#include <vtkMesaActor.h>
vtkMesaActor is a concrete implementation of the abstract class vtkActor. vtkMesaActor interfaces to the Mesa rendering library.
Definition at line 32 of file vtkMesaActor.h.
Public Types | |
typedef vtkActor | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
void | Render (vtkRenderer *ren, vtkMapper *mapper) |
vtkProperty * | MakeProperty () |
Static Public Member Functions | |
static vtkMesaActor * | New () |
static int | IsTypeOf (const char *type) |
static vtkMesaActor * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkMesaActor () | |
~vtkMesaActor () |
typedef vtkActor vtkMesaActor::Superclass |
vtkMesaActor::vtkMesaActor | ( | ) | [inline, protected] |
Definition at line 48 of file vtkMesaActor.h.
vtkMesaActor::~vtkMesaActor | ( | ) | [inline, protected] |
Definition at line 49 of file vtkMesaActor.h.
static vtkMesaActor* vtkMesaActor::New | ( | ) | [static] |
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map.
Reimplemented from vtkActor.
virtual const char* vtkMesaActor::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkActor.
static int vtkMesaActor::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
virtual int vtkMesaActor::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
static vtkMesaActor* vtkMesaActor::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkActor.
virtual void vtkMesaActor::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
void vtkMesaActor::Render | ( | vtkRenderer * | ren, | |
vtkMapper * | mapper | |||
) | [virtual] |
Actual actor render method.
Reimplemented from vtkActor.
vtkProperty* vtkMesaActor::MakeProperty | ( | ) | [virtual] |
Create a vtkMesaProperty, used by the super class to create a compatible class with the vtkMesaActor.
Reimplemented from vtkActor.