#include <vtkImageAccumulate.h>
vtkImageAccumulate - This filter divides component space into discrete bins. It then counts the number of pixels associated with each bin. The output is this "scatter plot" (histogram values for 1D). The dimensionality of the output depends on how many components the input pixels have. Input pixels with one component generate a 1D histogram. This filter can only handle images with 1 to 3 scalar components. The input can be any type, but the output is always int. Some statistics are computed on the pixel values at the same time. The SetStencil and ReverseStencil functions allow the statistics to be computed on an arbitrary portion of the input data. See the documentation for vtkImageStencilData for more information.
This filter also support ignoring pixel with value equal to 0. Using this option with vtkImageMask may result in results being slightly off since 0 could be a valid value from your input.
Definition at line 47 of file vtkImageAccumulate.h.
Public Types | |
typedef vtkImageAlgorithm | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetComponentSpacing (double, double, double) |
virtual void | SetComponentSpacing (double[3]) |
virtual double * | GetComponentSpacing () |
virtual void | GetComponentSpacing (double &, double &, double &) |
virtual void | GetComponentSpacing (double[3]) |
virtual void | SetComponentOrigin (double, double, double) |
virtual void | SetComponentOrigin (double[3]) |
virtual double * | GetComponentOrigin () |
virtual void | GetComponentOrigin (double &, double &, double &) |
virtual void | GetComponentOrigin (double[3]) |
void | SetComponentExtent (int extent[6]) |
void | SetComponentExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ) |
void | GetComponentExtent (int extent[6]) |
int * | GetComponentExtent () |
void | SetStencil (vtkImageStencilData *stencil) |
vtkImageStencilData * | GetStencil () |
virtual void | SetReverseStencil (int) |
virtual void | ReverseStencilOn () |
virtual void | ReverseStencilOff () |
virtual int | GetReverseStencil () |
virtual double * | GetMin () |
virtual void | GetMin (double &, double &, double &) |
virtual void | GetMin (double[3]) |
virtual double * | GetMax () |
virtual void | GetMax (double &, double &, double &) |
virtual void | GetMax (double[3]) |
virtual double * | GetMean () |
virtual void | GetMean (double &, double &, double &) |
virtual void | GetMean (double[3]) |
virtual double * | GetStandardDeviation () |
virtual void | GetStandardDeviation (double &, double &, double &) |
virtual void | GetStandardDeviation (double[3]) |
virtual long int | GetVoxelCount () |
virtual void | SetIgnoreZero (int) |
virtual int | GetIgnoreZero () |
virtual void | IgnoreZeroOn () |
virtual void | IgnoreZeroOff () |
Static Public Member Functions | |
static vtkImageAccumulate * | New () |
static int | IsTypeOf (const char *type) |
static vtkImageAccumulate * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkImageAccumulate () | |
~vtkImageAccumulate () | |
virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual int | RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
virtual int | FillInputPortInformation (int port, vtkInformation *info) |
Protected Attributes | |
double | ComponentSpacing [3] |
double | ComponentOrigin [3] |
int | ComponentExtent [6] |
int | IgnoreZero |
double | Min [3] |
double | Max [3] |
double | Mean [3] |
double | StandardDeviation [3] |
long int | VoxelCount |
int | ReverseStencil |
vtkImageAccumulate::vtkImageAccumulate | ( | ) | [protected] |
vtkImageAccumulate::~vtkImageAccumulate | ( | ) | [protected] |
static vtkImageAccumulate* vtkImageAccumulate::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkAlgorithm.
virtual const char* vtkImageAccumulate::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkImageAlgorithm.
static int vtkImageAccumulate::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageAccumulate::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkImageAlgorithm.
static vtkImageAccumulate* vtkImageAccumulate::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkImageAlgorithm.
void vtkImageAccumulate::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkImageAlgorithm.
virtual void vtkImageAccumulate::SetComponentSpacing | ( | double | , | |
double | , | |||
double | ||||
) | [virtual] |
Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0
virtual void vtkImageAccumulate::SetComponentSpacing | ( | double | [3] | ) | [virtual] |
Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0
virtual double* vtkImageAccumulate::GetComponentSpacing | ( | ) | [virtual] |
Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0
virtual void vtkImageAccumulate::GetComponentSpacing | ( | double & | , | |
double & | , | |||
double & | ||||
) | [virtual] |
Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0
virtual void vtkImageAccumulate::GetComponentSpacing | ( | double | [3] | ) | [virtual] |
Set/Get - The component spacing is the dimension of each bin. This ends up being the spacing of the output "image". If the number of input scalar components are less than three, then some of these spacing values are ignored. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this spacing should be set to 100, 0, 0
virtual void vtkImageAccumulate::SetComponentOrigin | ( | double | , | |
double | , | |||
double | ||||
) | [virtual] |
Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0
virtual void vtkImageAccumulate::SetComponentOrigin | ( | double | [3] | ) | [virtual] |
Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0
virtual double* vtkImageAccumulate::GetComponentOrigin | ( | ) | [virtual] |
Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0
virtual void vtkImageAccumulate::GetComponentOrigin | ( | double & | , | |
double & | , | |||
double & | ||||
) | [virtual] |
Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0
virtual void vtkImageAccumulate::GetComponentOrigin | ( | double | [3] | ) | [virtual] |
Set/Get - The component origin is the location of bin (0, 0, 0). Note that if the Component extent does not include the value (0,0,0), then this origin bin will not actually be in the output. The origin of the output ends up being the same as the componenet origin. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this origin should be set to 1000, 0, 0
void vtkImageAccumulate::SetComponentExtent | ( | int | extent[6] | ) |
Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.
void vtkImageAccumulate::SetComponentExtent | ( | int | minX, | |
int | maxX, | |||
int | minY, | |||
int | maxY, | |||
int | minZ, | |||
int | maxZ | |||
) |
Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.
void vtkImageAccumulate::GetComponentExtent | ( | int | extent[6] | ) |
Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.
int* vtkImageAccumulate::GetComponentExtent | ( | ) | [inline] |
Set/Get - The component extent sets the number/extent of the bins. For a 1D histogram with 10 bins spanning the values 1000 to 2000, this extent should be set to 0, 9, 0, 0, 0, 0. The extent specifies inclusive min/max values. This implies that the top extent should be set to the number of bins - 1.
Definition at line 85 of file vtkImageAccumulate.h.
void vtkImageAccumulate::SetStencil | ( | vtkImageStencilData * | stencil | ) |
Use a stencil to specify which voxels to accumulate.
vtkImageStencilData* vtkImageAccumulate::GetStencil | ( | ) |
Use a stencil to specify which voxels to accumulate.
virtual void vtkImageAccumulate::SetReverseStencil | ( | int | ) | [virtual] |
Reverse the stencil.
virtual void vtkImageAccumulate::ReverseStencilOn | ( | ) | [virtual] |
Reverse the stencil.
virtual void vtkImageAccumulate::ReverseStencilOff | ( | ) | [virtual] |
Reverse the stencil.
virtual int vtkImageAccumulate::GetReverseStencil | ( | ) | [virtual] |
Reverse the stencil.
virtual double* vtkImageAccumulate::GetMin | ( | ) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetMin | ( | double & | , | |
double & | , | |||
double & | ||||
) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetMin | ( | double | [3] | ) | [virtual] |
Get the statistics information for the data.
virtual double* vtkImageAccumulate::GetMax | ( | ) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetMax | ( | double & | , | |
double & | , | |||
double & | ||||
) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetMax | ( | double | [3] | ) | [virtual] |
Get the statistics information for the data.
virtual double* vtkImageAccumulate::GetMean | ( | ) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetMean | ( | double & | , | |
double & | , | |||
double & | ||||
) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetMean | ( | double | [3] | ) | [virtual] |
Get the statistics information for the data.
virtual double* vtkImageAccumulate::GetStandardDeviation | ( | ) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetStandardDeviation | ( | double & | , | |
double & | , | |||
double & | ||||
) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::GetStandardDeviation | ( | double | [3] | ) | [virtual] |
Get the statistics information for the data.
virtual long int vtkImageAccumulate::GetVoxelCount | ( | ) | [virtual] |
Get the statistics information for the data.
virtual void vtkImageAccumulate::SetIgnoreZero | ( | int | ) | [virtual] |
Should the data with value 0 be ignored?
virtual int vtkImageAccumulate::GetIgnoreZero | ( | ) | [virtual] |
Should the data with value 0 be ignored?
virtual void vtkImageAccumulate::IgnoreZeroOn | ( | ) | [virtual] |
Should the data with value 0 be ignored?
virtual void vtkImageAccumulate::IgnoreZeroOff | ( | ) | [virtual] |
Should the data with value 0 be ignored?
virtual int vtkImageAccumulate::RequestUpdateExtent | ( | vtkInformation * | , | |
vtkInformationVector ** | , | |||
vtkInformationVector * | ||||
) | [protected, virtual] |
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageAccumulate::RequestInformation | ( | vtkInformation * | , | |
vtkInformationVector ** | , | |||
vtkInformationVector * | ||||
) | [protected, virtual] |
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageAccumulate::RequestData | ( | vtkInformation * | request, | |
vtkInformationVector ** | inputVector, | |||
vtkInformationVector * | outputVector | |||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageAccumulate::FillInputPortInformation | ( | int | port, | |
vtkInformation * | info | |||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkImageAlgorithm.
double vtkImageAccumulate::ComponentSpacing[3] [protected] |
Definition at line 122 of file vtkImageAccumulate.h.
double vtkImageAccumulate::ComponentOrigin[3] [protected] |
Definition at line 123 of file vtkImageAccumulate.h.
int vtkImageAccumulate::ComponentExtent[6] [protected] |
Definition at line 124 of file vtkImageAccumulate.h.
int vtkImageAccumulate::IgnoreZero [protected] |
Definition at line 136 of file vtkImageAccumulate.h.
double vtkImageAccumulate::Min[3] [protected] |
Definition at line 137 of file vtkImageAccumulate.h.
double vtkImageAccumulate::Max[3] [protected] |
Definition at line 138 of file vtkImageAccumulate.h.
double vtkImageAccumulate::Mean[3] [protected] |
Definition at line 139 of file vtkImageAccumulate.h.
double vtkImageAccumulate::StandardDeviation[3] [protected] |
Definition at line 140 of file vtkImageAccumulate.h.
long int vtkImageAccumulate::VoxelCount [protected] |
Definition at line 141 of file vtkImageAccumulate.h.
int vtkImageAccumulate::ReverseStencil [protected] |
Definition at line 143 of file vtkImageAccumulate.h.