00001 
00002 
00003 
00004 
00005 
00006 
00007 
00008 
00009 
00010 
00011 
00012 
00013 
00014 
00015 
00016 
00017 
00018 
00019 
00020 
00021 
00022 
00023 
00024 
00025 
00026 
00027 
00028 
00029 
00030 
00031 
00032 
00033 
00034 
00035 
00036 
00037 
00038 
00039 
00059 #ifndef __vtkInteractorStyleTrackball_h
00060 #define __vtkInteractorStyleTrackball_h
00061 
00062 #include "vtkInteractorStyle.h"
00063 #include "vtkAbstractPropPicker.h"
00064 
00065 #define VTKIS_JOY   0
00066 #define VTKIS_TRACK  1
00067 #define VTKIS_CAMERA 0
00068 #define VTKIS_ACTOR  1
00069 #define VTKIS_CONTROL_OFF 0
00070 #define VTKIS_CONTROL_ON 1
00071 
00072 class VTK_EXPORT vtkInteractorStyleTrackball : public vtkInteractorStyle 
00073 {
00074 public:
00075   static vtkInteractorStyleTrackball *New();
00076   vtkTypeMacro(vtkInteractorStyleTrackball,vtkInteractorStyle);
00077   void PrintSelf(ostream& os, vtkIndent indent);
00078   
00080   virtual   void OnRightButtonDown(int ctrl, int shift, int X, int Y);
00081   virtual   void OnRightButtonUp  (int ctrl, int shift, int X, int Y);
00082   virtual   void OnMiddleButtonDown(int ctrl, int shift, int X, int Y);
00083   virtual   void OnMiddleButtonUp  (int ctrl, int shift, int X, int Y);
00084   virtual   void OnLeftButtonDown(int ctrl, int shift, int X, int Y);
00085   virtual   void OnLeftButtonUp  (int ctrl, int shift, int X, int Y);
00086   virtual   void OnChar(int ctrl, int shift, char keycode, int repeatcount);
00087   
00089   virtual void SetActorModeToCamera();
00090   virtual void SetActorModeToActor();
00091   vtkGetMacro(ActorMode, int);
00092   
00094   virtual void SetTrackballModeToTrackball();
00095   virtual void SetTrackballModeToJoystick();
00096   vtkGetMacro(TrackballMode, int);
00097 
00100   virtual void OnTimer(void);
00101 
00102 protected:
00103   vtkInteractorStyleTrackball();
00104   ~vtkInteractorStyleTrackball();
00105   vtkInteractorStyleTrackball(const vtkInteractorStyleTrackball&) {};
00106   void operator=(const vtkInteractorStyleTrackball&) {};
00107 
00108   
00109   
00110   
00111   vtkAbstractPropPicker *InteractionPicker;
00112   int PropPicked;                      
00113   vtkProp3D *InteractionProp;
00114   
00115   
00116   int ActorMode;
00117   int TrackballMode;
00118   int ControlMode;
00119   float MotionFactor;                
00120   int Preprocess;                       
00121   float RadianToDegree;                 
00122 
00123   
00124   float NewPickPoint[4];
00125   float OldPickPoint[4];
00126   float MotionVector[3];                
00127   float OldX;
00128   float OldY;
00129   
00130   
00131   double ViewLook[3];
00132   double ViewPoint[3];
00133   double ViewFocus[3];
00134   double ViewUp[3];
00135   double ViewRight[3];
00136 
00137   
00138   float Origin[3];
00139   float Position[3];
00140   float ObjCenter[3];                   
00141   float DispObjCenter[3];               
00142   float Radius;                         
00143 
00144   
00145   virtual void TrackballRotateCamera(int x, int y);
00146   virtual void TrackballSpinCamera(int x, int y);
00147   virtual void TrackballPanCamera(int x, int y);
00148   virtual void TrackballDollyCamera(int x, int y);
00149   
00150   virtual void JoystickRotateActor(int x, int y);
00151   virtual void JoystickSpinActor(int x, int y);
00152   virtual void JoystickPanActor(int x, int y);
00153   virtual void JoystickDollyActor(int x, int y);
00154   virtual void JoystickScaleActor(int x, int y);
00155   
00156   virtual void TrackballRotateActor(int x, int y);
00157   virtual void TrackballSpinActor(int x, int y);
00158   virtual void TrackballPanActor(int x, int y);
00159   virtual void TrackballDollyActor(int x, int y);
00160   virtual void TrackballScaleActor(int x, int y);
00161 
00162   void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter,
00163                       int numRotation, double **rotate,
00164                       double *scale);
00165   void Prop3DTransform(vtkProp3D *prop3D,float *boxCenter,
00166                       int NumRotation,double **rotate,
00167                       double *scale);
00168   void FindPickedActor(int X, int Y);
00169 };
00170 
00171 #endif