00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: $RCSfile: vtkOpenGLTexture.h,v $ 00005 00006 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 00007 All rights reserved. 00008 See Copyright.txt or http://www.kitware.com/Copyright.htm for details. 00009 00010 This software is distributed WITHOUT ANY WARRANTY; without even 00011 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00012 PURPOSE. See the above copyright notice for more information. 00013 00014 =========================================================================*/ 00022 #ifndef __vtkOpenGLTexture_h 00023 #define __vtkOpenGLTexture_h 00024 00025 #include "vtkTexture.h" 00026 //BTX 00027 #include "vtkWeakPointer.h" // needed for vtkWeakPointer. 00028 //ETX 00029 00030 class vtkWindow; 00031 class vtkOpenGLRenderer; 00032 class vtkRenderWindow; 00033 00034 class VTK_RENDERING_EXPORT vtkOpenGLTexture : public vtkTexture 00035 { 00036 public: 00037 static vtkOpenGLTexture *New(); 00038 vtkTypeRevisionMacro(vtkOpenGLTexture,vtkTexture); 00039 virtual void PrintSelf(ostream& os, vtkIndent indent); 00040 00042 void Load(vtkRenderer *ren); 00043 00048 void ReleaseGraphicsResources(vtkWindow *); 00049 00050 00052 00054 vtkGetMacro(Index, long); 00056 //BTX 00057 protected: 00058 vtkOpenGLTexture(); 00059 ~vtkOpenGLTexture(); 00060 00061 unsigned char *ResampleToPowerOfTwo(int &xsize, int &ysize, 00062 unsigned char *dptr, int bpp); 00063 00064 vtkTimeStamp LoadTime; 00065 long Index; 00066 vtkWeakPointer<vtkRenderWindow> RenderWindow; // RenderWindow used for previous render 00067 private: 00068 vtkOpenGLTexture(const vtkOpenGLTexture&); // Not implemented. 00069 void operator=(const vtkOpenGLTexture&); // Not implemented. 00070 //ETX 00071 }; 00072 00073 #endif