#include <vtkOpenGLState.h>
Definition at line 318 of file vtkOpenGLState.h.
Public Member Functions | |
| void | PrintSelf (ostream &os, vtkIndent indent) |
Public Attributes | |
| GLuint | Id |
| GLenum | Type |
| GLboolean | DeleteStatus |
| GLboolean | CompileStatus |
| vtkgl::GLchar * | InfoLog |
| GLint | InfoLogLength |
| vtkgl::GLchar * | Source |
| GLint | SourceLength |
Protected Member Functions | |
| const char * | ShaderTypeToString () |
| void vtkOpenGLShaderState::PrintSelf | ( | ostream & | os, | |
| vtkIndent | indent | |||
| ) |
| const char* vtkOpenGLShaderState::ShaderTypeToString | ( | ) | [protected] |
| GLuint vtkOpenGLShaderState::Id |
Definition at line 323 of file vtkOpenGLState.h.
| GLenum vtkOpenGLShaderState::Type |
Definition at line 324 of file vtkOpenGLState.h.
| GLboolean vtkOpenGLShaderState::DeleteStatus |
Definition at line 325 of file vtkOpenGLState.h.
| GLboolean vtkOpenGLShaderState::CompileStatus |
Definition at line 326 of file vtkOpenGLState.h.
| vtkgl::GLchar* vtkOpenGLShaderState::InfoLog |
Definition at line 327 of file vtkOpenGLState.h.
Definition at line 328 of file vtkOpenGLState.h.
| vtkgl::GLchar* vtkOpenGLShaderState::Source |
Definition at line 329 of file vtkOpenGLState.h.
Definition at line 330 of file vtkOpenGLState.h.
1.5.6