00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: $RCSfile: vtkActorCollection.h,v $ 00005 Language: C++ 00006 00007 00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 00009 All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without 00012 modification, are permitted provided that the following conditions are met: 00013 00014 * Redistributions of source code must retain the above copyright notice, 00015 this list of conditions and the following disclaimer. 00016 00017 * Redistributions in binary form must reproduce the above copyright notice, 00018 this list of conditions and the following disclaimer in the documentation 00019 and/or other materials provided with the distribution. 00020 00021 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names 00022 of any contributors may be used to endorse or promote products derived 00023 from this software without specific prior written permission. 00024 00025 * Modified source versions must be plainly marked as such, and must not be 00026 misrepresented as being the original software. 00027 00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' 00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR 00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00038 00039 =========================================================================*/ 00053 #ifndef __vtkActorC_h 00054 #define __vtkActorC_h 00055 00056 #include "vtkPropCollection.h" 00057 #include "vtkActor.h" 00058 class vtkProperty; 00059 00060 class VTK_EXPORT vtkActorCollection : public vtkPropCollection 00061 { 00062 public: 00063 static vtkActorCollection *New(); 00064 vtkTypeMacro(vtkActorCollection,vtkPropCollection); 00065 00067 void AddItem(vtkActor *a); 00068 00070 vtkActor *GetNextActor(); 00071 00073 vtkActor *GetLastActor(); 00074 00078 vtkActor *GetNextItem(); 00079 vtkActor *GetLastItem(); 00080 00082 void ApplyProperties(vtkProperty *p); 00083 00084 protected: 00085 vtkActorCollection() {}; 00086 ~vtkActorCollection() {}; 00087 vtkActorCollection(const vtkActorCollection&) {}; 00088 void operator=(const vtkActorCollection&) {}; 00089 00090 00091 private: 00092 // hide the standard AddItem from the user and the compiler. 00093 void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); }; 00094 void AddItem(vtkProp *o) { this->vtkPropCollection::AddItem(o); }; 00095 00096 }; 00097 00098 inline void vtkActorCollection::AddItem(vtkActor *a) 00099 { 00100 this->vtkCollection::AddItem((vtkObject *)a); 00101 } 00102 00103 inline vtkActor *vtkActorCollection::GetNextActor() 00104 { 00105 return vtkActor::SafeDownCast(this->GetNextItemAsObject()); 00106 } 00107 00108 inline vtkActor *vtkActorCollection::GetLastActor() 00109 { 00110 if ( this->Bottom == NULL ) 00111 { 00112 return NULL; 00113 } 00114 else 00115 { 00116 return vtkActor::SafeDownCast(this->Bottom->Item); 00117 } 00118 } 00119 00120 inline vtkActor *vtkActorCollection::GetNextItem() 00121 { 00122 return this->GetNextActor(); 00123 } 00124 00125 inline vtkActor *vtkActorCollection::GetLastItem() 00126 { 00127 return this->GetLastActor(); 00128 } 00129 00130 #endif 00131 00132 00133 00134 00135