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common/vtkFloatArray.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkFloatArray.h,v $
00005   Language:  C++
00006 
00007 
00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 
00009 All rights reserved.
00010 
00011 Redistribution and use in source and binary forms, with or without
00012 modification, are permitted provided that the following conditions are met:
00013 
00014  * Redistributions of source code must retain the above copyright notice,
00015    this list of conditions and the following disclaimer.
00016 
00017  * Redistributions in binary form must reproduce the above copyright notice,
00018    this list of conditions and the following disclaimer in the documentation
00019    and/or other materials provided with the distribution.
00020 
00021  * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
00022    of any contributors may be used to endorse or promote products derived
00023    from this software without specific prior written permission.
00024 
00025  * Modified source versions must be plainly marked as such, and must not be
00026    misrepresented as being the original software.
00027 
00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00038 
00039 =========================================================================*/
00054 #ifndef __vtkFloatArray_h
00055 #define __vtkFloatArray_h
00056 
00057 #include "vtkDataArray.h"
00058 
00059 class VTK_EXPORT vtkFloatArray : public vtkDataArray
00060 {
00061 public:
00062   static vtkFloatArray *New();
00063   vtkTypeMacro(vtkFloatArray,vtkDataArray);
00064   void PrintSelf(ostream& os, vtkIndent indent);
00065 
00067   int Allocate(const int sz, const int ext=1000);
00068 
00070   void Initialize();
00071 
00073   vtkDataArray *MakeObject();
00074 
00076   int GetDataType() 
00077     {return VTK_FLOAT;}
00078 
00080   void SetNumberOfTuples(const int number);
00081 
00083   float *GetTuple(const int i);
00084 
00086   void GetTuple(const int i, float * tuple);
00087   void GetTuple(const int i, double * tuple);
00088 
00090   void SetTuple(const int i, const float * tuple);
00091   void SetTuple(const int i, const double * tuple);
00092 
00095   void InsertTuple(const int i, const float * tuple);
00096   void InsertTuple(const int i, const double * tuple);
00097 
00100   int InsertNextTuple(const float * tuple);
00101   int InsertNextTuple(const double * tuple);
00102 
00104   void Squeeze() {this->Resize (this->MaxId+1);};
00105 
00109   float GetComponent(const int i, const int j);
00110 
00115   void SetComponent(const int i, const int j, const float c);
00116 
00120   void InsertComponent(const int i, const int j, const float c);
00121 
00123   float GetValue(const int id) 
00124     {return this->Array[id];}
00125 
00128   void SetValue(const int id, const float value) 
00129     {this->Array[id] = value;}
00130 
00134   void SetNumberOfValues(const int number);
00135 
00137   void InsertValue(const int id, const float f);
00138 
00141   int InsertNextValue(const float f);
00142 
00146   float *WritePointer(const int id, const int number);
00147 
00150   void *GetVoidPointer(const int id) 
00151     {return (void *)this->GetPointer(id);}
00152   float *GetPointer(const int id) 
00153     {return this->Array + id;}
00154 
00156   void DeepCopy(vtkDataArray *fa);
00157 
00164   void SetArray(float* array, int size, int save);
00165   void SetVoidArray(void *array,int size, int save) 
00166     {this->SetArray((float*)array, size, save);}
00167 
00168 #ifndef VTK_REMOVE_LEGACY_CODE
00169 
00170   void DeepCopy(vtkDataArray &fa) 
00171     {VTK_LEGACY_METHOD(DeepCopy,"3.2"); this->DeepCopy(&fa);}
00172 #endif
00173   
00174   
00175 protected:
00176   vtkFloatArray(int numComp=1);
00177   ~vtkFloatArray();
00178   vtkFloatArray(const vtkFloatArray&) {};
00179   void operator=(const vtkFloatArray&) {};
00180 
00181   float *Array;  // pointer to data
00182   float *Resize(const int sz);  // function to reallocate data
00183 
00184   int SaveUserArray;
00185 };
00186 
00187 inline void vtkFloatArray::SetNumberOfValues(const int number) 
00188 {
00189   this->Allocate(number);
00190   this->MaxId = number - 1;
00191 }
00192 
00193 
00194 inline float *vtkFloatArray::WritePointer(const int id, const int number) 
00195 {
00196   int newSize=id+number;
00197   if ( newSize > this->Size )
00198     {
00199     this->Resize(newSize);
00200     }
00201   if ( (--newSize) > this->MaxId )
00202     {
00203     this->MaxId = newSize;
00204     }
00205   return this->Array + id;
00206 }
00207 
00208 inline void vtkFloatArray::InsertValue(const int id, const float f)
00209 {
00210   if ( id >= this->Size )
00211     {
00212     this->Resize(id+1);
00213     }
00214   this->Array[id] = f;
00215   if ( id > this->MaxId )
00216     {
00217     this->MaxId = id;
00218     }
00219 }
00220 
00221 inline int vtkFloatArray::InsertNextValue(const float f)
00222 {
00223   this->InsertValue (++this->MaxId,f); 
00224   return this->MaxId;
00225 }
00226 
00227 #endif

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