#include <vtkWin32TextMapper.h>
Inheritance diagram for vtkWin32TextMapper:


Public Methods | |
| virtual const char * | GetClassName () | 
| virtual int | IsA (const char *type) | 
| void | RenderOverlay (vtkViewport *viewport, vtkActor2D *actor) | 
| void | GetSize (vtkViewport *viewport, int size[2]) | 
Static Public Methods | |
| int | IsTypeOf (const char *type) | 
| vtkWin32TextMapper * | SafeDownCast (vtkObject *o) | 
| vtkWin32TextMapper * | New () | 
Protected Methods | |
| vtkWin32TextMapper () | |
| ~vtkWin32TextMapper () | |
| vtkWin32TextMapper (const vtkWin32TextMapper &) | |
| void | operator= (const vtkWin32TextMapper &) | 
Protected Attributes | |
| vtkTimeStamp | BuildTime | 
| int | LastSize [2] | 
| HFONT | Font | 
Definition at line 59 of file vtkWin32TextMapper.h.
      
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 Definition at line 74 of file vtkWin32TextMapper.h.  | 
  
      
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 Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper.  | 
  
      
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 Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper.  | 
  
      
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 Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper.  | 
  
      
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 Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper.  | 
  
      
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 Creates a new text mapper with Font size 12, bold off, italic off, and Arial font. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper.  | 
  
      
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 Actally draw the text. Reimplemented from vtkMapper2D. Reimplemented in vtkWin32OpenGLTextMapper.  | 
  
      
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 What is the size of the rectangle required to draw this mapper ? Reimplemented from vtkTextMapper.  | 
  
      
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 Definition at line 75 of file vtkWin32TextMapper.h.  | 
  
      
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 Definition at line 77 of file vtkWin32TextMapper.h.  | 
  
      
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 Definition at line 78 of file vtkWin32TextMapper.h.  | 
  
      
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 Definition at line 79 of file vtkWin32TextMapper.h.  | 
  
1.2.11.1 written by Dimitri van Heesch,
 © 1997-2001