vtkGenericRenderWindowInteractor Class Reference

#include <vtkGenericRenderWindowInteractor.h>

Inheritance diagram for vtkGenericRenderWindowInteractor:

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Collaboration diagram for vtkGenericRenderWindowInteractor:

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List of all members.


Detailed Description

platform-independent programmable render window interactor.

vtkGenericRenderWindowInteractor provides a way to translate native mouse and keyboard events into vtk Events. By calling the methods on this class, vtk events will be invoked. This will allow scripting languages to use vtkInteractorStyles and 3D widgets.

Events:
vtkCommand::DestroyTimerEvent vtkCommand::TimerEvent vtkCommand::CreateTimerEvent

Definition at line 33 of file vtkGenericRenderWindowInteractor.h.


Public Types

typedef vtkRenderWindowInteractor Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void TimerEvent ()
virtual void SetTimerEventResetsTimer (int)
virtual int GetTimerEventResetsTimer ()
virtual void TimerEventResetsTimerOn ()
virtual void TimerEventResetsTimerOff ()

Static Public Member Functions

static
vtkGenericRenderWindowInteractor
New ()
static int IsTypeOf (const char *type)
static
vtkGenericRenderWindowInteractor
SafeDownCast (vtkObject *o)

Protected Member Functions

 vtkGenericRenderWindowInteractor ()
 ~vtkGenericRenderWindowInteractor ()
virtual int InternalCreateTimer (int timerId, int timerType, unsigned long duration)
virtual int InternalDestroyTimer (int platformTimerId)

Protected Attributes

int TimerEventResetsTimer

Member Typedef Documentation

Reimplemented from vtkRenderWindowInteractor.

Definition at line 37 of file vtkGenericRenderWindowInteractor.h.


Constructor & Destructor Documentation

vtkGenericRenderWindowInteractor::vtkGenericRenderWindowInteractor (  )  [protected]

vtkGenericRenderWindowInteractor::~vtkGenericRenderWindowInteractor (  )  [protected]


Member Function Documentation

static vtkGenericRenderWindowInteractor* vtkGenericRenderWindowInteractor::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkRenderWindowInteractor.

virtual const char* vtkGenericRenderWindowInteractor::GetClassName (  )  [virtual]

Reimplemented from vtkRenderWindowInteractor.

static int vtkGenericRenderWindowInteractor::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindowInteractor.

virtual int vtkGenericRenderWindowInteractor::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindowInteractor.

static vtkGenericRenderWindowInteractor* vtkGenericRenderWindowInteractor::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkRenderWindowInteractor.

void vtkGenericRenderWindowInteractor::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindowInteractor.

virtual void vtkGenericRenderWindowInteractor::TimerEvent (  )  [virtual]

Fire TimerEvent. SetEventInformation should be called just prior to calling any of these methods. These methods will Invoke the corresponding vtk event.

virtual void vtkGenericRenderWindowInteractor::SetTimerEventResetsTimer ( int   )  [virtual]

Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.

virtual int vtkGenericRenderWindowInteractor::GetTimerEventResetsTimer (  )  [virtual]

Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.

virtual void vtkGenericRenderWindowInteractor::TimerEventResetsTimerOn (  )  [virtual]

Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.

virtual void vtkGenericRenderWindowInteractor::TimerEventResetsTimerOff (  )  [virtual]

Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.

virtual int vtkGenericRenderWindowInteractor::InternalCreateTimer ( int  timerId,
int  timerType,
unsigned long  duration 
) [protected, virtual]

Generic internal timer methods. See the superclass for detailed documentation.

Reimplemented from vtkRenderWindowInteractor.

virtual int vtkGenericRenderWindowInteractor::InternalDestroyTimer ( int  platformTimerId  )  [protected, virtual]

Generic internal timer methods. See the superclass for detailed documentation.

Reimplemented from vtkRenderWindowInteractor.


Member Data Documentation

Definition at line 73 of file vtkGenericRenderWindowInteractor.h.


The documentation for this class was generated from the following file:

Generated on Wed Aug 24 11:37:32 2011 for VTK by  doxygen 1.5.6