vtkImageAccumulate Class Reference

#include <vtkImageAccumulate.h>

Inheritance diagram for vtkImageAccumulate:

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Collaboration diagram for vtkImageAccumulate:

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List of all members.


Detailed Description

Generalized histograms up to 4 dimensions.

vtkImageAccumulate - This filter divides component space into discrete bins. It then counts the number of pixels associated with each bin. The output is this "scatter plot" (histogram values for 1D). The dimensionality of the output depends on how many components the input pixels have. Input pixels with one component generate a 1D histogram. This filter can only handle images with 1 to 3 scalar components. The input can be any type, but the output is always int. Some statistics are computed on the pixel values at the same time. The SetStencil and ReverseStencil functions allow the statistics to be computed on an arbitrary portion of the input data. See the documentation for vtkImageStencilData for more information.

This filter also support ignoring pixel with value equal to 0. Using this option with vtkImageMask may result in results being slightly off since 0 could be a valid value from your input.

Tests:
vtkImageAccumulate (Tests)

Definition at line 47 of file vtkImageAccumulate.h.


Public Types

typedef vtkImageAlgorithm Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetComponentSpacing (double, double, double)
virtual void SetComponentSpacing (double[3])
virtual double * GetComponentSpacing ()
virtual void GetComponentSpacing (double &, double &, double &)
virtual void GetComponentSpacing (double[3])
virtual void SetComponentOrigin (double, double, double)
virtual void SetComponentOrigin (double[3])
virtual double * GetComponentOrigin ()
virtual void GetComponentOrigin (double &, double &, double &)
virtual void GetComponentOrigin (double[3])
void SetComponentExtent (int extent[6])
void SetComponentExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ)
void GetComponentExtent (int extent[6])
int * GetComponentExtent ()
void SetStencil (vtkImageStencilData *stencil)
vtkImageStencilDataGetStencil ()
virtual void SetReverseStencil (int)
virtual void ReverseStencilOn ()
virtual void ReverseStencilOff ()
virtual int GetReverseStencil ()
virtual double * GetMin ()
virtual void GetMin (double &, double &, double &)
virtual void GetMin (double[3])
virtual double * GetMax ()
virtual void GetMax (double &, double &, double &)
virtual void GetMax (double[3])
virtual double * GetMean ()
virtual void GetMean (double &, double &, double &)
virtual void GetMean (double[3])
virtual double * GetStandardDeviation ()
virtual void GetStandardDeviation (double &, double &, double &)
virtual void GetStandardDeviation (double[3])
virtual long int GetVoxelCount ()
virtual void SetIgnoreZero (int)
virtual int GetIgnoreZero ()
virtual void IgnoreZeroOn ()
virtual void IgnoreZeroOff ()

Static Public Member Functions

static vtkImageAccumulateNew ()
static int IsTypeOf (const char *type)
static vtkImageAccumulateSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkImageAccumulate ()
 ~vtkImageAccumulate ()
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
virtual int FillInputPortInformation (int port, vtkInformation *info)

Protected Attributes

double ComponentSpacing [3]
double ComponentOrigin [3]
int ComponentExtent [6]
int IgnoreZero
double Min [3]
double Max [3]
double Mean [3]
double StandardDeviation [3]
long int VoxelCount
int ReverseStencil

Member Typedef Documentation

Reimplemented from vtkImageAlgorithm.

Definition at line 51 of file vtkImageAccumulate.h.


Constructor & Destructor Documentation

vtkImageAccumulate::vtkImageAccumulate (  )  [protected]

vtkImageAccumulate::~vtkImageAccumulate (  )  [protected]


Member Function Documentation

static vtkImageAccumulate* vtkImageAccumulate::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

virtual const char* vtkImageAccumulate::GetClassName (  )  [virtual]

Reimplemented from vtkImageAlgorithm.

static int vtkImageAccumulate::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkImageAlgorithm.

virtual int vtkImageAccumulate::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkImageAlgorithm.

static vtkImageAccumulate* vtkImageAccumulate::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkImageAlgorithm.

void vtkImageAccumulate::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkImageAlgorithm.

virtual void vtkImageAccumulate::SetComponentSpacing ( double  ,
double  ,
double   
) [virtual]

Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0

virtual void vtkImageAccumulate::SetComponentSpacing ( double  [3]  )  [virtual]

Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0

virtual double* vtkImageAccumulate::GetComponentSpacing (  )  [virtual]

Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0

virtual void vtkImageAccumulate::GetComponentSpacing ( double &  ,
double &  ,
double &   
) [virtual]

Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0

virtual void vtkImageAccumulate::GetComponentSpacing ( double  [3]  )  [virtual]

Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0

virtual void vtkImageAccumulate::SetComponentOrigin ( double  ,
double  ,
double   
) [virtual]

Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0

virtual void vtkImageAccumulate::SetComponentOrigin ( double  [3]  )  [virtual]

Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0

virtual double* vtkImageAccumulate::GetComponentOrigin (  )  [virtual]

Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0

virtual void vtkImageAccumulate::GetComponentOrigin ( double &  ,
double &  ,
double &   
) [virtual]

Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0

virtual void vtkImageAccumulate::GetComponentOrigin ( double  [3]  )  [virtual]

Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0

void vtkImageAccumulate::SetComponentExtent ( int  extent[6]  ) 

Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.

void vtkImageAccumulate::SetComponentExtent ( int  minX,
int  maxX,
int  minY,
int  maxY,
int  minZ,
int  maxZ 
)

Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.

void vtkImageAccumulate::GetComponentExtent ( int  extent[6]  ) 

Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.

int* vtkImageAccumulate::GetComponentExtent (  )  [inline]

Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.

Definition at line 85 of file vtkImageAccumulate.h.

void vtkImageAccumulate::SetStencil ( vtkImageStencilData stencil  ) 

Use a stencil to specify which voxels to accumulate.

vtkImageStencilData* vtkImageAccumulate::GetStencil (  ) 

Use a stencil to specify which voxels to accumulate.

virtual void vtkImageAccumulate::SetReverseStencil ( int   )  [virtual]

Reverse the stencil.

virtual void vtkImageAccumulate::ReverseStencilOn (  )  [virtual]

Reverse the stencil.

virtual void vtkImageAccumulate::ReverseStencilOff (  )  [virtual]

Reverse the stencil.

virtual int vtkImageAccumulate::GetReverseStencil (  )  [virtual]

Reverse the stencil.

virtual double* vtkImageAccumulate::GetMin (  )  [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetMin ( double &  ,
double &  ,
double &   
) [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetMin ( double  [3]  )  [virtual]

Get the statistics information for the data.

virtual double* vtkImageAccumulate::GetMax (  )  [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetMax ( double &  ,
double &  ,
double &   
) [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetMax ( double  [3]  )  [virtual]

Get the statistics information for the data.

virtual double* vtkImageAccumulate::GetMean (  )  [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetMean ( double &  ,
double &  ,
double &   
) [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetMean ( double  [3]  )  [virtual]

Get the statistics information for the data.

virtual double* vtkImageAccumulate::GetStandardDeviation (  )  [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetStandardDeviation ( double &  ,
double &  ,
double &   
) [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::GetStandardDeviation ( double  [3]  )  [virtual]

Get the statistics information for the data.

virtual long int vtkImageAccumulate::GetVoxelCount (  )  [virtual]

Get the statistics information for the data.

virtual void vtkImageAccumulate::SetIgnoreZero ( int   )  [virtual]

Should the data with value 0 be ignored?

virtual int vtkImageAccumulate::GetIgnoreZero (  )  [virtual]

Should the data with value 0 be ignored?

virtual void vtkImageAccumulate::IgnoreZeroOn (  )  [virtual]

Should the data with value 0 be ignored?

virtual void vtkImageAccumulate::IgnoreZeroOff (  )  [virtual]

Should the data with value 0 be ignored?

virtual int vtkImageAccumulate::RequestUpdateExtent ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
) [protected, virtual]

Reimplemented from vtkImageAlgorithm.

virtual int vtkImageAccumulate::RequestInformation ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
) [protected, virtual]

Reimplemented from vtkImageAlgorithm.

virtual int vtkImageAccumulate::RequestData ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

This is called by the superclass. This is the method you should override.

Reimplemented from vtkImageAlgorithm.

virtual int vtkImageAccumulate::FillInputPortInformation ( int  port,
vtkInformation info 
) [protected, virtual]

Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkImageAlgorithm.


Member Data Documentation

double vtkImageAccumulate::ComponentSpacing[3] [protected]

Definition at line 122 of file vtkImageAccumulate.h.

double vtkImageAccumulate::ComponentOrigin[3] [protected]

Definition at line 123 of file vtkImageAccumulate.h.

Definition at line 124 of file vtkImageAccumulate.h.

Definition at line 136 of file vtkImageAccumulate.h.

double vtkImageAccumulate::Min[3] [protected]

Definition at line 137 of file vtkImageAccumulate.h.

double vtkImageAccumulate::Max[3] [protected]

Definition at line 138 of file vtkImageAccumulate.h.

double vtkImageAccumulate::Mean[3] [protected]

Definition at line 139 of file vtkImageAccumulate.h.

Definition at line 140 of file vtkImageAccumulate.h.

long int vtkImageAccumulate::VoxelCount [protected]

Definition at line 141 of file vtkImageAccumulate.h.

Definition at line 143 of file vtkImageAccumulate.h.


The documentation for this class was generated from the following file:

Generated on Wed Jun 3 19:08:19 2009 for VTK by  doxygen 1.5.6