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00054 #ifndef __vtkPolygon_h
00055 #define __vtkPolygon_h
00056
00057 #include "vtkCell.h"
00058 #include "vtkPoints.h"
00059 #include "vtkLine.h"
00060 #include "vtkTriangle.h"
00061 #include "vtkQuad.h"
00062
00063 class VTK_EXPORT vtkPolygon : public vtkCell
00064 {
00065 public:
00066 static vtkPolygon *New();
00067 vtkTypeMacro(vtkPolygon,vtkCell);
00068
00070 vtkCell *MakeObject();
00071 int GetCellType() {return VTK_POLYGON;};
00072 int GetCellDimension() {return 2;};
00073 int GetNumberOfEdges() {return this->GetNumberOfPoints();};
00074 int GetNumberOfFaces() {return 0;};
00075 vtkCell *GetEdge(int edgeId);
00076 vtkCell *GetFace(int) {return 0;};
00077 int CellBoundary(int subId, float pcoords[3], vtkIdList *pts);
00078 void Contour(float value, vtkScalars *cellScalars,
00079 vtkPointLocator *locator,vtkCellArray *verts,
00080 vtkCellArray *lines, vtkCellArray *polys,
00081 vtkPointData *inPd, vtkPointData *outPd,
00082 vtkCellData *inCd, int cellId, vtkCellData *outCd);
00083 void Clip(float value, vtkScalars *cellScalars,
00084 vtkPointLocator *locator, vtkCellArray *tris,
00085 vtkPointData *inPd, vtkPointData *outPd,
00086 vtkCellData *inCd, int cellId, vtkCellData *outCd, int insideOut);
00087 int EvaluatePosition(float x[3], float* closestPoint,
00088 int& subId, float pcoords[3],
00089 float& dist2, float *weights);
00090 void EvaluateLocation(int& subId, float pcoords[3], float x[3],
00091 float *weights);
00092 int IntersectWithLine(float p1[3], float p2[3], float tol, float& t,
00093 float x[3], float pcoords[3], int& subId);
00094 int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts);
00095 void Derivatives(int subId, float pcoords[3], float *values,
00096 int dim, float *derivs);
00097
00099 static void ComputeNormal(vtkPoints *p, int numPts, int *pts, float n[3]);
00100 static void ComputeNormal(vtkPoints *p, float n[3]);
00101
00105 static void ComputeNormal(int numPts, float *pts, float n[3]);
00106
00108 void ComputeWeights(float x[3], float *weights);
00109
00110
00116 int ParameterizePolygon(float p0[3], float p10[3], float &l10,
00117 float p20[3], float &l20, float n[3]);
00118
00123 static int PointInPolygon(float x[3], int numPts, float *pts,
00124 float bounds[6], float n[3]);
00125
00130 int Triangulate(vtkIdList *outTris);
00131
00138 static int IntersectPolygonWithPolygon(int npts, float *pts, float bounds[6],
00139 int npts2, float *pts2,
00140 float bounds2[3], float tol,
00141 float x[3]);
00142
00143 #ifndef VTK_REMOVE_LEGACY_CODE
00144
00145 int CellBoundary(int subId, float pcoords[3], vtkIdList &pts)
00146 {VTK_LEGACY_METHOD(CellBoundary,"3.2"); return this->CellBoundary(subId, pcoords, &pts);}
00147 int Triangulate(int index, vtkIdList &ptIds, vtkPoints &pts)
00148 {VTK_LEGACY_METHOD(Triangulate,"3.2"); return this->Triangulate(index, &ptIds, &pts);}
00149 int Triangulate(vtkIdList &outTris)
00150 {VTK_LEGACY_METHOD(Triangulate,"3.2"); return this->Triangulate(&outTris);}
00151 #endif
00152
00153 protected:
00154 vtkPolygon();
00155 ~vtkPolygon();
00156 vtkPolygon(const vtkPolygon&) {};
00157 void operator=(const vtkPolygon&) {};
00158
00159
00160 float Tolerance;
00161 int SuccessfulTriangulation;
00162 float Normal[3];
00163 vtkIdList *Tris;
00164 vtkTriangle *Triangle;
00165 vtkQuad *Quad;
00166 vtkScalars *TriScalars;
00167 vtkLine *Line;
00168
00169
00174 int EarCutTriangulation();
00175
00176 };
00177
00178 #endif
00179