#include <vtkStructuredPointsWriter.h>
vtkStructuredPointsWriter is a source object that writes ASCII or binary structured points data in vtk file format. See text for format details.
Definition at line 31 of file vtkStructuredPointsWriter.h.
Public Types | |
typedef vtkDataWriter | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
vtkImageData * | GetInput () |
vtkImageData * | GetInput (int port) |
Static Public Member Functions | |
static vtkStructuredPointsWriter * | New () |
static int | IsTypeOf (const char *type) |
static vtkStructuredPointsWriter * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkStructuredPointsWriter () | |
~vtkStructuredPointsWriter () | |
void | WriteData () |
virtual int | FillInputPortInformation (int port, vtkInformation *info) |
vtkStructuredPointsWriter::vtkStructuredPointsWriter | ( | ) | [inline, protected] |
Definition at line 45 of file vtkStructuredPointsWriter.h.
vtkStructuredPointsWriter::~vtkStructuredPointsWriter | ( | ) | [inline, protected] |
Definition at line 46 of file vtkStructuredPointsWriter.h.
static vtkStructuredPointsWriter* vtkStructuredPointsWriter::New | ( | ) | [static] |
Created object with default header, ASCII format, and default names for scalars, vectors, tensors, normals, and texture coordinates.
Reimplemented from vtkDataWriter.
virtual const char* vtkStructuredPointsWriter::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkDataWriter.
static int vtkStructuredPointsWriter::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkDataWriter.
virtual int vtkStructuredPointsWriter::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkDataWriter.
static vtkStructuredPointsWriter* vtkStructuredPointsWriter::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkDataWriter.
void vtkStructuredPointsWriter::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDataWriter.
vtkImageData* vtkStructuredPointsWriter::GetInput | ( | ) |
Get the input to this writer.
Reimplemented from vtkWriter.
vtkImageData* vtkStructuredPointsWriter::GetInput | ( | int | port | ) |
Get the input to this writer.
Reimplemented from vtkWriter.
void vtkStructuredPointsWriter::WriteData | ( | ) | [protected, virtual] |
Reimplemented from vtkDataWriter.
virtual int vtkStructuredPointsWriter::FillInputPortInformation | ( | int | port, | |
vtkInformation * | info | |||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkAlgorithm.