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Rendering/vtkgluPickMatrix.h
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00026 #ifndef vtkgluPickMatrix_h
00027 #define vtkgluPickMatrix_h
00028
00029 #ifndef VTK_IMPLEMENT_MESA_CXX
00030 # if defined(__APPLE__) && (defined(VTK_USE_CARBON) || defined(VTK_USE_COCOA))
00031 # include <OpenGL/gl.h>
00032 # else
00033 # include <GL/gl.h>
00034 # endif
00035 #endif
00036
00037
00038 inline void vtkgluPickMatrix( GLdouble x, GLdouble y,
00039 GLdouble width, GLdouble height,
00040 int *origin, int *size )
00041 {
00042 GLfloat m[16];
00043 GLfloat sx, sy;
00044 GLfloat tx, ty;
00045
00046 sx = size[0] / width;
00047 sy = size[1] / height;
00048 tx = (size[0] + 2.0 * (origin[0] - x)) / width;
00049 ty = (size[1] + 2.0 * (origin[1] - y)) / height;
00050
00051 #define M(row,col) m[col*4+row]
00052 M(0,0) = sx; M(0,1) = 0.0; M(0,2) = 0.0; M(0,3) = tx;
00053 M(1,0) = 0.0; M(1,1) = sy; M(1,2) = 0.0; M(1,3) = ty;
00054 M(2,0) = 0.0; M(2,1) = 0.0; M(2,2) = 1.0; M(2,3) = 0.0;
00055 M(3,0) = 0.0; M(3,1) = 0.0; M(3,2) = 0.0; M(3,3) = 1.0;
00056 #undef M
00057
00058 glMultMatrixf( m );
00059 }
00060
00061 #endif