00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: $RCSfile: vtkTransformTextureCoords.h,v $ 00005 Language: C++ 00006 00007 00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 00009 All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without 00012 modification, are permitted provided that the following conditions are met: 00013 00014 * Redistributions of source code must retain the above copyright notice, 00015 this list of conditions and the following disclaimer. 00016 00017 * Redistributions in binary form must reproduce the above copyright notice, 00018 this list of conditions and the following disclaimer in the documentation 00019 and/or other materials provided with the distribution. 00020 00021 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names 00022 of any contributors may be used to endorse or promote products derived 00023 from this software without specific prior written permission. 00024 00025 * Modified source versions must be plainly marked as such, and must not be 00026 misrepresented as being the original software. 00027 00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' 00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR 00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00038 00039 =========================================================================*/ 00068 #ifndef __vtkTransformTextureCoords_h 00069 #define __vtkTransformTextureCoords_h 00070 00071 #include "vtkDataSetToDataSetFilter.h" 00072 00073 class VTK_GRAPHICS_EXPORT vtkTransformTextureCoords : public vtkDataSetToDataSetFilter 00074 { 00075 public: 00076 vtkTypeMacro(vtkTransformTextureCoords,vtkDataSetToDataSetFilter); 00077 void PrintSelf(ostream& os, vtkIndent indent); 00078 00082 static vtkTransformTextureCoords *New(); 00083 00085 00087 vtkSetVector3Macro(Position,float); 00088 vtkGetVectorMacro(Position,float,3); 00090 00092 00094 void AddPosition(float deltaR, float deltaS, float deltaT); 00095 void AddPosition(float deltaPosition[3]); 00097 00099 00101 vtkSetVector3Macro(Scale,float); 00102 vtkGetVectorMacro(Scale,float,3); 00104 00106 00110 vtkSetVector3Macro(Origin,float); 00111 vtkGetVectorMacro(Origin,float,3); 00113 00115 00117 vtkSetMacro(FlipR,int); 00118 vtkGetMacro(FlipR,int); 00119 vtkBooleanMacro(FlipR,int); 00121 00123 00125 vtkSetMacro(FlipS,int); 00126 vtkGetMacro(FlipS,int); 00127 vtkBooleanMacro(FlipS,int); 00129 00131 00133 vtkSetMacro(FlipT,int); 00134 vtkGetMacro(FlipT,int); 00135 vtkBooleanMacro(FlipT,int); 00137 00138 protected: 00139 vtkTransformTextureCoords(); 00140 ~vtkTransformTextureCoords() {}; 00141 00142 void Execute(); 00143 00144 float Origin[3]; //point around which map rotates 00145 float Position[3]; //controls translation of map 00146 float Scale[3]; //scales the texture map 00147 int FlipR; //boolean indicates whether to flip texture around r-axis 00148 int FlipS; //boolean indicates whether to flip texture around s-axis 00149 int FlipT; //boolean indicates whether to flip texture around t-axis 00150 private: 00151 vtkTransformTextureCoords(const vtkTransformTextureCoords&); // Not implemented. 00152 void operator=(const vtkTransformTextureCoords&); // Not implemented. 00153 }; 00154 00155 #endif