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vtkBYUReader Class Reference
read MOVIE.BYU polygon files.
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#include <vtkBYUReader.h>
Inheritance diagram for vtkBYUReader:
[legend]Collaboration diagram for vtkBYUReader:
[legend]List of all members.
Detailed Description
read MOVIE.BYU polygon files.
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Date:
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2001/11/13 14:30:27
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Revision:
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1.39
vtkBYUReader is a source object that reads MOVIE.BYU polygon files. These files consist of a geometry file (.g), a scalar file (.s), a displacement or vector file (.d), and a 2D texture coordinate file (.t).
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Examples:
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vtkBYUReader (Examples)
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Tests:
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vtkBYUReader (Tests)
Definition at line 64 of file vtkBYUReader.h.
Constructor & Destructor Documentation
vtkBYUReader::vtkBYUReader |
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vtkBYUReader::~vtkBYUReader |
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Member Function Documentation
vtkBYUReader* vtkBYUReader::New |
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[static] |
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Instantiate object with no start, end, or progress methods.
Reimplemented from vtkPolyDataSource. |
virtual const char* vtkBYUReader::GetClassName |
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int vtkBYUReader::IsTypeOf |
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const char * |
type |
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[static] |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataSource. |
virtual int vtkBYUReader::IsA |
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const char * |
type |
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[virtual] |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataSource. |
vtkBYUReader* vtkBYUReader::SafeDownCast |
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vtkObject * |
o |
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[static] |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataSource. |
void vtkBYUReader::PrintSelf |
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ostream & |
os, |
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vtkIndent |
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[virtual] |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkSource. |
virtual void vtkBYUReader::SetGeometryFileName |
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const char * |
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[virtual] |
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Specify name of geometry FileName. |
virtual char* vtkBYUReader::GetGeometryFileName |
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Specify name of geometry FileName. |
virtual void vtkBYUReader::SetDisplacementFileName |
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const char * |
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[virtual] |
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Specify name of displacement FileName. |
virtual char* vtkBYUReader::GetDisplacementFileName |
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[virtual] |
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Specify name of displacement FileName. |
virtual void vtkBYUReader::SetScalarFileName |
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const char * |
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Specify name of scalar FileName. |
virtual char* vtkBYUReader::GetScalarFileName |
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Specify name of scalar FileName. |
virtual void vtkBYUReader::SetTextureFileName |
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const char * |
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Specify name of texture coordinates FileName. |
virtual char* vtkBYUReader::GetTextureFileName |
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Specify name of texture coordinates FileName. |
virtual void vtkBYUReader::SetReadDisplacement |
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int |
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[virtual] |
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Turn on/off the reading of the displacement file. |
virtual int vtkBYUReader::GetReadDisplacement |
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[virtual] |
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Turn on/off the reading of the displacement file. |
virtual void vtkBYUReader::ReadDisplacementOn |
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[virtual] |
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Turn on/off the reading of the displacement file. |
virtual void vtkBYUReader::ReadDisplacementOff |
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Turn on/off the reading of the displacement file. |
virtual void vtkBYUReader::SetReadScalar |
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int |
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Turn on/off the reading of the scalar file. |
virtual int vtkBYUReader::GetReadScalar |
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Turn on/off the reading of the scalar file. |
virtual void vtkBYUReader::ReadScalarOn |
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Turn on/off the reading of the scalar file. |
virtual void vtkBYUReader::ReadScalarOff |
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[virtual] |
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Turn on/off the reading of the scalar file. |
virtual void vtkBYUReader::SetReadTexture |
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int |
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Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. |
virtual int vtkBYUReader::GetReadTexture |
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Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. |
virtual void vtkBYUReader::ReadTextureOn |
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[virtual] |
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Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. |
virtual void vtkBYUReader::ReadTextureOff |
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[virtual] |
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Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. |
virtual void vtkBYUReader::SetPartNumber |
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int |
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Set/Get the part number to be read. |
virtual int vtkBYUReader::GetPartNumber |
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Set/Get the part number to be read. |
void vtkBYUReader::Execute |
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[protected, virtual] |
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This method is the old style execute method
Reimplemented from vtkSource. |
int vtkBYUReader::ComputeDivisionExtents |
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vtkDataObject * |
output, |
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int |
idx, |
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int |
numDivisions |
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void vtkBYUReader::ReadGeometryFile |
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FILE * |
fp, |
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int & |
numPts |
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void vtkBYUReader::ReadDisplacementFile |
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int |
numPts |
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void vtkBYUReader::ReadScalarFile |
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int |
numPts |
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void vtkBYUReader::ReadTextureFile |
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int |
numPts |
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Member Data Documentation
char* vtkBYUReader::GeometryFileName [protected]
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char* vtkBYUReader::DisplacementFileName [protected]
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char* vtkBYUReader::ScalarFileName [protected]
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char* vtkBYUReader::TextureFileName [protected]
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int vtkBYUReader::ReadDisplacement [protected]
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int vtkBYUReader::ReadScalar [protected]
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int vtkBYUReader::ReadTexture [protected]
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int vtkBYUReader::PartNumber [protected]
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The documentation for this class was generated from the following file:
Generated on Thu Mar 28 14:27:31 2002 for VTK by
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001