#include <vtkBYUWriter.h>
vtkBYUWriter writes MOVIE.BYU polygonal files. These files consist of a geometry file (.g), a scalar file (.s), a displacement or vector file (.d), and a 2D texture coordinate file (.t). These files must be specified to the object, the appropriate boolean variables must be true, and data must be available from the input for the files to be written. WARNING: this writer does not currently write triangle strips. Use vtkTriangleFilter to convert strips to triangles.
Definition at line 36 of file vtkBYUWriter.h.
Public Types | |
typedef vtkPolyDataWriter | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetGeometryFileName (const char *) |
virtual char * | GetGeometryFileName () |
virtual void | SetDisplacementFileName (const char *) |
virtual char * | GetDisplacementFileName () |
virtual void | SetScalarFileName (const char *) |
virtual char * | GetScalarFileName () |
virtual void | SetTextureFileName (const char *) |
virtual char * | GetTextureFileName () |
virtual void | SetWriteDisplacement (int) |
virtual int | GetWriteDisplacement () |
virtual void | WriteDisplacementOn () |
virtual void | WriteDisplacementOff () |
virtual void | SetWriteScalar (int) |
virtual int | GetWriteScalar () |
virtual void | WriteScalarOn () |
virtual void | WriteScalarOff () |
virtual void | SetWriteTexture (int) |
virtual int | GetWriteTexture () |
virtual void | WriteTextureOn () |
virtual void | WriteTextureOff () |
Static Public Member Functions | |
static vtkBYUWriter * | New () |
static int | IsTypeOf (const char *type) |
static vtkBYUWriter * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkBYUWriter () | |
~vtkBYUWriter () | |
void | WriteData () |
void | WriteGeometryFile (FILE *fp, int numPts) |
void | WriteDisplacementFile (int numPts) |
void | WriteScalarFile (int numPts) |
void | WriteTextureFile (int numPts) |
Protected Attributes | |
char * | GeometryFileName |
char * | DisplacementFileName |
char * | ScalarFileName |
char * | TextureFileName |
int | WriteDisplacement |
int | WriteScalar |
int | WriteTexture |
vtkBYUWriter::vtkBYUWriter | ( | ) | [protected] |
vtkBYUWriter::~vtkBYUWriter | ( | ) | [protected] |
static vtkBYUWriter* vtkBYUWriter::New | ( | ) | [static] |
Created object with default header, ASCII format, and default names for scalars, vectors, tensors, normals, and texture coordinates.
Reimplemented from vtkPolyDataWriter.
virtual const char* vtkBYUWriter::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkPolyDataWriter.
static int vtkBYUWriter::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataWriter.
virtual int vtkBYUWriter::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataWriter.
static vtkBYUWriter* vtkBYUWriter::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkPolyDataWriter.
void vtkBYUWriter::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkPolyDataWriter.
virtual void vtkBYUWriter::SetGeometryFileName | ( | const char * | ) | [virtual] |
Specify the name of the geometry file to write.
virtual char* vtkBYUWriter::GetGeometryFileName | ( | ) | [virtual] |
Specify the name of the geometry file to write.
virtual void vtkBYUWriter::SetDisplacementFileName | ( | const char * | ) | [virtual] |
Specify the name of the displacement file to write.
virtual char* vtkBYUWriter::GetDisplacementFileName | ( | ) | [virtual] |
Specify the name of the displacement file to write.
virtual void vtkBYUWriter::SetScalarFileName | ( | const char * | ) | [virtual] |
Specify the name of the scalar file to write.
virtual char* vtkBYUWriter::GetScalarFileName | ( | ) | [virtual] |
Specify the name of the scalar file to write.
virtual void vtkBYUWriter::SetTextureFileName | ( | const char * | ) | [virtual] |
Specify the name of the texture file to write.
virtual char* vtkBYUWriter::GetTextureFileName | ( | ) | [virtual] |
Specify the name of the texture file to write.
virtual void vtkBYUWriter::SetWriteDisplacement | ( | int | ) | [virtual] |
Turn on/off writing the displacement file.
virtual int vtkBYUWriter::GetWriteDisplacement | ( | ) | [virtual] |
Turn on/off writing the displacement file.
virtual void vtkBYUWriter::WriteDisplacementOn | ( | ) | [virtual] |
Turn on/off writing the displacement file.
virtual void vtkBYUWriter::WriteDisplacementOff | ( | ) | [virtual] |
Turn on/off writing the displacement file.
virtual void vtkBYUWriter::SetWriteScalar | ( | int | ) | [virtual] |
Turn on/off writing the scalar file.
virtual int vtkBYUWriter::GetWriteScalar | ( | ) | [virtual] |
Turn on/off writing the scalar file.
virtual void vtkBYUWriter::WriteScalarOn | ( | ) | [virtual] |
Turn on/off writing the scalar file.
virtual void vtkBYUWriter::WriteScalarOff | ( | ) | [virtual] |
Turn on/off writing the scalar file.
virtual void vtkBYUWriter::SetWriteTexture | ( | int | ) | [virtual] |
Turn on/off writing the texture file.
virtual int vtkBYUWriter::GetWriteTexture | ( | ) | [virtual] |
Turn on/off writing the texture file.
virtual void vtkBYUWriter::WriteTextureOn | ( | ) | [virtual] |
Turn on/off writing the texture file.
virtual void vtkBYUWriter::WriteTextureOff | ( | ) | [virtual] |
Turn on/off writing the texture file.
void vtkBYUWriter::WriteData | ( | ) | [protected, virtual] |
Reimplemented from vtkPolyDataWriter.
void vtkBYUWriter::WriteGeometryFile | ( | FILE * | fp, | |
int | numPts | |||
) | [protected] |
void vtkBYUWriter::WriteDisplacementFile | ( | int | numPts | ) | [protected] |
void vtkBYUWriter::WriteScalarFile | ( | int | numPts | ) | [protected] |
void vtkBYUWriter::WriteTextureFile | ( | int | numPts | ) | [protected] |
char* vtkBYUWriter::GeometryFileName [protected] |
Definition at line 95 of file vtkBYUWriter.h.
char* vtkBYUWriter::DisplacementFileName [protected] |
Definition at line 96 of file vtkBYUWriter.h.
char* vtkBYUWriter::ScalarFileName [protected] |
Definition at line 97 of file vtkBYUWriter.h.
char* vtkBYUWriter::TextureFileName [protected] |
Definition at line 98 of file vtkBYUWriter.h.
int vtkBYUWriter::WriteDisplacement [protected] |
Definition at line 99 of file vtkBYUWriter.h.
int vtkBYUWriter::WriteScalar [protected] |
Definition at line 100 of file vtkBYUWriter.h.
int vtkBYUWriter::WriteTexture [protected] |
Definition at line 101 of file vtkBYUWriter.h.