#include <vtkStreamingTessellator.h>
This class is a simple algorithm that takes a single starting simplex -- a tetrahedron, triangle, or line segment -- and calls a function you pass it with (possibly many times) tetrahedra, triangles, or lines adaptively sampled from the one you specified. It uses an algorithm you specify to control the level of adaptivity.
This class does not create vtkUnstructuredGrid output because it is intended for use in mappers as well as filters. Instead, it calls the registered function with simplices as they are created.
The subdivision algorithm should change the vertex coordinates (it must change both geometric and, if desired, parametric coordinates) of the midpoint. These coordinates need not be changed unless the EvaluateEdge() member returns true. The vtkStreamingTessellator itself has no way of creating a more accurate midpoint vertex.
Here's how to use this class:
vtkStreamingTessellator
to interpolate field values at newly created vertices. Interpolated field values are stored just beyond the parametric coordinates associated with a vertex. They will always be double
values; it does not make sense to interpolate a boolean or string value and your output and subdivision subroutines may always cast to a float
or use floor()
to truncate an interpolated value to an integer.Definition at line 89 of file vtkStreamingTessellator.h.
typedef void(* vtkStreamingTessellator::VertexProcessorFunction)(const double *, vtkEdgeSubdivisionCriterion *, void *, const void *) |
typedef void(* vtkStreamingTessellator::EdgeProcessorFunction)(const double *, const double *, vtkEdgeSubdivisionCriterion *, void *, const void *) |
typedef void(* vtkStreamingTessellator::TriangleProcessorFunction)(const double *, const double *, const double *, vtkEdgeSubdivisionCriterion *, void *, const void *) |
typedef void(* vtkStreamingTessellator::TetrahedronProcessorFunction)(const double *, const double *, const double *, const double *, vtkEdgeSubdivisionCriterion *, void *, const void *) |
anonymous enum |
vtkStreamingTessellator::vtkStreamingTessellator | ( | ) | [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
vtkStreamingTessellator::~vtkStreamingTessellator | ( | ) | [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
virtual const char* vtkStreamingTessellator::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkObject.
static int vtkStreamingTessellator::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
virtual int vtkStreamingTessellator::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
static vtkStreamingTessellator* vtkStreamingTessellator::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkObject.
static vtkStreamingTessellator* vtkStreamingTessellator::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
virtual void vtkStreamingTessellator::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
virtual void vtkStreamingTessellator::SetTetrahedronCallback | ( | TetrahedronProcessorFunction | ) | [virtual] |
Get/Set the function called for each output tetrahedron (3-facet).
virtual TetrahedronProcessorFunction vtkStreamingTessellator::GetTetrahedronCallback | ( | ) | const [virtual] |
Get/Set the function called for each output tetrahedron (3-facet).
virtual void vtkStreamingTessellator::SetTriangleCallback | ( | TriangleProcessorFunction | ) | [virtual] |
Get/Set the function called for each output triangle (2-facet).
virtual TriangleProcessorFunction vtkStreamingTessellator::GetTriangleCallback | ( | ) | const [virtual] |
Get/Set the function called for each output triangle (2-facet).
virtual void vtkStreamingTessellator::SetEdgeCallback | ( | EdgeProcessorFunction | ) | [virtual] |
Get/Set the function called for each output line segment (1-facet).
virtual EdgeProcessorFunction vtkStreamingTessellator::GetEdgeCallback | ( | ) | const [virtual] |
Get/Set the function called for each output line segment (1-facet).
virtual void vtkStreamingTessellator::SetVertexCallback | ( | VertexProcessorFunction | ) | [virtual] |
Get/Set the function called for each output line segment (1-facet).
virtual VertexProcessorFunction vtkStreamingTessellator::GetVertexCallback | ( | ) | const [virtual] |
Get/Set the function called for each output line segment (1-facet).
virtual void vtkStreamingTessellator::SetPrivateData | ( | void * | Private | ) | [virtual] |
Get/Set a void pointer passed to the triangle and edge output functions.
virtual void* vtkStreamingTessellator::GetPrivateData | ( | ) | const [virtual] |
Get/Set a void pointer passed to the triangle and edge output functions.
virtual void vtkStreamingTessellator::SetConstPrivateData | ( | const void * | ConstPrivate | ) | [virtual] |
Get/Set a constant void pointer passed to the simplex output functions.
virtual const void* vtkStreamingTessellator::GetConstPrivateData | ( | ) | const [virtual] |
Get/Set a constant void pointer passed to the simplex output functions.
virtual void vtkStreamingTessellator::SetSubdivisionAlgorithm | ( | vtkEdgeSubdivisionCriterion * | ) | [virtual] |
Get/Set the algorithm used to determine whether an edge should be subdivided or left as-is. This is used once for each call to AdaptivelySample1Facet (which is recursive and will call itself resulting in additional edges to be checked) or three times for each call to AdaptivelySample2Facet (also recursive).
virtual vtkEdgeSubdivisionCriterion* vtkStreamingTessellator::GetSubdivisionAlgorithm | ( | ) | [virtual] |
Get/Set the algorithm used to determine whether an edge should be subdivided or left as-is. This is used once for each call to AdaptivelySample1Facet (which is recursive and will call itself resulting in additional edges to be checked) or three times for each call to AdaptivelySample2Facet (also recursive).
virtual const vtkEdgeSubdivisionCriterion* vtkStreamingTessellator::GetSubdivisionAlgorithm | ( | ) | const [virtual] |
Get/Set the algorithm used to determine whether an edge should be subdivided or left as-is. This is used once for each call to AdaptivelySample1Facet (which is recursive and will call itself resulting in additional edges to be checked) or three times for each call to AdaptivelySample2Facet (also recursive).
virtual void vtkStreamingTessellator::SetEmbeddingDimension | ( | int | k, | |
int | d | |||
) | [virtual] |
Get/Set the number of parameter-space coordinates associated with each input and output point. The default is k for k -facets. You may specify a different dimension, d, for each type of k -facet to be processed. For example, SetEmbeddingDimension
( 2
, 3
) would associate r, s, and t coordinates with each input and output point generated by AdaptivelySample2Facet
but does not say anything about input or output points generated by AdaptivelySample1Facet
. Call SetEmbeddingDimension
( -1
, d ) to specify the same dimension for all possible k values. d may not exceed 8, as that would be plain silly.
int vtkStreamingTessellator::GetEmbeddingDimension | ( | int | k | ) | const [inline] |
Get/Set the number of parameter-space coordinates associated with each input and output point. The default is k for k -facets. You may specify a different dimension, d, for each type of k -facet to be processed. For example, SetEmbeddingDimension
( 2
, 3
) would associate r, s, and t coordinates with each input and output point generated by AdaptivelySample2Facet
but does not say anything about input or output points generated by AdaptivelySample1Facet
. Call SetEmbeddingDimension
( -1
, d ) to specify the same dimension for all possible k values. d may not exceed 8, as that would be plain silly.
Definition at line 334 of file vtkStreamingTessellator.h.
virtual void vtkStreamingTessellator::SetFieldSize | ( | int | k, | |
int | s | |||
) | [virtual] |
Get/Set the number of field value coordinates associated with each input and output point. The default is 0; no field values are interpolated. You may specify a different size, s, for each type of k -facet to be processed. For example, SetFieldSize
( 2
, 3
) would associate 3 field value coordinates with each input and output point of an AdaptivelySample2Facet
call, but does not say anything about input or output points of AdaptivelySample1Facet
. Call SetFieldSize
( -1
, s ) to specify the same dimension for all possible k values. s may not exceed vtkStreamingTessellator::MaxFieldSize. This is a compile-time constant that defaults to 18, which is large enough for a scalar, vector, tensor, normal, and texture coordinate to be included at each point. Normally, you will not call SetFieldSize() directly; instead, subclasses of vtkEdgeSubdivisionCriterion, such as vtkShoeMeshSubdivisionAlgorithm, will call it for you. In any event, setting FieldSize to a non-zero value means you must pass field values to the AdaptivelySamplekFacet
routines; For example,
vtkStreamingTessellator* t = vtkStreamingTessellator::New(); t->SetFieldSize( 1, 3 ); t->SetEmbeddingDimension( 1, 1 ); // not really required, this is the default double p0[3+1+3] = { x0, y0, z0, r0, fx0, fy0, fz0 }; double p1[3+1+3] = { x1, y1, z1, r1, fx1, fy1, fz1 }; t->AdaptivelySample1Facet( p0, p1 );
int vtkStreamingTessellator::GetFieldSize | ( | int | k | ) | const [inline] |
Get/Set the number of field value coordinates associated with each input and output point. The default is 0; no field values are interpolated. You may specify a different size, s, for each type of k -facet to be processed. For example, SetFieldSize
( 2
, 3
) would associate 3 field value coordinates with each input and output point of an AdaptivelySample2Facet
call, but does not say anything about input or output points of AdaptivelySample1Facet
. Call SetFieldSize
( -1
, s ) to specify the same dimension for all possible k values. s may not exceed vtkStreamingTessellator::MaxFieldSize. This is a compile-time constant that defaults to 18, which is large enough for a scalar, vector, tensor, normal, and texture coordinate to be included at each point. Normally, you will not call SetFieldSize() directly; instead, subclasses of vtkEdgeSubdivisionCriterion, such as vtkShoeMeshSubdivisionAlgorithm, will call it for you. In any event, setting FieldSize to a non-zero value means you must pass field values to the AdaptivelySamplekFacet
routines; For example,
vtkStreamingTessellator* t = vtkStreamingTessellator::New(); t->SetFieldSize( 1, 3 ); t->SetEmbeddingDimension( 1, 1 ); // not really required, this is the default double p0[3+1+3] = { x0, y0, z0, r0, fx0, fy0, fz0 }; double p1[3+1+3] = { x1, y1, z1, r1, fx1, fy1, fz1 }; t->AdaptivelySample1Facet( p0, p1 );
Definition at line 337 of file vtkStreamingTessellator.h.
virtual void vtkStreamingTessellator::SetMaximumNumberOfSubdivisions | ( | int | num_subdiv_in | ) | [virtual] |
Get/Set the maximum number of subdivisions that may occur.
int vtkStreamingTessellator::GetMaximumNumberOfSubdivisions | ( | ) | [inline] |
Get/Set the maximum number of subdivisions that may occur.
Definition at line 340 of file vtkStreamingTessellator.h.
void vtkStreamingTessellator::AdaptivelySample3Facet | ( | double * | v1, | |
double * | v2, | |||
double * | v3, | |||
double * | v4 | |||
) | const [inline] |
This will adaptively subdivide the tetrahedron (3-facet), triangle (2-facet), or edge (1-facet) until the subdivision algorithm returns false for every edge or the maximum recursion depth is reached. Use SetMaximumNumberOfSubdivisions
to change the maximum recursion depth. The AdaptivelySample0Facet method is provided as a convenience. Obviously, there is no way to adaptively subdivide a vertex. Instead the input vertex is passed unchanged to the output via a call to the registered VertexProcessorFunction callback. .SECTION Warning This assumes that you have called SetSubdivisionAlgorithm(), SetEdgeCallback(), SetTriangleCallback(), and SetTetrahedronCallback() with valid values!
Definition at line 327 of file vtkStreamingTessellator.h.
void vtkStreamingTessellator::AdaptivelySample2Facet | ( | double * | v1, | |
double * | v2, | |||
double * | v3 | |||
) | const [inline] |
This will adaptively subdivide the tetrahedron (3-facet), triangle (2-facet), or edge (1-facet) until the subdivision algorithm returns false for every edge or the maximum recursion depth is reached. Use SetMaximumNumberOfSubdivisions
to change the maximum recursion depth. The AdaptivelySample0Facet method is provided as a convenience. Obviously, there is no way to adaptively subdivide a vertex. Instead the input vertex is passed unchanged to the output via a call to the registered VertexProcessorFunction callback. .SECTION Warning This assumes that you have called SetSubdivisionAlgorithm(), SetEdgeCallback(), SetTriangleCallback(), and SetTetrahedronCallback() with valid values!
Definition at line 329 of file vtkStreamingTessellator.h.
void vtkStreamingTessellator::AdaptivelySample1Facet | ( | double * | v1, | |
double * | v2 | |||
) | const [inline] |
This will adaptively subdivide the tetrahedron (3-facet), triangle (2-facet), or edge (1-facet) until the subdivision algorithm returns false for every edge or the maximum recursion depth is reached. Use SetMaximumNumberOfSubdivisions
to change the maximum recursion depth. The AdaptivelySample0Facet method is provided as a convenience. Obviously, there is no way to adaptively subdivide a vertex. Instead the input vertex is passed unchanged to the output via a call to the registered VertexProcessorFunction callback. .SECTION Warning This assumes that you have called SetSubdivisionAlgorithm(), SetEdgeCallback(), SetTriangleCallback(), and SetTetrahedronCallback() with valid values!
Definition at line 331 of file vtkStreamingTessellator.h.
void vtkStreamingTessellator::AdaptivelySample0Facet | ( | double * | v1 | ) | const |
This will adaptively subdivide the tetrahedron (3-facet), triangle (2-facet), or edge (1-facet) until the subdivision algorithm returns false for every edge or the maximum recursion depth is reached. Use SetMaximumNumberOfSubdivisions
to change the maximum recursion depth. The AdaptivelySample0Facet method is provided as a convenience. Obviously, there is no way to adaptively subdivide a vertex. Instead the input vertex is passed unchanged to the output via a call to the registered VertexProcessorFunction callback. .SECTION Warning This assumes that you have called SetSubdivisionAlgorithm(), SetEdgeCallback(), SetTriangleCallback(), and SetTetrahedronCallback() with valid values!
void vtkStreamingTessellator::ResetCounts | ( | ) | [inline] |
Reset/access the histogram of subdivision cases encountered. The histogram may be used to examine coverage during testing as well as characterizing the tessellation algorithm's performance. You should call ResetCounts() once, at the beginning of a stream of tetrahedra. It must be called before AdaptivelySample3Facet() to prevent uninitialized memory reads. These functions have no effect (and return 0) when PARAVIEW_DEBUG_TESSELLATOR has not been defined. By default, PARAVIEW_DEBUG_TESSELLATOR is not defined, and your code will be fast and efficient. Really!
Definition at line 240 of file vtkStreamingTessellator.h.
vtkIdType vtkStreamingTessellator::GetCaseCount | ( | int | c | ) | [inline] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 253 of file vtkStreamingTessellator.h.
vtkIdType vtkStreamingTessellator::GetSubcaseCount | ( | int | casenum, | |
int | sub | |||
) | [inline] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 263 of file vtkStreamingTessellator.h.
void vtkStreamingTessellator::AdaptivelySample3Facet | ( | double * | v1, | |
double * | v2, | |||
double * | v3, | |||
double * | v4, | |||
int | maxDepth | |||
) | const [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
void vtkStreamingTessellator::AdaptivelySample2Facet | ( | double * | v1, | |
double * | v2, | |||
double * | v3, | |||
int | maxDepth, | |||
int | move = 7 | |||
) | const [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
void vtkStreamingTessellator::AdaptivelySample1Facet | ( | double * | v1, | |
double * | v2, | |||
int | maxDepth | |||
) | const [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
int vtkStreamingTessellator::BestTets | ( | int * | , | |
double ** | , | |||
int | , | |||
int | ||||
) | const [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
int vtkStreamingTessellator::EdgeCodesToCaseCodesPlusPermutation[64][2] [static, protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 276 of file vtkStreamingTessellator.h.
vtkIdType vtkStreamingTessellator::PermutationsFromIndex[24][14] [static, protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 277 of file vtkStreamingTessellator.h.
vtkIdType vtkStreamingTessellator::TetrahedralDecompositions[] [static, protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 278 of file vtkStreamingTessellator.h.
void* vtkStreamingTessellator::PrivateData [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 281 of file vtkStreamingTessellator.h.
const void* vtkStreamingTessellator::ConstPrivateData [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 282 of file vtkStreamingTessellator.h.
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 283 of file vtkStreamingTessellator.h.
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 285 of file vtkStreamingTessellator.h.
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 286 of file vtkStreamingTessellator.h.
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 287 of file vtkStreamingTessellator.h.
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 288 of file vtkStreamingTessellator.h.
int vtkStreamingTessellator::PointDimension[4] [protected] |
PointDimension is the length of each double*
array associated with each point passed to a subdivision algorithm: PointDimension[i] = 3 + EmbeddingDimension[i] + FieldSize[i] We store this instead of FieldSize for speed. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 301 of file vtkStreamingTessellator.h.
int vtkStreamingTessellator::EmbeddingDimension[4] [protected] |
The parametric dimension of each point passed to the subdivision algorithm. Only entries 1 through 3 are used; you can't subdivide 0-facets (points). Well, maybe you can, but I can't!
Definition at line 306 of file vtkStreamingTessellator.h.
int vtkStreamingTessellator::MaximumNumberOfSubdivisions [protected] |
The number of subdivisions allowed.
Definition at line 309 of file vtkStreamingTessellator.h.