#include <vtkOpenGLState.h>
Definition at line 297 of file vtkOpenGLState.h.
Public Member Functions | |
void | PrintSelf (ostream &os, vtkIndent indent) |
Public Attributes | |
GLuint | Id |
GLint | Size |
GLenum | Usage |
GLenum | Access |
GLenum | AccessFlags |
GLboolean | Mapped |
GLvoid * | MapPointer |
GLint | MapOffset |
GLint | MapLength |
Protected Member Functions | |
void | BufferAccessFlagsToStream (ostream &os) |
const char * | BufferUsageToString () |
const char * | BufferAccessToString () |
void vtkOpenGLBufferObjectState::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) |
void vtkOpenGLBufferObjectState::BufferAccessFlagsToStream | ( | ostream & | os | ) | [protected] |
const char* vtkOpenGLBufferObjectState::BufferUsageToString | ( | ) | [protected] |
const char* vtkOpenGLBufferObjectState::BufferAccessToString | ( | ) | [protected] |
Definition at line 303 of file vtkOpenGLState.h.
Definition at line 304 of file vtkOpenGLState.h.
Definition at line 305 of file vtkOpenGLState.h.
Definition at line 306 of file vtkOpenGLState.h.
Definition at line 307 of file vtkOpenGLState.h.
GLboolean vtkOpenGLBufferObjectState::Mapped |
Definition at line 308 of file vtkOpenGLState.h.
Definition at line 309 of file vtkOpenGLState.h.
Definition at line 310 of file vtkOpenGLState.h.
Definition at line 311 of file vtkOpenGLState.h.