#include <vtkMesaActor.h>


vtkMesaActor is a concrete implementation of the abstract class vtkActor. vtkMesaActor interfaces to the Mesa rendering library.
Definition at line 35 of file vtkMesaActor.h.
| vtkProperty * | MakeProperty () |
| vtkMesaActor () | |
| ~vtkMesaActor () | |
Public Types | |
| typedef vtkActor | Superclass |
Public Member Functions | |
| virtual const char * | GetClassName () |
| virtual int | IsA (const char *type) |
| virtual void | PrintSelf (ostream &os, vtkIndent indent) |
| void | Render (vtkRenderer *ren, vtkMapper *mapper) |
Static Public Member Functions | |
| static vtkMesaActor * | New () |
| static int | IsTypeOf (const char *type) |
| static vtkMesaActor * | SafeDownCast (vtkObject *o) |
| typedef vtkActor vtkMesaActor::Superclass |
| vtkMesaActor::vtkMesaActor | ( | ) | [inline, protected] |
Create a vtkMesaProperty, used by the super class to create a compatible class with the vtkMesaActor.
Definition at line 52 of file vtkMesaActor.h.
| vtkMesaActor::~vtkMesaActor | ( | ) | [inline, protected] |
Create a vtkMesaProperty, used by the super class to create a compatible class with the vtkMesaActor.
Definition at line 53 of file vtkMesaActor.h.
| static vtkMesaActor* vtkMesaActor::New | ( | ) | [static] |
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map.
Reimplemented from vtkActor.
| virtual const char* vtkMesaActor::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkActor.
| static int vtkMesaActor::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
| virtual int vtkMesaActor::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkActor.
| static vtkMesaActor* vtkMesaActor::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkActor.
| virtual void vtkMesaActor::PrintSelf | ( | ostream & | os, | |
| vtkIndent | indent | |||
| ) | [virtual] |
| void vtkMesaActor::Render | ( | vtkRenderer * | ren, | |
| vtkMapper * | mapper | |||
| ) | [virtual] |
Actual actor render method.
Reimplemented from vtkActor.
| vtkProperty* vtkMesaActor::MakeProperty | ( | ) | [virtual] |
Create a vtkMesaProperty, used by the super class to create a compatible class with the vtkMesaActor.
Reimplemented from vtkActor.
1.5.6