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00058 #ifndef __vtkPlane_h
00059 #define __vtkPlane_h
00060
00061 #include <math.h>
00062 #include "vtkImplicitFunction.h"
00063
00064 class VTK_COMMON_EXPORT vtkPlane : public vtkImplicitFunction
00065 {
00066 public:
00068 static vtkPlane *New();
00069
00070 vtkTypeMacro(vtkPlane,vtkImplicitFunction);
00071 void PrintSelf(ostream& os, vtkIndent indent);
00072
00074
00075 float EvaluateFunction(float x[3]);
00076 float EvaluateFunction(float x, float y, float z)
00077 {return this->vtkImplicitFunction::EvaluateFunction(x, y, z); } ;
00079
00081 void EvaluateGradient(float x[3], float g[3]);
00082
00084
00085 vtkSetVector3Macro(Normal,float);
00086 vtkGetVectorMacro(Normal,float,3);
00088
00090
00092 vtkSetVector3Macro(Origin,float);
00093 vtkGetVectorMacro(Origin,float,3);
00095
00097
00100 static void ProjectPoint(float x[3], float origin[3], float normal[3],
00101 float xproj[3]);
00102 static void ProjectPoint(double x[3], double origin[3], double normal[3],
00103 double xproj[3]);
00105
00107
00110 static void GeneralizedProjectPoint(float x[3], float origin[3],
00111 float normal[3], float xproj[3]);
00113
00115
00116 static float Evaluate(float normal[3], float origin[3], float x[3]);
00117 static float Evaluate(double normal[3], double origin[3], double x[3]);
00119
00122 static float DistanceToPlane(float x[3], float n[3], float p0[3]);
00123
00125
00130 static int IntersectWithLine(float p1[3], float p2[3], float n[3],
00131 float p0[3], float& t, float x[3]);
00133
00134
00135 protected:
00136 vtkPlane();
00137 ~vtkPlane() {};
00138
00139 float Normal[3];
00140 float Origin[3];
00141
00142 private:
00143 vtkPlane(const vtkPlane&);
00144 void operator=(const vtkPlane&);
00145 };
00146
00147 inline float vtkPlane::Evaluate(float normal[3], float origin[3], float x[3])
00148 {
00149 return normal[0]*(x[0]-origin[0]) + normal[1]*(x[1]-origin[1]) +
00150 normal[2]*(x[2]-origin[2]);
00151 }
00152 inline float vtkPlane::Evaluate(double normal[3], double origin[3],double x[3])
00153 {
00154 return normal[0]*(x[0]-origin[0]) + normal[1]*(x[1]-origin[1]) +
00155 normal[2]*(x[2]-origin[2]);
00156 }
00157
00158 inline float vtkPlane::DistanceToPlane(float x[3], float n[3], float p0[3])
00159 {
00160 return ((float) fabs(n[0]*(x[0]-p0[0]) + n[1]*(x[1]-p0[1]) +
00161 n[2]*(x[2]-p0[2])));
00162 }
00163
00164 #endif
00165
00166