#include <vtkMatrix4x4.h>


vtkMatrix4x4 is a class to represent and manipulate 4x4 matrices. Specifically, it is designed to work on 4x4 transformation matrices found in 3D rendering using homogeneous coordinates [x y z w].
Definition at line 37 of file vtkMatrix4x4.h.
| static void | Invert (vtkMatrix4x4 *in, vtkMatrix4x4 *out) | 
| void | Invert () | 
| static void | Transpose (vtkMatrix4x4 *in, vtkMatrix4x4 *out) | 
| void | Transpose () | 
Public Types | |
| typedef vtkObject | Superclass | 
Public Member Functions | |
| virtual const char * | GetClassName () | 
| virtual int | IsA (const char *type) | 
| void | PrintSelf (ostream &os, vtkIndent indent) | 
| double | Determinant () | 
| void | SetElement (int i, int j, double value) | 
| double * | operator[] (const unsigned int i) | 
| const double * | operator[] (unsigned int i) const | 
| void | Adjoint (vtkMatrix4x4 &in, vtkMatrix4x4 &out) | 
| double | Determinant (vtkMatrix4x4 &in) | 
| double | Determinant (vtkMatrix4x4 *in) | 
| void | Invert (vtkMatrix4x4 &in, vtkMatrix4x4 &out) | 
| void | Transpose (vtkMatrix4x4 &in, vtkMatrix4x4 &out) | 
| void | DeepCopy (vtkMatrix4x4 *source) | 
| void | DeepCopy (const double Elements[16]) | 
| void | Zero () | 
| void | Identity () | 
| void | MultiplyPoint (const float in[4], float out[4]) | 
| void | MultiplyPoint (const double in[4], double out[4]) | 
| float * | MultiplyPoint (const float in[4]) | 
| float * | MultiplyFloatPoint (const float in[4]) | 
| double * | MultiplyDoublePoint (const double in[4]) | 
| void | Adjoint (vtkMatrix4x4 *in, vtkMatrix4x4 *out) | 
| double | GetElement (int i, int j) const | 
Static Public Member Functions | |
| static vtkMatrix4x4 * | New () | 
| static int | IsTypeOf (const char *type) | 
| static vtkMatrix4x4 * | SafeDownCast (vtkObject *o) | 
| static void | DeepCopy (double Elements[16], vtkMatrix4x4 *source) | 
| static void | DeepCopy (double Elements[16], const double newElements[16]) | 
| static void | Zero (double Elements[16]) | 
| static void | Identity (double Elements[16]) | 
| static void | Invert (const double inElements[16], double outElements[16]) | 
| static void | Transpose (const double inElements[16], double outElements[16]) | 
| static void | MultiplyPoint (const double Elements[16], const float in[4], float out[4]) | 
| static void | MultiplyPoint (const double Elements[16], const double in[4], double out[4]) | 
| static void | Multiply4x4 (const double a[16], const double b[16], double c[16]) | 
| static void | Adjoint (const double inElements[16], double outElements[16]) | 
| static double | Determinant (const double Elements[16]) | 
| static void | PointMultiply (const double Elements[16], const float in[4], float out[4]) | 
| static void | PointMultiply (const double Elements[16], const double in[4], double out[4]) | 
| static void | Multiply4x4 (vtkMatrix4x4 *a, vtkMatrix4x4 *b, vtkMatrix4x4 *c) | 
Public Attributes | |
| double | Element [4][4] | 
Protected Member Functions | |
| vtkMatrix4x4 () | |
| ~vtkMatrix4x4 () | |
Protected Attributes | |
| float | FloatPoint [4] | 
| double | DoublePoint [4] | 
| typedef vtkObject vtkMatrix4x4::Superclass | 
| vtkMatrix4x4::vtkMatrix4x4 | ( | ) |  [inline, protected] | 
        
Definition at line 200 of file vtkMatrix4x4.h.
| vtkMatrix4x4::~vtkMatrix4x4 | ( | ) |  [inline, protected] | 
        
Definition at line 201 of file vtkMatrix4x4.h.
| static vtkMatrix4x4* vtkMatrix4x4::New | ( | ) |  [static] | 
        
Construct a 4x4 identity matrix.
Reimplemented from vtkObject.
| virtual const char* vtkMatrix4x4::GetClassName | ( | ) |  [virtual] | 
        
Reimplemented from vtkObject.
| static int vtkMatrix4x4::IsTypeOf | ( | const char * | name | ) |  [static] | 
        
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
| virtual int vtkMatrix4x4::IsA | ( | const char * | name | ) |  [virtual] | 
        
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
| static vtkMatrix4x4* vtkMatrix4x4::SafeDownCast | ( | vtkObject * | o | ) |  [static] | 
        
Reimplemented from vtkObject.
| void vtkMatrix4x4::PrintSelf | ( | ostream & | os, | |
| vtkIndent | indent | |||
| ) |  [virtual] | 
        
| void vtkMatrix4x4::DeepCopy | ( | vtkMatrix4x4 * | source | ) |  [inline] | 
        
Set the elements of the matrix to the same values as the elements of the source Matrix.
Definition at line 60 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::DeepCopy | ( | double | Elements[16], | |
| vtkMatrix4x4 * | source | |||
| ) |  [inline, static] | 
        
Definition at line 64 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::DeepCopy | ( | double | Elements[16], | |
| const double | newElements[16] | |||
| ) |  [static] | 
        
| void vtkMatrix4x4::DeepCopy | ( | const double | Elements[16] | ) |  [inline] | 
        
Non-static member function. Assigns *from* elements array
Definition at line 71 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::Zero | ( | ) |  [inline] | 
        
Set all of the elements to zero.
Definition at line 77 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Zero | ( | double | Elements[16] | ) |  [static] | 
        
| void vtkMatrix4x4::Identity | ( | ) |  [inline] | 
        
Set equal to Identity matrix
Definition at line 86 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Identity | ( | double | Elements[16] | ) |  [static] | 
        
| static void vtkMatrix4x4::Invert | ( | vtkMatrix4x4 * | in, | |
| vtkMatrix4x4 * | out | |||
| ) |  [inline, static] | 
        
Matrix Inversion (adapted from Richard Carling in "Graphics Gems," Academic Press, 1990).
Definition at line 96 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::Invert | ( | ) |  [inline] | 
        
Matrix Inversion (adapted from Richard Carling in "Graphics Gems," Academic Press, 1990).
Definition at line 98 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Invert | ( | const double | inElements[16], | |
| double | outElements[16] | |||
| ) |  [static] | 
        
| static void vtkMatrix4x4::Transpose | ( | vtkMatrix4x4 * | in, | |
| vtkMatrix4x4 * | out | |||
| ) |  [inline, static] | 
        
Transpose the matrix and put it into out.
Definition at line 108 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::Transpose | ( | ) |  [inline] | 
        
Transpose the matrix and put it into out.
Definition at line 110 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Transpose | ( | const double | inElements[16], | |
| double | outElements[16] | |||
| ) |  [static] | 
        
| void vtkMatrix4x4::MultiplyPoint | ( | const float | in[4], | |
| float | out[4] | |||
| ) |  [inline] | 
        
Multiply a homogeneous coordinate by this matrix, i.e. out = A*in. The in[4] and out[4] can be the same array.
Definition at line 120 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::MultiplyPoint | ( | const double | in[4], | |
| double | out[4] | |||
| ) |  [inline] | 
        
Multiply a homogeneous coordinate by this matrix, i.e. out = A*in. The in[4] and out[4] can be the same array.
Definition at line 122 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::MultiplyPoint | ( | const double | Elements[16], | |
| const float | in[4], | |||
| float | out[4] | |||
| ) |  [static] | 
        
| static void vtkMatrix4x4::MultiplyPoint | ( | const double | Elements[16], | |
| const double | in[4], | |||
| double | out[4] | |||
| ) |  [static] | 
        
| float* vtkMatrix4x4::MultiplyPoint | ( | const float | in[4] | ) |  [inline] | 
        
For use in Java, Python or Tcl. The default MultiplyPoint() uses a single-precision point.
Definition at line 136 of file vtkMatrix4x4.h.
| float* vtkMatrix4x4::MultiplyFloatPoint | ( | const float | in[4] | ) |  [inline] | 
        
For use in Java, Python or Tcl. The default MultiplyPoint() uses a single-precision point.
Definition at line 138 of file vtkMatrix4x4.h.
| double* vtkMatrix4x4::MultiplyDoublePoint | ( | const double | in[4] | ) |  [inline] | 
        
For use in Java, Python or Tcl. The default MultiplyPoint() uses a single-precision point.
Definition at line 140 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Multiply4x4 | ( | vtkMatrix4x4 * | a, | |
| vtkMatrix4x4 * | b, | |||
| vtkMatrix4x4 * | c | |||
| ) |  [inline, static] | 
        
Multiplies matrices a and b and stores the result in c.
Definition at line 146 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Multiply4x4 | ( | const double | a[16], | |
| const double | b[16], | |||
| double | c[16] | |||
| ) |  [static] | 
        
| void vtkMatrix4x4::Adjoint | ( | vtkMatrix4x4 * | in, | |
| vtkMatrix4x4 * | out | |||
| ) |  [inline] | 
        
Compute adjoint of the matrix and put it into out.
Definition at line 156 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::Adjoint | ( | const double | inElements[16], | |
| double | outElements[16] | |||
| ) |  [static] | 
        
| double vtkMatrix4x4::Determinant | ( | ) |  [inline] | 
        
Compute the determinant of the matrix and return it.
Definition at line 164 of file vtkMatrix4x4.h.
| static double vtkMatrix4x4::Determinant | ( | const double | Elements[16] | ) |  [static] | 
        
| void vtkMatrix4x4::SetElement | ( | int | i, | |
| int | j, | |||
| double | value | |||
| ) |  [inline] | 
        
Sets the element i,j in the matrix.
Definition at line 210 of file vtkMatrix4x4.h.
| double vtkMatrix4x4::GetElement | ( | int | i, | |
| int | j | |||
| ) |  const [inline] | 
        
Returns the element i,j from the matrix.
Definition at line 174 of file vtkMatrix4x4.h.
| double* vtkMatrix4x4::operator[] | ( | const unsigned int | i | ) |  [inline] | 
        
Definition at line 179 of file vtkMatrix4x4.h.
| const double* vtkMatrix4x4::operator[] | ( | unsigned int | i | ) |  const [inline] | 
        
Definition at line 181 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::Adjoint | ( | vtkMatrix4x4 & | in, | |
| vtkMatrix4x4 & | out | |||
| ) |  [inline] | 
        
Definition at line 183 of file vtkMatrix4x4.h.
| double vtkMatrix4x4::Determinant | ( | vtkMatrix4x4 & | in | ) |  [inline] | 
        
Definition at line 185 of file vtkMatrix4x4.h.
| double vtkMatrix4x4::Determinant | ( | vtkMatrix4x4 * | in | ) |  [inline] | 
        
Definition at line 187 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::Invert | ( | vtkMatrix4x4 & | in, | |
| vtkMatrix4x4 & | out | |||
| ) |  [inline] | 
        
Definition at line 189 of file vtkMatrix4x4.h.
| void vtkMatrix4x4::Transpose | ( | vtkMatrix4x4 & | in, | |
| vtkMatrix4x4 & | out | |||
| ) |  [inline] | 
        
Definition at line 191 of file vtkMatrix4x4.h.
| static void vtkMatrix4x4::PointMultiply | ( | const double | Elements[16], | |
| const float | in[4], | |||
| float | out[4] | |||
| ) |  [static] | 
        
| static void vtkMatrix4x4::PointMultiply | ( | const double | Elements[16], | |
| const double | in[4], | |||
| double | out[4] | |||
| ) |  [static] | 
        
| double vtkMatrix4x4::Element[4][4] | 
Definition at line 49 of file vtkMatrix4x4.h.
float vtkMatrix4x4::FloatPoint[4] [protected]           | 
        
Definition at line 201 of file vtkMatrix4x4.h.
double vtkMatrix4x4::DoublePoint[4] [protected]           | 
        
Definition at line 204 of file vtkMatrix4x4.h.
 1.5.6