vtkImageSkeleton2D Class Reference

#include <vtkImageSkeleton2D.h>

Inheritance diagram for vtkImageSkeleton2D:

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Collaboration diagram for vtkImageSkeleton2D:

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List of all members.


Detailed Description

Skeleton of 2D images.

vtkImageSkeleton2D should leave only single pixel width lines of non-zero-valued pixels (values of 1 are not allowed). It works by erosion on a 3x3 neighborhood with special rules. The number of iterations determines how far the filter can erode. There are three pruning levels: prune == 0 will leave traces on all angles... prune == 1 will not leave traces on 135 degree angles, but will on 90. prune == 2 does not leave traces on any angles leaving only closed loops. Prune defaults to zero. The output scalar type is the same as the input.

Tests:
vtkImageSkeleton2D (Tests)

Definition at line 37 of file vtkImageSkeleton2D.h.


Public Types

typedef vtkImageIterateFilter Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void SetNumberOfIterations (int num)
virtual void SetPrune (int)
virtual int GetPrune ()
virtual void PruneOn ()
virtual void PruneOff ()

Static Public Member Functions

static vtkImageSkeleton2DNew ()
static int IsTypeOf (const char *type)
static vtkImageSkeleton2DSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkImageSkeleton2D ()
 ~vtkImageSkeleton2D ()
virtual int IterativeRequestUpdateExtent (vtkInformation *in, vtkInformation *out)
void ThreadedExecute (vtkImageData *inData, vtkImageData *outData, int outExt[6], int id)

Protected Attributes

int Prune

Member Typedef Documentation

Reimplemented from vtkImageIterateFilter.

Definition at line 41 of file vtkImageSkeleton2D.h.


Constructor & Destructor Documentation

vtkImageSkeleton2D::vtkImageSkeleton2D (  )  [protected]

vtkImageSkeleton2D::~vtkImageSkeleton2D (  )  [inline, protected]

Definition at line 56 of file vtkImageSkeleton2D.h.


Member Function Documentation

static vtkImageSkeleton2D* vtkImageSkeleton2D::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

virtual const char* vtkImageSkeleton2D::GetClassName (  )  [virtual]

Reimplemented from vtkImageIterateFilter.

static int vtkImageSkeleton2D::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkImageIterateFilter.

virtual int vtkImageSkeleton2D::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkImageIterateFilter.

static vtkImageSkeleton2D* vtkImageSkeleton2D::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkImageIterateFilter.

void vtkImageSkeleton2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkImageIterateFilter.

virtual void vtkImageSkeleton2D::SetPrune ( int   )  [virtual]

When prune is on, only closed loops are left unchanged.

virtual int vtkImageSkeleton2D::GetPrune (  )  [virtual]

When prune is on, only closed loops are left unchanged.

virtual void vtkImageSkeleton2D::PruneOn (  )  [virtual]

When prune is on, only closed loops are left unchanged.

virtual void vtkImageSkeleton2D::PruneOff (  )  [virtual]

When prune is on, only closed loops are left unchanged.

void vtkImageSkeleton2D::SetNumberOfIterations ( int  num  )  [virtual]

Sets the number of cycles in the erosion.

Reimplemented from vtkImageIterateFilter.

virtual int vtkImageSkeleton2D::IterativeRequestUpdateExtent ( vtkInformation in,
vtkInformation out 
) [protected, virtual]

Reimplemented from vtkImageIterateFilter.

void vtkImageSkeleton2D::ThreadedExecute ( vtkImageData inData,
vtkImageData outData,
int  outExt[6],
int  id 
) [protected, virtual]

Reimplemented from vtkThreadedImageAlgorithm.


Member Data Documentation

int vtkImageSkeleton2D::Prune [protected]

Definition at line 56 of file vtkImageSkeleton2D.h.


The documentation for this class was generated from the following file:

Generated on Wed Aug 24 11:42:14 2011 for VTK by  doxygen 1.5.6