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vtkFloatArray Class Reference

dynamic, self-adjusting floating point array. More...

#include <vtkFloatArray.h>

Inheritance diagram for vtkFloatArray:

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Collaboration diagram for vtkFloatArray:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
int Allocate (const vtkIdType sz, const vtkIdType ext=1000)
void Initialize ()
vtkDataArrayMakeObject ()
void SetNumberOfTuples (const vtkIdType number)
float * GetTuple (const vtkIdType i)
void Squeeze ()
virtual void Resize (vtkIdType numTuples)
float GetComponent (const vtkIdType i, const int j)
void SetComponent (const vtkIdType i, const int j, const float c)
void InsertComponent (const vtkIdType i, const int j, const float c)
void SetNumberOfValues (const vtkIdType number)
void InsertValue (const vtkIdType id, const float f)
vtkIdType InsertNextValue (const float f)
float * WritePointer (const vtkIdType id, const vtkIdType number)
void DeepCopy (vtkDataArray *fa)
int GetDataType ()
void GetTuple (const vtkIdType i, float *tuple)
void GetTuple (const vtkIdType i, double *tuple)
void SetTuple (const vtkIdType i, const float *tuple)
void SetTuple (const vtkIdType i, const double *tuple)
void InsertTuple (const vtkIdType i, const float *tuple)
void InsertTuple (const vtkIdType i, const double *tuple)
vtkIdType InsertNextTuple (const float *tuple)
vtkIdType InsertNextTuple (const double *tuple)
float GetValue (const vtkIdType id)
void SetValue (const vtkIdType id, const float value)
void * GetVoidPointer (const vtkIdType id)
float * GetPointer (const vtkIdType id)
void SetArray (float *array, vtkIdType size, int save)
void SetVoidArray (void *array, vtkIdType size, int save)

Static Public Methods

vtkFloatArray * New ()
int IsTypeOf (const char *type)
vtkFloatArray * SafeDownCast (vtkObject *o)

Protected Methods

 vtkFloatArray (vtkIdType numComp=1)
 ~vtkFloatArray ()
float * ResizeAndExtend (const vtkIdType sz)

Protected Attributes

float * Array
int SaveUserArray

Detailed Description

dynamic, self-adjusting floating point array.

Date:
2001/10/11 13:36:13
Revision:
1.66

vtkFloatArray is an array of floating point numbers. It provides methods for insertion and retrieval of floating point values, and will automatically resize itself to hold new data.

Examples:
vtkFloatArray (Examples)
Tests:
vtkFloatArray (Tests)

Definition at line 62 of file vtkFloatArray.h.


Constructor & Destructor Documentation

vtkFloatArray::vtkFloatArray vtkIdType    numComp = 1 [protected]
 

vtkFloatArray::~vtkFloatArray   [protected]
 


Member Function Documentation

vtkFloatArray* vtkFloatArray::New   [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkFloatArray::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataArray.

int vtkFloatArray::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataArray.

virtual int vtkFloatArray::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataArray.

vtkFloatArray* vtkFloatArray::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkDataArray.

void vtkFloatArray::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkDataArray.

int vtkFloatArray::Allocate const vtkIdType    sz,
const vtkIdType    ext = 1000
[virtual]
 

Allocate memory for this array. Delete old storage only if necessary. Note that ext is no longer used.

Reimplemented from vtkDataArray.

Referenced by SetNumberOfValues().

void vtkFloatArray::Initialize   [virtual]
 

Release storage and reset array to initial state.

Reimplemented from vtkDataArray.

vtkDataArray* vtkFloatArray::MakeObject   [virtual]
 

Create the same type object as this (virtual constructor).

Reimplemented from vtkDataArray.

int vtkFloatArray::GetDataType   [inline, virtual]
 

Get the data type.

Reimplemented from vtkDataArray.

Definition at line 81 of file vtkFloatArray.h.

void vtkFloatArray::SetNumberOfTuples const vtkIdType    number [virtual]
 

Set the number of n-tuples in the array.

Reimplemented from vtkDataArray.

float* vtkFloatArray::GetTuple const vtkIdType    i [virtual]
 

Get a pointer to a tuple at the ith location.

Reimplemented from vtkDataArray.

void vtkFloatArray::GetTuple const vtkIdType    i,
float *    tuple
[virtual]
 

Copy the tuple value into a user-provided array.

Reimplemented from vtkDataArray.

void vtkFloatArray::GetTuple const vtkIdType    i,
double *    tuple
[virtual]
 

Copy the tuple value into a user-provided array.

Reimplemented from vtkDataArray.

void vtkFloatArray::SetTuple const vtkIdType    i,
const float *    tuple
[virtual]
 

Set the tuple value at the ith location in the array.

Reimplemented from vtkDataArray.

void vtkFloatArray::SetTuple const vtkIdType    i,
const double *    tuple
[virtual]
 

Set the tuple value at the ith location in the array.

Reimplemented from vtkDataArray.

void vtkFloatArray::InsertTuple const vtkIdType    i,
const float *    tuple
[virtual]
 

Insert (memory allocation performed) the tuple into the ith location in the array.

Reimplemented from vtkDataArray.

void vtkFloatArray::InsertTuple const vtkIdType    i,
const double *    tuple
[virtual]
 

Insert (memory allocation performed) the tuple into the ith location in the array.

Reimplemented from vtkDataArray.

vtkIdType vtkFloatArray::InsertNextTuple const float *    tuple [virtual]
 

Insert (memory allocation performed) the tuple onto the end of the array.

Reimplemented from vtkDataArray.

vtkIdType vtkFloatArray::InsertNextTuple const double *    tuple [virtual]
 

Insert (memory allocation performed) the tuple onto the end of the array.

Reimplemented from vtkDataArray.

void vtkFloatArray::Squeeze   [inline, virtual]
 

Resize object to just fit data requirement. Reclaims extra memory.

Reimplemented from vtkDataArray.

Definition at line 118 of file vtkFloatArray.h.

virtual void vtkFloatArray::Resize vtkIdType    numTuples [virtual]
 

Resize the array while conserving the data.

Reimplemented from vtkDataArray.

float vtkFloatArray::GetComponent const vtkIdType    i,
const int    j
[virtual]
 

Return the data component at the ith tuple and jth component location. Note that i is less than NumberOfTuples and j is less than NumberOfComponents.

Reimplemented from vtkDataArray.

void vtkFloatArray::SetComponent const vtkIdType    i,
const int    j,
const float    c
[virtual]
 

Set the data component at the ith tuple and jth component location. Note that i is less than NumberOfTuples and j is less than NumberOfComponents. Make sure enough memory has been allocated (use SetNumberOfTuples() and SetNumberOfComponents()).

Reimplemented from vtkDataArray.

void vtkFloatArray::InsertComponent const vtkIdType    i,
const int    j,
const float    c
[virtual]
 

Insert the data component at ith tuple and jth component location. Note that memory allocation is performed as necessary to hold the data.

Reimplemented from vtkDataArray.

float vtkFloatArray::GetValue const vtkIdType    id [inline]
 

Get the data at a particular index.

Definition at line 141 of file vtkFloatArray.h.

void vtkFloatArray::SetValue const vtkIdType    id,
const float    value
[inline]
 

Set the data at a particular index. Does not do range checking. Make sure you use the method SetNumberOfValues() before inserting data.

Definition at line 148 of file vtkFloatArray.h.

void vtkFloatArray::SetNumberOfValues const vtkIdType    number [inline]
 

Specify the number of values for this object to hold. Does an allocation as well as setting the MaxId ivar. Used in conjunction with SetValue() method for fast insertion.

Definition at line 207 of file vtkFloatArray.h.

void vtkFloatArray::InsertValue const vtkIdType    id,
const float    f
[inline]
 

Insert data at a specified position in the array.

Definition at line 229 of file vtkFloatArray.h.

Referenced by InsertNextValue().

vtkIdType vtkFloatArray::InsertNextValue const float    f [inline]
 

Insert data at the end of the array. Return its location in the array.

Definition at line 242 of file vtkFloatArray.h.

float * vtkFloatArray::WritePointer const vtkIdType    id,
const vtkIdType    number
[inline]
 

Get the address of a particular data index. Make sure data is allocated for the number of items requested. Set MaxId according to the number of data values requested.

Definition at line 214 of file vtkFloatArray.h.

void* vtkFloatArray::GetVoidPointer const vtkIdType    id [inline, virtual]
 

Get the address of a particular data index. Performs no checks to verify that the memory has been allocated etc.

Reimplemented from vtkDataArray.

Definition at line 172 of file vtkFloatArray.h.

float* vtkFloatArray::GetPointer const vtkIdType    id [inline]
 

Get the address of a particular data index. Performs no checks to verify that the memory has been allocated etc.

Definition at line 174 of file vtkFloatArray.h.

void vtkFloatArray::DeepCopy vtkDataArray   fa [virtual]
 

Deep copy of another float array.

Reimplemented from vtkDataArray.

void vtkFloatArray::SetArray float *    array,
vtkIdType    size,
int    save
 

This method lets the user specify data to be held by the array. The array argument is a pointer to the data. size is the size of the array supplied by the user. Set save to 1 to keep the class from deleting the array when it cleans up or reallocates memory. The class uses the actual array provided; it does not copy the data from the suppled array.

void vtkFloatArray::SetVoidArray void *    array,
vtkIdType    size,
int    save
[inline]
 

This method lets the user specify data to be held by the array. The array argument is a pointer to the data. size is the size of the array supplied by the user. Set save to 1 to keep the class from deleting the array when it cleans up or reallocates memory. The class uses the actual array provided; it does not copy the data from the suppled array.

Definition at line 189 of file vtkFloatArray.h.

float* vtkFloatArray::ResizeAndExtend const vtkIdType    sz [protected]
 

Referenced by InsertValue(), and WritePointer().


Member Data Documentation

float* vtkFloatArray::Array [protected]
 

Definition at line 198 of file vtkFloatArray.h.

int vtkFloatArray::SaveUserArray [protected]
 

Definition at line 201 of file vtkFloatArray.h.


The documentation for this class was generated from the following file:
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