#include <vtkOpenGLStateCache.h>
Collaboration diagram for vtkOpenGLStateCache:
Public Methods | |
vtkOpenGLStateCache () | |
~vtkOpenGLStateCache () | |
void | Initialize () |
void | glEnable (GLenum e) |
void | glDisable (GLenum e) |
void | glAlphaFunc (GLenum e, GLclampf cf) |
void | glBlendFunc (GLenum e, GLenum e1) |
void | glDepthFunc (GLenum e) |
void | glTexEnvf (GLenum e, GLenum e1, GLfloat f) |
void | glLightModeli (GLenum e, GLint i) |
void | glLightModelfv (GLenum e, GLfloat *fv) |
void | glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
void | glLightf (GLenum light, GLenum pname, GLfloat f) |
void | glLighti (GLenum light, GLenum pname, GLint f) |
void | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
void | glShadeModel (GLenum e) |
void | glClearColor (GLclampf r, GLclampf g, GLclampf b, GLclampf a) |
void | glClearDepth (GLclampd d) |
void | glDepthMask (GLenum e) |
void | glCullFace (GLenum e) |
void | glClear (GLbitfield b) |
void | glDrawBuffer (GLenum e) |
void | glMatrixMode (GLenum e) |
void | glViewport (GLint llx, GLint lly, GLint u, GLint v) |
void | glScissor (GLint llx, GLint lly, GLint u, GLint v) |
void | glClipPlane (GLenum e, const GLdouble *eqn) |
void | glColorMaterial (GLenum face, GLenum mode) |
void | glPointSize (GLfloat f) |
void | glLineWidth (GLfloat f) |
void | glLineStipple (GLint factor, GLushort pattern) |
void | glDepthRange (GLclampd nearval, GLclampd farval) |
Public Attributes | |
char | Enable_buckets [0xDE1-0xB10+1] |
char | Enable_GL_LIGHT_buckets [8] |
char | Enable_GL_CLIP_PLANE_buckets [8] |
GLclampf | AlphaFunc_bucket |
GLenum | BlendFunc_bucket |
GLenum | DepthFunc_bucket |
GLfloat | TexEnvf_MODE_bucket |
GLint | LightModeli_LIGHT_MODEL_TWO_SIDE_bucket |
GLfloat | LightModelfv_LIGHT_MODEL_AMBIENT_bucket [3] |
GLfloat | Lightfv_buckets [8 *4 *8] |
GLfloat | Lightf_buckets [8 *8] |
GLint | Lighti_SPOT_CUTOFF_buckets [8] |
GLfloat | Materialfv_buckets [8 *8 *4] |
GLenum | ShadeModel_bucket |
GLclampf | ClearColor_buckets [4] |
GLclampd | ClearDepth_bucket |
GLclampf | DepthMask_bucket |
GLenum | CullFace_bucket |
GLenum | DrawBuffer_bucket |
GLenum | MatrixMode_bucket |
GLint | Viewport_bucket [4] |
GLint | Scissor_bucket [4] |
GLdouble | ClipPlane_bucket [4 *GL_MAX_CLIP_PLANES] |
GLenum | ColorMaterial_bucket [8] |
GLfloat | PointSize_bucket |
GLfloat | LineWidth_bucket |
GLint | LineStipple_FACTOR_bucket |
GLushort | LineStipple_PATTERN_bucket |
GLclampd | DepthRange_NEAR_bucket |
GLclampd | DepthRange_FAR_bucket |
Static Public Attributes | |
vtkOpenGLStateCache * | CurrentGLCache |
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