00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: $RCSfile: vtkTransformTextureCoords.h,v $ 00005 Language: C++ 00006 00007 00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 00009 All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without 00012 modification, are permitted provided that the following conditions are met: 00013 00014 * Redistributions of source code must retain the above copyright notice, 00015 this list of conditions and the following disclaimer. 00016 00017 * Redistributions in binary form must reproduce the above copyright notice, 00018 this list of conditions and the following disclaimer in the documentation 00019 and/or other materials provided with the distribution. 00020 00021 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names 00022 of any contributors may be used to endorse or promote products derived 00023 from this software without specific prior written permission. 00024 00025 * Modified source versions must be plainly marked as such, and must not be 00026 misrepresented as being the original software. 00027 00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' 00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR 00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00038 00039 =========================================================================*/ 00064 #ifndef __vtkTransformTextureCoords_h 00065 #define __vtkTransformTextureCoords_h 00066 00067 #include "vtkDataSetToDataSetFilter.h" 00068 00069 class VTK_EXPORT vtkTransformTextureCoords : public vtkDataSetToDataSetFilter 00070 { 00071 public: 00072 vtkTypeMacro(vtkTransformTextureCoords,vtkDataSetToDataSetFilter); 00073 void PrintSelf(ostream& os, vtkIndent indent); 00074 00078 static vtkTransformTextureCoords *New(); 00079 00082 vtkSetVector3Macro(Position,float); 00083 vtkGetVectorMacro(Position,float,3); 00084 00087 void AddPosition(float deltaR, float deltaS, float deltaT); 00088 void AddPosition(float deltaPosition[3]); 00089 00092 vtkSetVector3Macro(Scale,float); 00093 vtkGetVectorMacro(Scale,float,3); 00094 00099 vtkSetVector3Macro(Origin,float); 00100 vtkGetVectorMacro(Origin,float,3); 00101 00104 vtkSetMacro(FlipR,int); 00105 vtkGetMacro(FlipR,int); 00106 vtkBooleanMacro(FlipR,int); 00107 00110 vtkSetMacro(FlipS,int); 00111 vtkGetMacro(FlipS,int); 00112 vtkBooleanMacro(FlipS,int); 00113 00116 vtkSetMacro(FlipT,int); 00117 vtkGetMacro(FlipT,int); 00118 vtkBooleanMacro(FlipT,int); 00119 00120 protected: 00121 vtkTransformTextureCoords(); 00122 ~vtkTransformTextureCoords() {}; 00123 vtkTransformTextureCoords(const vtkTransformTextureCoords&) {}; 00124 void operator=(const vtkTransformTextureCoords&) {}; 00125 00126 void Execute(); 00127 00128 float Origin[3]; //point around which map rotates 00129 float Position[3]; //controls translation of map 00130 float Scale[3]; //scales the texture map 00131 int FlipR; //boolean indicates whether to flip texture around r-axis 00132 int FlipS; //boolean indicates whether to flip texture around s-axis 00133 int FlipT; //boolean indicates whether to flip texture around t-axis 00134 }; 00135 00136 #endif 00137 00138