00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: vtkShaderDeviceAdapter.h 00005 00006 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 00007 All rights reserved. 00008 See Copyright.txt or http://www.kitware.com/Copyright.htm for details. 00009 00010 This software is distributed WITHOUT ANY WARRANTY; without even 00011 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00012 PURPOSE. See the above copyright notice for more information. 00013 00014 =========================================================================*/ 00030 #ifndef __vtkShaderDeviceAdapter_h 00031 #define __vtkShaderDeviceAdapter_h 00032 00033 #include "vtkObject.h" 00034 00035 class vtkShaderProgram; 00036 00037 class VTK_RENDERING_EXPORT vtkShaderDeviceAdapter : public vtkObject 00038 { 00039 public: 00040 vtkTypeMacro(vtkShaderDeviceAdapter, vtkObject); 00041 virtual void PrintSelf(ostream &os, vtkIndent indent); 00042 00044 00053 virtual void SendAttribute(const char* attrname, 00054 int components, int type, 00055 const void* attribute, unsigned long offset=0)=0; 00057 00059 00061 void SetShaderProgram(vtkShaderProgram* pgm) 00062 { this->ShaderProgram = pgm; } 00063 vtkGetObjectMacro(ShaderProgram, vtkShaderProgram); 00065 00066 // Descrition: 00067 // This method is called before rendering. This gives the shader device 00068 // adapter an opportunity to collect information, such as attribute indices 00069 // that it will need while rendering. 00070 virtual void PrepareForRender()=0; 00071 protected: 00072 vtkShaderDeviceAdapter(); 00073 ~vtkShaderDeviceAdapter(); 00074 00075 vtkShaderProgram* ShaderProgram; 00076 00077 private: 00078 vtkShaderDeviceAdapter(const vtkShaderDeviceAdapter&); // Not implemented 00079 void operator=(const vtkShaderDeviceAdapter&); // Not implemented 00080 }; 00081 00082 #endif