#include <vtkOpenGLVolumeTextureMapper2D.h>
vtkOpenGLVolumeTextureMapper2D renders a volume using 2D texture mapping.
Definition at line 30 of file vtkOpenGLVolumeTextureMapper2D.h.
Public Types | |
typedef vtkVolumeTextureMapper2D | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Render (vtkRenderer *ren, vtkVolume *vol) |
void | RenderQuads (int count, float *v, float *t, unsigned char *texture, int size[2], int reverseFlag) |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkOpenGLVolumeTextureMapper2D * | SafeDownCast (vtkObject *o) |
static vtkOpenGLVolumeTextureMapper2D * | New () |
Protected Member Functions | |
vtkOpenGLVolumeTextureMapper2D () | |
~vtkOpenGLVolumeTextureMapper2D () |
Reimplemented from vtkVolumeTextureMapper2D.
Definition at line 33 of file vtkOpenGLVolumeTextureMapper2D.h.
vtkOpenGLVolumeTextureMapper2D::vtkOpenGLVolumeTextureMapper2D | ( | ) | [protected] |
vtkOpenGLVolumeTextureMapper2D::~vtkOpenGLVolumeTextureMapper2D | ( | ) | [protected] |
virtual const char* vtkOpenGLVolumeTextureMapper2D::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkVolumeTextureMapper2D.
static int vtkOpenGLVolumeTextureMapper2D::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkVolumeTextureMapper2D.
virtual int vtkOpenGLVolumeTextureMapper2D::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkVolumeTextureMapper2D.
static vtkOpenGLVolumeTextureMapper2D* vtkOpenGLVolumeTextureMapper2D::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkVolumeTextureMapper2D.
void vtkOpenGLVolumeTextureMapper2D::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkVolumeTextureMapper2D.
static vtkOpenGLVolumeTextureMapper2D* vtkOpenGLVolumeTextureMapper2D::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkVolumeTextureMapper2D.
virtual void vtkOpenGLVolumeTextureMapper2D::Render | ( | vtkRenderer * | ren, | |
vtkVolume * | vol | |||
) | [virtual] |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume
Reimplemented from vtkVolumeTextureMapper2D.
void vtkOpenGLVolumeTextureMapper2D::RenderQuads | ( | int | count, | |
float * | v, | |||
float * | t, | |||
unsigned char * | texture, | |||
int | size[2], | |||
int | reverseFlag | |||
) |