#include <vtkOBBTree.h>
vtkOBBTree is an object to generate oriented bounding box (OBB) trees. An oriented bounding box is a bounding box that does not necessarily line up along coordinate axes. The OBB tree is a hierarchical tree structure of such boxes, where deeper levels of OBB confine smaller regions of space.
To build the OBB, a recursive, top-down process is used. First, the root OBB is constructed by finding the mean and covariance matrix of the cells (and their points) that define the dataset. The eigenvectors of the covariance matrix are extracted, giving a set of three orthogonal vectors that define the tightest-fitting OBB. To create the two children OBB's, a split plane is found that (approximately) divides the number cells in half. These are then assigned to the children OBB's. This process then continues until the MaxLevel ivar limits the recursion, or no split plane can be found.
A good reference for OBB-trees is Gottschalk & Manocha in Proceedings of Siggraph `96.
Long, skinny cells (i.e., cells with poor aspect ratio) may cause unsatisfactory results. This is due to the fact that this is a top-down implementation of the OBB tree, requiring that one or more complete cells are contained in each OBB. This requirement makes it hard to find good split planes during the recursion process. A bottom-up implementation would go a long way to correcting this problem.
Definition at line 82 of file vtkOBBTree.h.
Public Types | |
typedef vtkAbstractCellLocator | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
int | InsideOrOutside (const double point[3]) |
int | LineIntersectsNode (vtkOBBNode *pA, double b0[3], double b1[3]) |
void | GenerateRepresentation (int level, vtkPolyData *pd) |
virtual int | IntersectWithLine (double a0[3], double a1[3], double tol, double &t, double x[3], double pcoords[3], int &subId) |
virtual int | IntersectWithLine (double a0[3], double a1[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId) |
int | IntersectWithLine (const double a0[3], const double a1[3], vtkPoints *points, vtkIdList *cellIds) |
int | IntersectWithLine (double a0[3], double a1[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId, vtkGenericCell *cell) |
virtual void | FindClosestPoint (double x[3], double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2) |
virtual void | FindClosestPoint (double x[3], double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2) |
virtual vtkIdType | FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2) |
virtual vtkIdType | FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2) |
virtual vtkIdType | FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2, int &inside) |
void | ComputeOBB (vtkDataSet *input, double corner[3], double max[3], double mid[3], double min[3], double size[3]) |
int | DisjointOBBNodes (vtkOBBNode *nodeA, vtkOBBNode *nodeB, vtkMatrix4x4 *XformBtoA) |
int | TriangleIntersectsNode (vtkOBBNode *pA, double p0[3], double p1[3], double p2[3], vtkMatrix4x4 *XformBtoA) |
int | IntersectWithOBBTree (vtkOBBTree *OBBTreeB, vtkMatrix4x4 *XformBtoA, int(*function)(vtkOBBNode *nodeA, vtkOBBNode *nodeB, vtkMatrix4x4 *Xform, void *arg), void *data_arg) |
void | FreeSearchStructure () |
void | BuildLocator () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkOBBTree * | SafeDownCast (vtkObject *o) |
static vtkOBBTree * | New () |
static void | ComputeOBB (vtkPoints *pts, double corner[3], double max[3], double mid[3], double min[3], double size[3]) |
Protected Member Functions | |
vtkOBBTree () | |
~vtkOBBTree () | |
void | ComputeOBB (vtkIdList *cells, double corner[3], double max[3], double mid[3], double min[3], double size[3]) |
void | BuildTree (vtkIdList *cells, vtkOBBNode *parent, int level) |
void | DeleteTree (vtkOBBNode *OBBptr) |
void | GeneratePolygons (vtkOBBNode *OBBptr, int level, int repLevel, vtkPoints *pts, vtkCellArray *polys) |
Protected Attributes | |
vtkOBBNode * | Tree |
vtkPoints * | PointsList |
int * | InsertedPoints |
int | OBBCount |
vtkOBBTree::vtkOBBTree | ( | ) | [protected] |
vtkOBBTree::~vtkOBBTree | ( | ) | [protected] |
virtual const char* vtkOBBTree::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkAbstractCellLocator.
static int vtkOBBTree::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkAbstractCellLocator.
virtual int vtkOBBTree::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkAbstractCellLocator.
static vtkOBBTree* vtkOBBTree::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkAbstractCellLocator.
void vtkOBBTree::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkAbstractCellLocator.
static vtkOBBTree* vtkOBBTree::New | ( | ) | [static] |
Construct with automatic computation of divisions, averaging 25 cells per octant.
Reimplemented from vtkObject.
virtual int vtkOBBTree::IntersectWithLine | ( | double | a0[3], | |
double | a1[3], | |||
double | tol, | |||
double & | t, | |||
double | x[3], | |||
double | pcoords[3], | |||
int & | subId | |||
) | [inline, virtual] |
reimplemented from vtkAbstractCellLocator to support bad compilers
Reimplemented from vtkAbstractCellLocator.
Definition at line 104 of file vtkOBBTree.h.
virtual int vtkOBBTree::IntersectWithLine | ( | double | a0[3], | |
double | a1[3], | |||
double | tol, | |||
double & | t, | |||
double | x[3], | |||
double | pcoords[3], | |||
int & | subId, | |||
vtkIdType & | cellId | |||
) | [inline, virtual] |
reimplemented from vtkAbstractCellLocator to support bad compilers
Reimplemented from vtkAbstractCellLocator.
Definition at line 116 of file vtkOBBTree.h.
int vtkOBBTree::IntersectWithLine | ( | const double | a0[3], | |
const double | a1[3], | |||
vtkPoints * | points, | |||
vtkIdList * | cellIds | |||
) | [virtual] |
Take the passed line segment and intersect it with the data set. This method assumes that the data set is a vtkPolyData that describes a closed surface, and the intersection points that are returned in 'points' alternate between entrance points and exit points. The return value of the function is 0 if no intersections were found, -1 if point 'a0' lies inside the closed surface, or +1 if point 'a0' lies outside the closed surface. Either 'points' or 'cellIds' can be set to NULL if you don't want to receive that information.
Reimplemented from vtkAbstractCellLocator.
int vtkOBBTree::IntersectWithLine | ( | double | a0[3], | |
double | a1[3], | |||
double | tol, | |||
double & | t, | |||
double | x[3], | |||
double | pcoords[3], | |||
int & | subId, | |||
vtkIdType & | cellId, | |||
vtkGenericCell * | cell | |||
) | [virtual] |
Return the first intersection of the specified line segment with the OBB tree, as well as information about the cell which the line segment intersected.
Reimplemented from vtkAbstractCellLocator.
virtual void vtkOBBTree::FindClosestPoint | ( | double | x[3], | |
double | closestPoint[3], | |||
vtkIdType & | cellId, | |||
int & | subId, | |||
double & | dist2 | |||
) | [inline, virtual] |
Return the closest point and the cell which is closest to the point x. The closest point is somewhere on a cell, it need not be one of the vertices of the cell. This version takes in a vtkGenericCell to avoid allocating and deallocating the cell. This is much faster than the version which does not take a *cell, especially when this function is called many times in a row such as by a for loop, where the allocation and deallocation can be done only once outside the for loop. If a cell is found, "cell" contains the points and ptIds for the cell "cellId" upon exit.
Reimplemented from vtkAbstractCellLocator.
Definition at line 158 of file vtkOBBTree.h.
virtual void vtkOBBTree::FindClosestPoint | ( | double | x[3], | |
double | closestPoint[3], | |||
vtkGenericCell * | cell, | |||
vtkIdType & | cellId, | |||
int & | subId, | |||
double & | dist2 | |||
) | [inline, virtual] |
reimplemented from vtkAbstractCellLocator to support bad compilers
Reimplemented from vtkAbstractCellLocator.
Definition at line 169 of file vtkOBBTree.h.
virtual vtkIdType vtkOBBTree::FindClosestPointWithinRadius | ( | double | x[3], | |
double | radius, | |||
double | closestPoint[3], | |||
vtkIdType & | cellId, | |||
int & | subId, | |||
double & | dist2 | |||
) | [inline, virtual] |
reimplemented from vtkAbstractCellLocator to support bad compilers
Reimplemented from vtkAbstractCellLocator.
Definition at line 181 of file vtkOBBTree.h.
virtual vtkIdType vtkOBBTree::FindClosestPointWithinRadius | ( | double | x[3], | |
double | radius, | |||
double | closestPoint[3], | |||
vtkGenericCell * | cell, | |||
vtkIdType & | cellId, | |||
int & | subId, | |||
double & | dist2 | |||
) | [inline, virtual] |
reimplemented from vtkAbstractCellLocator to support bad compilers
Reimplemented from vtkAbstractCellLocator.
Definition at line 193 of file vtkOBBTree.h.
virtual vtkIdType vtkOBBTree::FindClosestPointWithinRadius | ( | double | x[3], | |
double | radius, | |||
double | closestPoint[3], | |||
vtkGenericCell * | cell, | |||
vtkIdType & | cellId, | |||
int & | subId, | |||
double & | dist2, | |||
int & | inside | |||
) | [inline, virtual] |
reimplemented from vtkAbstractCellLocator to support bad compilers
Reimplemented from vtkAbstractCellLocator.
Definition at line 206 of file vtkOBBTree.h.
static void vtkOBBTree::ComputeOBB | ( | vtkPoints * | pts, | |
double | corner[3], | |||
double | max[3], | |||
double | mid[3], | |||
double | min[3], | |||
double | size[3] | |||
) | [static] |
Compute an OBB from the list of points given. Return the corner point and the three axes defining the orientation of the OBB. Also return a sorted list of relative "sizes" of axes for comparison purposes.
void vtkOBBTree::ComputeOBB | ( | vtkDataSet * | input, | |
double | corner[3], | |||
double | max[3], | |||
double | mid[3], | |||
double | min[3], | |||
double | size[3] | |||
) |
Compute an OBB for the input dataset using the cells in the data. Return the corner point and the three axes defining the orientation of the OBB. Also return a sorted list of relative "sizes" of axes for comparison purposes.
int vtkOBBTree::InsideOrOutside | ( | const double | point[3] | ) |
Determine whether a point is inside or outside the data used to build this OBB tree. The data must be a closed surface vtkPolyData data set. The return value is +1 if outside, -1 if inside, and 0 if undecided.
int vtkOBBTree::DisjointOBBNodes | ( | vtkOBBNode * | nodeA, | |
vtkOBBNode * | nodeB, | |||
vtkMatrix4x4 * | XformBtoA | |||
) |
Returns true if nodeB and nodeA are disjoint after optional transformation of nodeB with matrix XformBtoA
int vtkOBBTree::LineIntersectsNode | ( | vtkOBBNode * | pA, | |
double | b0[3], | |||
double | b1[3] | |||
) |
Returns true if line intersects node.
int vtkOBBTree::TriangleIntersectsNode | ( | vtkOBBNode * | pA, | |
double | p0[3], | |||
double | p1[3], | |||
double | p2[3], | |||
vtkMatrix4x4 * | XformBtoA | |||
) |
Returns true if triangle (optionally transformed) intersects node.
int vtkOBBTree::IntersectWithOBBTree | ( | vtkOBBTree * | OBBTreeB, | |
vtkMatrix4x4 * | XformBtoA, | |||
int(*)(vtkOBBNode *nodeA, vtkOBBNode *nodeB, vtkMatrix4x4 *Xform, void *arg) | function, | |||
void * | data_arg | |||
) |
For each intersecting leaf node pair, call function. OBBTreeB is optionally transformed by XformBtoA before testing.
void vtkOBBTree::FreeSearchStructure | ( | ) | [virtual] |
Satisfy locator's abstract interface, see vtkLocator.
Implements vtkLocator.
void vtkOBBTree::BuildLocator | ( | ) | [virtual] |
Satisfy locator's abstract interface, see vtkLocator.
Implements vtkLocator.
void vtkOBBTree::GenerateRepresentation | ( | int | level, | |
vtkPolyData * | pd | |||
) | [virtual] |
Create polygonal representation for OBB tree at specified level. If level < 0, then the leaf OBB nodes will be gathered. The aspect ratio (ar) and line diameter (d) are used to control the building of the representation. If a OBB node edge ratio's are greater than ar, then the dimension of the OBB is collapsed (OBB->plane->line). A "line" OBB will be represented either as two crossed polygons, or as a line, depending on the relative diameter of the OBB compared to the diameter (d).
Implements vtkLocator.
void vtkOBBTree::ComputeOBB | ( | vtkIdList * | cells, | |
double | corner[3], | |||
double | max[3], | |||
double | mid[3], | |||
double | min[3], | |||
double | size[3] | |||
) | [protected] |
void vtkOBBTree::BuildTree | ( | vtkIdList * | cells, | |
vtkOBBNode * | parent, | |||
int | level | |||
) | [protected] |
void vtkOBBTree::DeleteTree | ( | vtkOBBNode * | OBBptr | ) | [protected] |
void vtkOBBTree::GeneratePolygons | ( | vtkOBBNode * | OBBptr, | |
int | level, | |||
int | repLevel, | |||
vtkPoints * | pts, | |||
vtkCellArray * | polys | |||
) | [protected] |
vtkOBBNode* vtkOBBTree::Tree [protected] |
Definition at line 297 of file vtkOBBTree.h.
vtkPoints* vtkOBBTree::PointsList [protected] |
Definition at line 299 of file vtkOBBTree.h.
int* vtkOBBTree::InsertedPoints [protected] |
Definition at line 300 of file vtkOBBTree.h.
int vtkOBBTree::OBBCount [protected] |
Definition at line 301 of file vtkOBBTree.h.