
 

virtual void vtkRenderWindow::SetPointSmoothing int    [virtual]
 

Turn on/off point smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetPointSmoothing   [virtual]
 

virtual void vtkRenderWindow::PointSmoothingOn   [virtual]
 

virtual void vtkRenderWindow::PointSmoothingOff   [virtual]
 

virtual void vtkRenderWindow::SetLineSmoothing int    [virtual]
 

Turn on/off line smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetLineSmoothing   [virtual]
 

virtual void vtkRenderWindow::LineSmoothingOn   [virtual]
 

virtual void vtkRenderWindow::LineSmoothingOff   [virtual]
 

virtual void vtkRenderWindow::SetPolygonSmoothing int    [virtual]
 

Turn on/off polygon smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetPolygonSmoothing   [virtual]
 

virtual void vtkRenderWindow::PolygonSmoothingOn   [virtual]
 

virtual void vtkRenderWindow::PolygonSmoothingOff   [virtual]
 

virtual int vtkRenderWindow::GetStereoType   [virtual]
 

Set/Get what type of stereo rendering to use.

virtual void vtkRenderWindow::SetStereoType int    [virtual]
 

void vtkRenderWindow::SetStereoTypeToCrystalEyes   [inline]
 

Definition at line 175 of file vtkRenderWindow.h.

void vtkRenderWindow::SetStereoTypeToRedBlue   [inline]
 

Definition at line 177 of file vtkRenderWindow.h.

void vtkRenderWindow::SetStereoTypeToInterlaced   [inline]
 

Definition at line 179 of file vtkRenderWindow.h.

void vtkRenderWindow::SetStereoTypeToLeft   [inline]
 

Definition at line 181 of file vtkRenderWindow.h.

void vtkRenderWindow::SetStereoTypeToRight   [inline]
 

Definition at line 183 of file vtkRenderWindow.h.

void vtkRenderWindow::SetStereoTypeToDresden   [inline]
 

Definition at line 185 of file vtkRenderWindow.h.

char * vtkRenderWindow::GetStereoTypeAsString void    [inline]
 

Return the stereo type as a character string.

Definition at line 379 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::StereoUpdate   [virtual]
 

Update the system, if needed, due to stereo rendering. For some stereo methods, subclasses might need to switch some hardware settings here.

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

virtual void vtkRenderWindow::StereoMidpoint   [virtual]
 

Intermediate method performs operations required between the rendering of the left and right eye.

virtual void vtkRenderWindow::StereoRenderComplete   [virtual]
 

Handles work required once both views have been rendered when using stereo rendering.

virtual void vtkRenderWindow::WindowRemap void    [inline, virtual]
 

Remap the rendering window. This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 205 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetSwapBuffers int    [virtual]
 

Turn on/off buffer swapping between images.

virtual int vtkRenderWindow::GetSwapBuffers   [virtual]
 

virtual void vtkRenderWindow::SwapBuffersOn   [virtual]
 

virtual void vtkRenderWindow::SwapBuffersOff   [virtual]
 

virtual void vtkRenderWindow::SetFileName const char *    [virtual]
 

Set/Get the FileName used for saving images. See the SaveImageAsPPM method.

virtual char* vtkRenderWindow::GetFileName   [virtual]
 

virtual void vtkRenderWindow::SaveImageAsPPM   [virtual]
 

Save the current image as a PPM file.

virtual int vtkRenderWindow::OpenPPMImageFile   [virtual]
 

virtual void vtkRenderWindow::WritePPMImageFile   [virtual]
 

virtual void vtkRenderWindow::ClosePPMImageFile   [virtual]
 

virtual void vtkRenderWindow::SetPixelData int    x,
int    y,
int    x2,
int    y2,
unsigned char *   ,
int    front
[inline, virtual]
 

Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top.

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 232 of file vtkRenderWindow.h.

virtual float* vtkRenderWindow::GetRGBAPixelData int    x,
int    y,
int    x2,
int    y2,
int    front
[inline, virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 239 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetRGBAPixelData int    x,
int    y,
int    x2,
int    y2,
float *   ,
int    front,
int    blend = 0
[inline, virtual]
 

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 241 of file vtkRenderWindow.h.

virtual unsigned char* vtkRenderWindow::GetRGBACharPixelData int    x,
int    y,
int    x2,
int    y2,
int    front
[inline, virtual]
 

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 243 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetRGBACharPixelData int    x,
int    y,
int    x2,
int    y2,
unsigned char *   ,
int    front,
int    blend = 0
[inline, virtual]
 

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 245 of file vtkRenderWindow.h.

virtual float* vtkRenderWindow::GetZbufferData int    x1,
int    y1,
int    x2,
int    y2
[inline, virtual]
 

Set/Get the zbuffer data from the frame buffer.

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 250 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetZbufferData int    x1,
int    y1,
int    x2,
int    y2,
float *    buffer
[inline, virtual]
 

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 251 of file vtkRenderWindow.h.

virtual int vtkRenderWindow::GetAAFrames   [virtual]
 

Set the number of frames for doing antialiasing. The default is zero. Typically five or six will yield reasonable results without taking too long.

virtual void vtkRenderWindow::SetAAFrames int    [virtual]
 

virtual int vtkRenderWindow::GetFDFrames   [virtual]
 

Set the number of frames for doing focal depth. The default is zero. Depending on how your scene is organized you can get away with as few as four frames for focal depth or you might need thirty. One thing to note is that if you are using focal depth frames, then you will not need many (if any) frames for antialiasing.

virtual void vtkRenderWindow::SetFDFrames int    [virtual]
 

virtual int vtkRenderWindow::GetSubFrames   [virtual]
 

Set the number of sub frames for doing motion blur. The default is zero. Once this is set greater than one, you will no longer see a new frame for every Render(). If you set this to five, you will need to do five Render() invocations before seeing the result. This isn't very impressive unless something is changing between the Renders.

virtual void vtkRenderWindow::SetSubFrames int    [virtual]
 

virtual int vtkRenderWindow::GetNeverRendered   [virtual]
 

This flag is set if the window hasn't rendered since it was created

virtual int vtkRenderWindow::GetAbortRender   [virtual]
 

This is a flag that can be set to interrupt a rendering that is in progress.

virtual void vtkRenderWindow::SetAbortRender int    [virtual]
 

virtual int vtkRenderWindow::GetInAbortCheck   [virtual]
 

virtual void vtkRenderWindow::SetInAbortCheck int    [virtual]
 

virtual int vtkRenderWindow::CheckAbortStatus   [virtual]
 

virtual int vtkRenderWindow::GetEventPending   [inline, virtual]
 

Reimplemented in vtkWin32OffscreenRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 285 of file vtkRenderWindow.h.

void vtkRenderWindow::SetAbortCheckMethod void(*    f)(void *),
void *    arg
 

Specify a function to be called to check and see if an abort of the rendering in progress is desired.

void vtkRenderWindow::SetAbortCheckMethodArgDelete void(*    f)(void *)
 

Set the arg delete method. This is used to free user memory.

void vtkRenderWindow::SetDesiredUpdateRate float   
 

Set/Get the desired update rate. This is used with the vtkLODActor class. When using level of detail actors you need to specify what update rate you require. The LODActors then will pick the correct resolution to meet your desired update rate in frames per second. A value of zero indicates that they can use all the time they want to.

virtual float vtkRenderWindow::GetDesiredUpdateRate   [virtual]
 

virtual int vtkRenderWindow::GetNumLayers   [virtual]
 

Get the number of layers for renderers. Each renderer should have its layer set individually. Some algorithms iterate through all layers, so it is not wise to set the number of layers to be exorbitantly large (say bigger than 100).

virtual void vtkRenderWindow::SetNumLayers int    [virtual]
 

virtual vtkRenderWindowInteractor* vtkRenderWindow::GetInteractor   [virtual]
 

Get the interactor associated with this render window

void vtkRenderWindow::SetInteractor vtkRenderWindowInteractor  
 

void vtkRenderWindow::UnRegister vtkObject   o [virtual]
 

This Method detects loops of RenderWindow<->Interactor, so objects are freed properly.

Reimplemented from vtkObject.

virtual void vtkRenderWindow::SetDisplayId void *    foo [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 318 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetWindowId void *    foo [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 319 of file vtkRenderWindow.h.

Referenced by vtkWin32OpenGLRenderWindow::SetWindowId().

virtual void vtkRenderWindow::SetParentId void *    foo [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 320 of file vtkRenderWindow.h.

Referenced by vtkWin32OpenGLRenderWindow::SetParentId().

virtual void* vtkRenderWindow::GetGenericDisplayId   [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 321 of file vtkRenderWindow.h.

virtual void* vtkRenderWindow::GetGenericWindowId   [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkMesaRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 322 of file vtkRenderWindow.h.

virtual void* vtkRenderWindow::GetGenericParentId   [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 323 of file vtkRenderWindow.h.

virtual void* vtkRenderWindow::GetGenericContext   [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkMesaRenderWindow, vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 324 of file vtkRenderWindow.h.

virtual void* vtkRenderWindow::GetGenericDrawable   [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkXRenderWindow.

Definition at line 325 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetWindowInfo char *    info [inline, virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OpenGLRenderWindow, and vtkXRenderWindow.

Definition at line 326 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::MakeCurrent   [inline, virtual]
 

Make this the current window.

Reimplemented from vtkWindow.

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 329 of file vtkRenderWindow.h.

virtual int vtkRenderWindow::GetDepthBufferSize   [inline, virtual]
 

This method should be defined by the subclass. How many bits of precision are there in the zbuffer?

Reimplemented in vtkMesaRenderWindow, vtkOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 333 of file vtkRenderWindow.h.

void vtkRenderWindow::operator= const vtkRenderWindow &    [inline, protected]
 

Definition at line 339 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::DoStereoRender   [protected, virtual]
 

virtual void vtkRenderWindow::DoFDRender   [protected, virtual]
 

virtual void vtkRenderWindow::DoAARender   [protected, virtual]
 


Member Data Documentation

vtkRendererCollection* vtkRenderWindow::Renderers [protected]
 

Definition at line 345 of file vtkRenderWindow.h.

int vtkRenderWindow::Borders [protected]
 

Definition at line 346 of file vtkRenderWindow.h.

int vtkRenderWindow::FullScreen [protected]
 

Definition at line 347 of file vtkRenderWindow.h.

int vtkRenderWindow::OldScreen[5] [protected]
 

Definition at line 348 of file vtkRenderWindow.h.

int vtkRenderWindow::PointSmoothing [protected]
 

Definition at line 349 of file vtkRenderWindow.h.

int vtkRenderWindow::LineSmoothing [protected]
 

Definition at line 350 of file vtkRenderWindow.h.

int vtkRenderWindow::PolygonSmoothing [protected]
 

Definition at line 351 of file vtkRenderWindow.h.

int vtkRenderWindow::StereoRender [protected]
 

Definition at line 352 of file vtkRenderWindow.h.

int vtkRenderWindow::StereoType [protected]
 

Definition at line 353 of file vtkRenderWindow.h.

int vtkRenderWindow::StereoStatus [protected]
 

Definition at line 354 of file vtkRenderWindow.h.

int vtkRenderWindow::StereoCapableWindow [protected]
 

Definition at line 355 of file vtkRenderWindow.h.

vtkRenderWindowInteractor* vtkRenderWindow::Interactor [protected]
 

Definition at line 356 of file vtkRenderWindow.h.

char* vtkRenderWindow::FileName [protected]
 

Definition at line 357 of file vtkRenderWindow.h.

unsigned char* vtkRenderWindow::StereoBuffer [protected]
 

Definition at line 358 of file vtkRenderWindow.h.

float* vtkRenderWindow::AccumulationBuffer [protected]
 

Definition at line 359 of file vtkRenderWindow.h.

int vtkRenderWindow::AAFrames [protected]
 

Definition at line 360 of file vtkRenderWindow.h.

int vtkRenderWindow::FDFrames [protected]
 

Definition at line 361 of file vtkRenderWindow.h.

int vtkRenderWindow::SubFrames [protected]
 

Definition at line 362 of file vtkRenderWindow.h.

int vtkRenderWindow::CurrentSubFrame [protected]
 

Definition at line 363 of file vtkRenderWindow.h.

unsigned char* vtkRenderWindow::ResultFrame [protected]
 

Definition at line 364 of file vtkRenderWindow.h.

int vtkRenderWindow::SwapBuffers [protected]
 

Definition at line 365 of file vtkRenderWindow.h.

float vtkRenderWindow::DesiredUpdateRate [protected]
 

Definition at line 366 of file vtkRenderWindow.h.

FILE* vtkRenderWindow::PPMImageFilePtr [protected]
 

Definition at line 367 of file vtkRenderWindow.h.

int vtkRenderWindow::AbortRender [protected]
 

Definition at line 368 of file vtkRenderWindow.h.

int vtkRenderWindow::InAbortCheck [protected]
 

Definition at line 369 of file vtkRenderWindow.h.

int vtkRenderWindow::InRender [protected]
 

Definition at line 370 of file vtkRenderWindow.h.

int vtkRenderWindow::NeverRendered [protected]
 

Definition at line 371 of file vtkRenderWindow.h.

int vtkRenderWindow::NumLayers [protected]
 

Definition at line 372 of file vtkRenderWindow.h.

void(* vtkRenderWindow::AbortCheckMethod)(void *) [protected]
 

void(* vtkRenderWindow::AbortCheckMethodArgDelete)(void *) [protected]
 

void* vtkRenderWindow::AbortCheckMethodArg [protected]
 

Definition at line 375 of file vtkRenderWindow.h.


The documentation for this class was generated from the following file:
Generated on Wed Nov 21 12:59:31 2001 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001