vtkLeaderActor2D Class Reference

#include <vtkLeaderActor2D.h>

Inheritance diagram for vtkLeaderActor2D:

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Collaboration diagram for vtkLeaderActor2D:

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List of all members.


Detailed Description

create a leader with optional label and arrows

vtkLeaderActor2D creates a leader with an optional label and arrows. (A leader is typically used to indicate distance between points.) vtkLeaderActor2D is a type of vtkActor2D; that is, it is drawn on the overlay plane and is not occluded by 3D geometry. To use this class, you typically specify two points defining the start and end points of the line (x-y definition using vtkCoordinate class), whether to place arrows on one or both end points, and whether to label the leader. Also, this class has a special feature that allows curved leaders to be created by specifying a radius.

Use the vtkLeaderActor2D uses its superclass vtkActor2D instance variables Position and Position2 vtkCoordinates to place an instance of vtkLeaderActor2D (i.e., these two data members represent the start and end points of the leader). Using these vtkCoordinates you can specify the position of the leader in a variety of coordinate systems.

To control the appearance of the actor, use the superclasses vtkActor2D::vtkProperty2D and the vtkTextProperty objects associated with this actor.

See also:
vtkAxisActor2D vtkActor2D vtkCoordinate vtkTextProperty
Tests:
vtkLeaderActor2D (Tests)

Definition at line 57 of file vtkLeaderActor2D.h.


Public Types

enum  { VTK_ARROW_NONE = 0, VTK_ARROW_POINT1, VTK_ARROW_POINT2, VTK_ARROW_BOTH }
enum  { VTK_ARROW_FILLED = 0, VTK_ARROW_OPEN, VTK_ARROW_HOLLOW }
typedef vtkActor2D Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual int HasTranslucentPolygonalGeometry ()
void ReleaseGraphicsResources (vtkWindow *)
void ShallowCopy (vtkProp *prop)
virtual void SetRadius (double)
virtual double GetRadius ()
virtual void SetLabel (const char *)
virtual char * GetLabel ()
virtual void SetLabelTextProperty (vtkTextProperty *p)
virtual vtkTextPropertyGetLabelTextProperty ()
virtual void SetLabelFactor (double)
virtual double GetLabelFactor ()
virtual void SetArrowPlacement (int)
virtual int GetArrowPlacement ()
void SetArrowPlacementToNone ()
void SetArrowPlacementToPoint1 ()
void SetArrowPlacementToPoint2 ()
void SetArrowPlacementToBoth ()
virtual void SetArrowStyle (int)
virtual int GetArrowStyle ()
void SetArrowStyleToFilled ()
void SetArrowStyleToOpen ()
void SetArrowStyleToHollow ()
virtual void SetArrowLength (double)
virtual double GetArrowLength ()
virtual void SetArrowWidth (double)
virtual double GetArrowWidth ()
virtual void SetMinimumArrowSize (double)
virtual double GetMinimumArrowSize ()
virtual void SetMaximumArrowSize (double)
virtual double GetMaximumArrowSize ()
virtual void SetAutoLabel (int)
virtual int GetAutoLabel ()
virtual void AutoLabelOn ()
virtual void AutoLabelOff ()
virtual void SetLabelFormat (const char *)
virtual char * GetLabelFormat ()
virtual double GetLength ()
virtual double GetAngle ()
int RenderOverlay (vtkViewport *viewport)
int RenderOpaqueGeometry (vtkViewport *viewport)
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkLeaderActor2DSafeDownCast (vtkObject *o)
static vtkLeaderActor2DNew ()

Protected Member Functions

 vtkLeaderActor2D ()
 ~vtkLeaderActor2D ()
virtual void BuildLeader (vtkViewport *viewport)
int SetFontSize (vtkViewport *viewport, vtkTextMapper *textMapper, int *targetSize, double factor, int *stringSize)
int ClipLeader (double xL[3], int stringSize[2], double p1[3], double ray[3], double c1[3], double c2[3])
void BuildCurvedLeader (double p1[3], double p2[3], double ray[3], double rayLength, double theta, vtkViewport *viewport, int viewportChanged)
int InStringBox (double center[3], int stringSize[2], double x[3])

Protected Attributes

double Radius
double Length
double Angle
int AutoLabel
char * LabelFormat
char * Label
double LabelFactor
vtkTextMapperLabelMapper
vtkActor2DLabelActor
vtkTextPropertyLabelTextProperty
int ArrowPlacement
int ArrowStyle
double ArrowLength
double ArrowWidth
double MinimumArrowSize
double MaximumArrowSize
vtkPointsLeaderPoints
vtkCellArrayLeaderLines
vtkCellArrayLeaderArrows
vtkPolyDataLeader
vtkPolyDataMapper2DLeaderMapper
vtkActor2DLeaderActor
int LastPosition [2]
int LastPosition2 [2]
int LastSize [2]
vtkTimeStamp BuildTime

Member Typedef Documentation

Reimplemented from vtkActor2D.

Definition at line 60 of file vtkLeaderActor2D.h.


Member Enumeration Documentation

anonymous enum

Enumerator:
VTK_ARROW_NONE 
VTK_ARROW_POINT1 
VTK_ARROW_POINT2 
VTK_ARROW_BOTH 

Definition at line 104 of file vtkLeaderActor2D.h.

anonymous enum

Enumerator:
VTK_ARROW_FILLED 
VTK_ARROW_OPEN 
VTK_ARROW_HOLLOW 

Definition at line 105 of file vtkLeaderActor2D.h.


Constructor & Destructor Documentation

vtkLeaderActor2D::vtkLeaderActor2D (  )  [protected]

vtkLeaderActor2D::~vtkLeaderActor2D (  )  [protected]


Member Function Documentation

virtual const char* vtkLeaderActor2D::GetClassName (  )  [virtual]

Reimplemented from vtkActor2D.

static int vtkLeaderActor2D::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

virtual int vtkLeaderActor2D::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

static vtkLeaderActor2D* vtkLeaderActor2D::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkActor2D.

void vtkLeaderActor2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkActor2D.

static vtkLeaderActor2D* vtkLeaderActor2D::New (  )  [static]

Instantiate object.

Reimplemented from vtkActor2D.

virtual void vtkLeaderActor2D::SetRadius ( double   )  [virtual]

Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations.

virtual double vtkLeaderActor2D::GetRadius (  )  [virtual]

Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations.

virtual void vtkLeaderActor2D::SetLabel ( const char *   )  [virtual]

Set/Get the label for the leader. If the label is an empty string, then it will not be drawn.

virtual char* vtkLeaderActor2D::GetLabel (  )  [virtual]

Set/Get the label for the leader. If the label is an empty string, then it will not be drawn.

virtual void vtkLeaderActor2D::SetLabelTextProperty ( vtkTextProperty p  )  [virtual]

Set/Get the text property of the label.

virtual vtkTextProperty* vtkLeaderActor2D::GetLabelTextProperty (  )  [virtual]

Set/Get the text property of the label.

virtual void vtkLeaderActor2D::SetLabelFactor ( double   )  [virtual]

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual double vtkLeaderActor2D::GetLabelFactor (  )  [virtual]

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual void vtkLeaderActor2D::SetArrowPlacement ( int   )  [virtual]

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

virtual int vtkLeaderActor2D::GetArrowPlacement (  )  [virtual]

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

void vtkLeaderActor2D::SetArrowPlacementToNone (  )  [inline]

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 113 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowPlacementToPoint1 (  )  [inline]

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 114 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowPlacementToPoint2 (  )  [inline]

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 115 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowPlacementToBoth (  )  [inline]

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 116 of file vtkLeaderActor2D.h.

virtual void vtkLeaderActor2D::SetArrowStyle ( int   )  [virtual]

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

virtual int vtkLeaderActor2D::GetArrowStyle (  )  [virtual]

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

void vtkLeaderActor2D::SetArrowStyleToFilled (  )  [inline]

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

Definition at line 125 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowStyleToOpen (  )  [inline]

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

Definition at line 126 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowStyleToHollow (  )  [inline]

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

Definition at line 127 of file vtkLeaderActor2D.h.

virtual void vtkLeaderActor2D::SetArrowLength ( double   )  [virtual]

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double vtkLeaderActor2D::GetArrowLength (  )  [virtual]

Specify the arrow length and base width (in normalized viewport coordinates).

virtual void vtkLeaderActor2D::SetArrowWidth ( double   )  [virtual]

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double vtkLeaderActor2D::GetArrowWidth (  )  [virtual]

Specify the arrow length and base width (in normalized viewport coordinates).

virtual void vtkLeaderActor2D::SetMinimumArrowSize ( double   )  [virtual]

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double vtkLeaderActor2D::GetMinimumArrowSize (  )  [virtual]

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual void vtkLeaderActor2D::SetMaximumArrowSize ( double   )  [virtual]

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double vtkLeaderActor2D::GetMaximumArrowSize (  )  [virtual]

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual void vtkLeaderActor2D::SetAutoLabel ( int   )  [virtual]

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual int vtkLeaderActor2D::GetAutoLabel (  )  [virtual]

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void vtkLeaderActor2D::AutoLabelOn (  )  [virtual]

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void vtkLeaderActor2D::AutoLabelOff (  )  [virtual]

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void vtkLeaderActor2D::SetLabelFormat ( const char *   )  [virtual]

Specify the format to use for auto-labelling.

virtual char* vtkLeaderActor2D::GetLabelFormat (  )  [virtual]

Specify the format to use for auto-labelling.

virtual double vtkLeaderActor2D::GetLength (  )  [virtual]

Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes.

virtual double vtkLeaderActor2D::GetAngle (  )  [virtual]

Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes.

int vtkLeaderActor2D::RenderOverlay ( vtkViewport viewport  )  [virtual]

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from vtkActor2D.

int vtkLeaderActor2D::RenderOpaqueGeometry ( vtkViewport viewport  )  [virtual]

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from vtkActor2D.

virtual int vtkLeaderActor2D::RenderTranslucentPolygonalGeometry ( vtkViewport  )  [inline, virtual]

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from vtkActor2D.

Definition at line 177 of file vtkLeaderActor2D.h.

virtual int vtkLeaderActor2D::HasTranslucentPolygonalGeometry (  )  [virtual]

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkActor2D.

void vtkLeaderActor2D::ReleaseGraphicsResources ( vtkWindow  )  [virtual]

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

void vtkLeaderActor2D::ShallowCopy ( vtkProp prop  )  [virtual]

Shallow copy of this vtkActor2D. Overloads the virtual vtkProp method.

Reimplemented from vtkActor2D.

virtual void vtkLeaderActor2D::BuildLeader ( vtkViewport viewport  )  [protected, virtual]

int vtkLeaderActor2D::SetFontSize ( vtkViewport viewport,
vtkTextMapper textMapper,
int *  targetSize,
double  factor,
int *  stringSize 
) [protected]

int vtkLeaderActor2D::ClipLeader ( double  xL[3],
int  stringSize[2],
double  p1[3],
double  ray[3],
double  c1[3],
double  c2[3] 
) [protected]

void vtkLeaderActor2D::BuildCurvedLeader ( double  p1[3],
double  p2[3],
double  ray[3],
double  rayLength,
double  theta,
vtkViewport viewport,
int  viewportChanged 
) [protected]

int vtkLeaderActor2D::InStringBox ( double  center[3],
int  stringSize[2],
double  x[3] 
) [protected]


Member Data Documentation

double vtkLeaderActor2D::Radius [protected]

Definition at line 202 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::Length [protected]

Definition at line 203 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::Angle [protected]

Definition at line 204 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::AutoLabel [protected]

Definition at line 206 of file vtkLeaderActor2D.h.

char* vtkLeaderActor2D::LabelFormat [protected]

Definition at line 207 of file vtkLeaderActor2D.h.

char* vtkLeaderActor2D::Label [protected]

Definition at line 208 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::LabelFactor [protected]

Definition at line 209 of file vtkLeaderActor2D.h.

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double vtkLeaderActor2D::ArrowLength [protected]

Definition at line 216 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::ArrowWidth [protected]

Definition at line 217 of file vtkLeaderActor2D.h.

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int vtkLeaderActor2D::LastPosition[2] [protected]

Definition at line 229 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::LastPosition2[2] [protected]

Definition at line 230 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::LastSize[2] [protected]

Definition at line 231 of file vtkLeaderActor2D.h.

Definition at line 232 of file vtkLeaderActor2D.h.


The documentation for this class was generated from the following file:

Generated on Wed Aug 24 11:45:28 2011 for VTK by  doxygen 1.5.6