#include <vtkInteractorStyleFlight.h>
Left mouse button press produces forward motion. Right mouse button press produces reverse motion. Moving mouse during motion steers user in desired direction. Keyboard controls are: Left/Right/Up/Down Arrows for steering direction 'A' forward, 'Z' reverse motion Ctrl Key causes sidestep instead of steering in mouse and key modes Shift key is accelerator in mouse and key modes Ctrl and Shift together causes Roll in mouse and key modes
By default, one "step" of motion corresponds to 1/250th of the diagonal of bounding box of visible actors, '+' and '-' keys allow user to increase or decrease step size.
Definition at line 48 of file vtkInteractorStyleFlight.h.
unsigned char | KeysDown |
int | DisableMotion |
int | RestoreUpVector |
double | DiagonalLength |
double | MotionStepSize |
double | MotionUserScale |
double | MotionAccelerationFactor |
double | AngleStepSize |
double | AngleAccelerationFactor |
double | DefaultUpVector [3] |
double | AzimuthStepSize |
double | IdealFocalPoint [3] |
vtkPerspectiveTransform * | Transform |
double | DeltaYaw |
double | lYaw |
double | DeltaPitch |
double | lPitch |
void | UpdateSteering (vtkCamera *cam) |
void | UpdateMouseSteering (vtkCamera *cam) |
void | FlyByMouse (vtkCamera *cam) |
void | FlyByKey (vtkCamera *cam) |
void | GetLRVector (double vector[3], vtkCamera *cam) |
void | MotionAlongVector (double vector[3], double amount, vtkCamera *cam) |
void | SetupMotionVars (vtkCamera *cam) |
void | FinishCamera (vtkCamera *cam) |
Public Types | |
typedef vtkInteractorStyle | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | JumpTo (double campos[3], double focpos[3]) |
virtual double * | GetDefaultUpVector () |
virtual void | GetDefaultUpVector (double data[3]) |
virtual void | SetDefaultUpVector (double data[]) |
virtual void | SetMotionStepSize (double) |
virtual double | GetMotionStepSize () |
virtual void | SetMotionAccelerationFactor (double) |
virtual double | GetMotionAccelerationFactor () |
virtual void | SetAngleStepSize (double) |
virtual double | GetAngleStepSize () |
virtual void | SetAngleAccelerationFactor (double) |
virtual double | GetAngleAccelerationFactor () |
virtual void | SetDisableMotion (int) |
virtual int | GetDisableMotion () |
virtual void | DisableMotionOn () |
virtual void | DisableMotionOff () |
virtual void | SetRestoreUpVector (int) |
virtual int | GetRestoreUpVector () |
virtual void | RestoreUpVectorOn () |
virtual void | RestoreUpVectorOff () |
virtual void | OnMouseMove () |
virtual void | OnLeftButtonDown () |
virtual void | OnLeftButtonUp () |
virtual void | OnMiddleButtonDown () |
virtual void | OnMiddleButtonUp () |
virtual void | OnRightButtonDown () |
virtual void | OnRightButtonUp () |
virtual void | OnChar () |
virtual void | OnKeyDown () |
virtual void | OnKeyUp () |
virtual void | OnTimer () |
virtual void | ForwardFly () |
virtual void | ReverseFly () |
virtual void | StartForwardFly () |
virtual void | EndForwardFly () |
virtual void | StartReverseFly () |
virtual void | EndReverseFly () |
Static Public Member Functions | |
static vtkInteractorStyleFlight * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleFlight * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkInteractorStyleFlight () | |
~vtkInteractorStyleFlight () | |
Protected Attributes | |
CPIDControl * | PID_Yaw |
CPIDControl * | PID_Pitch |
vtkInteractorStyleFlight::vtkInteractorStyleFlight | ( | ) | [protected] |
vtkInteractorStyleFlight::~vtkInteractorStyleFlight | ( | ) | [protected] |
static vtkInteractorStyleFlight* vtkInteractorStyleFlight::New | ( | ) | [static] |
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
Reimplemented from vtkInteractorStyle.
virtual const char* vtkInteractorStyleFlight::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkInteractorStyle.
static int vtkInteractorStyleFlight::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
virtual int vtkInteractorStyleFlight::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
static vtkInteractorStyleFlight* vtkInteractorStyleFlight::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkInteractorStyle.
void vtkInteractorStyleFlight::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkInteractorStyle.
void vtkInteractorStyleFlight::JumpTo | ( | double | campos[3], | |
double | focpos[3] | |||
) |
Move the Eye/Camera to a specific location (no intermediate steps are taken
virtual void vtkInteractorStyleFlight::SetMotionStepSize | ( | double | ) | [virtual] |
Set the basic unit step size : by default 1/250 of bounding diagonal
virtual double vtkInteractorStyleFlight::GetMotionStepSize | ( | ) | [virtual] |
Set the basic unit step size : by default 1/250 of bounding diagonal
virtual void vtkInteractorStyleFlight::SetMotionAccelerationFactor | ( | double | ) | [virtual] |
Set acceleration factor when shift key is applied : default 10
virtual double vtkInteractorStyleFlight::GetMotionAccelerationFactor | ( | ) | [virtual] |
Set acceleration factor when shift key is applied : default 10
virtual void vtkInteractorStyleFlight::SetAngleStepSize | ( | double | ) | [virtual] |
Set the basic angular unit for turning : default 1 degree
virtual double vtkInteractorStyleFlight::GetAngleStepSize | ( | ) | [virtual] |
Set the basic angular unit for turning : default 1 degree
virtual void vtkInteractorStyleFlight::SetAngleAccelerationFactor | ( | double | ) | [virtual] |
Set angular acceleration when shift key is applied : default 5
virtual double vtkInteractorStyleFlight::GetAngleAccelerationFactor | ( | ) | [virtual] |
Set angular acceleration when shift key is applied : default 5
virtual void vtkInteractorStyleFlight::SetDisableMotion | ( | int | ) | [virtual] |
Disable motion (temporarily - for viewing etc)
virtual int vtkInteractorStyleFlight::GetDisableMotion | ( | ) | [virtual] |
Disable motion (temporarily - for viewing etc)
virtual void vtkInteractorStyleFlight::DisableMotionOn | ( | ) | [virtual] |
Disable motion (temporarily - for viewing etc)
virtual void vtkInteractorStyleFlight::DisableMotionOff | ( | ) | [virtual] |
Disable motion (temporarily - for viewing etc)
virtual void vtkInteractorStyleFlight::SetRestoreUpVector | ( | int | ) | [virtual] |
When flying, apply a restorative force to the "Up" vector. This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
virtual int vtkInteractorStyleFlight::GetRestoreUpVector | ( | ) | [virtual] |
When flying, apply a restorative force to the "Up" vector. This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
virtual void vtkInteractorStyleFlight::RestoreUpVectorOn | ( | ) | [virtual] |
When flying, apply a restorative force to the "Up" vector. This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
virtual void vtkInteractorStyleFlight::RestoreUpVectorOff | ( | ) | [virtual] |
When flying, apply a restorative force to the "Up" vector. This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
virtual double* vtkInteractorStyleFlight::GetDefaultUpVector | ( | ) | [virtual] |
virtual void vtkInteractorStyleFlight::GetDefaultUpVector | ( | double | data[3] | ) | [virtual] |
virtual void vtkInteractorStyleFlight::SetDefaultUpVector | ( | double | data[] | ) | [virtual] |
virtual void vtkInteractorStyleFlight::OnMouseMove | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnLeftButtonDown | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnLeftButtonUp | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnMiddleButtonDown | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnMiddleButtonUp | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnRightButtonDown | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnRightButtonUp | ( | ) | [virtual] |
Concrete implementation of Mouse event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnChar | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnKeyDown | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnKeyUp | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::OnTimer | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleFlight::ForwardFly | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
virtual void vtkInteractorStyleFlight::ReverseFly | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
virtual void vtkInteractorStyleFlight::StartForwardFly | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
virtual void vtkInteractorStyleFlight::EndForwardFly | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
virtual void vtkInteractorStyleFlight::StartReverseFly | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
virtual void vtkInteractorStyleFlight::EndReverseFly | ( | ) | [virtual] |
Concrete implementation of Keyboard event bindings for flight
void vtkInteractorStyleFlight::UpdateSteering | ( | vtkCamera * | cam | ) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::UpdateMouseSteering | ( | vtkCamera * | cam | ) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::FlyByMouse | ( | vtkCamera * | cam | ) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::FlyByKey | ( | vtkCamera * | cam | ) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::GetLRVector | ( | double | vector[3], | |
vtkCamera * | cam | |||
) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::MotionAlongVector | ( | double | vector[3], | |
double | amount, | |||
vtkCamera * | cam | |||
) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::SetupMotionVars | ( | vtkCamera * | cam | ) | [protected] |
Routines used internally for computing motion and steering
void vtkInteractorStyleFlight::FinishCamera | ( | vtkCamera * | cam | ) | [protected] |
Routines used internally for computing motion and steering
unsigned char vtkInteractorStyleFlight::KeysDown [protected] |
Routines used internally for computing motion and steering
Definition at line 148 of file vtkInteractorStyleFlight.h.
int vtkInteractorStyleFlight::DisableMotion [protected] |
Routines used internally for computing motion and steering
Definition at line 149 of file vtkInteractorStyleFlight.h.
int vtkInteractorStyleFlight::RestoreUpVector [protected] |
Routines used internally for computing motion and steering
Definition at line 150 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::DiagonalLength [protected] |
Routines used internally for computing motion and steering
Definition at line 151 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::MotionStepSize [protected] |
Routines used internally for computing motion and steering
Definition at line 152 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::MotionUserScale [protected] |
Routines used internally for computing motion and steering
Definition at line 153 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::MotionAccelerationFactor [protected] |
Routines used internally for computing motion and steering
Definition at line 154 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::AngleStepSize [protected] |
Routines used internally for computing motion and steering
Definition at line 155 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::AngleAccelerationFactor [protected] |
Routines used internally for computing motion and steering
Definition at line 156 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::DefaultUpVector[3] [protected] |
Routines used internally for computing motion and steering
Definition at line 157 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::AzimuthStepSize [protected] |
Routines used internally for computing motion and steering
Definition at line 158 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::IdealFocalPoint[3] [protected] |
Routines used internally for computing motion and steering
Definition at line 159 of file vtkInteractorStyleFlight.h.
Routines used internally for computing motion and steering
Definition at line 160 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::DeltaYaw [protected] |
Routines used internally for computing motion and steering
Definition at line 161 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::lYaw [protected] |
Routines used internally for computing motion and steering
Definition at line 162 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::DeltaPitch [protected] |
Routines used internally for computing motion and steering
Definition at line 163 of file vtkInteractorStyleFlight.h.
double vtkInteractorStyleFlight::lPitch [protected] |
Routines used internally for computing motion and steering
Definition at line 164 of file vtkInteractorStyleFlight.h.
CPIDControl* vtkInteractorStyleFlight::PID_Yaw [protected] |
Definition at line 167 of file vtkInteractorStyleFlight.h.
CPIDControl* vtkInteractorStyleFlight::PID_Pitch [protected] |
Definition at line 168 of file vtkInteractorStyleFlight.h.