#include <vtkOpenGLPolyDataMapper2D.h>
vtkOpenGLPolyDataMapper2D provides 2D PolyData annotation support for vtk under OpenGL. Normally the user should use vtkPolyDataMapper2D which in turn will use this class.
Definition at line 31 of file vtkOpenGLPolyDataMapper2D.h.
Public Types | |
typedef vtkPolyDataMapper2D | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
void | RenderOverlay (vtkViewport *viewport, vtkActor2D *actor) |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkOpenGLPolyDataMapper2D * | SafeDownCast (vtkObject *o) |
static vtkOpenGLPolyDataMapper2D * | New () |
Protected Member Functions | |
vtkOpenGLPolyDataMapper2D () | |
~vtkOpenGLPolyDataMapper2D () |
vtkOpenGLPolyDataMapper2D::vtkOpenGLPolyDataMapper2D | ( | ) | [inline, protected] |
Definition at line 42 of file vtkOpenGLPolyDataMapper2D.h.
vtkOpenGLPolyDataMapper2D::~vtkOpenGLPolyDataMapper2D | ( | ) | [inline, protected] |
Definition at line 43 of file vtkOpenGLPolyDataMapper2D.h.
virtual const char* vtkOpenGLPolyDataMapper2D::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkPolyDataMapper2D.
static int vtkOpenGLPolyDataMapper2D::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataMapper2D.
virtual int vtkOpenGLPolyDataMapper2D::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataMapper2D.
static vtkOpenGLPolyDataMapper2D* vtkOpenGLPolyDataMapper2D::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkPolyDataMapper2D.
static vtkOpenGLPolyDataMapper2D* vtkOpenGLPolyDataMapper2D::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkPolyDataMapper2D.
virtual void vtkOpenGLPolyDataMapper2D::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkPolyDataMapper2D.
void vtkOpenGLPolyDataMapper2D::RenderOverlay | ( | vtkViewport * | viewport, | |
vtkActor2D * | actor | |||
) | [virtual] |
Actually draw the poly data.
Reimplemented from vtkMapper2D.