vtkPBGLRandomGraphSource Class Reference

#include <vtkPBGLRandomGraphSource.h>

Inheritance diagram for vtkPBGLRandomGraphSource:

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Collaboration diagram for vtkPBGLRandomGraphSource:

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List of all members.


Detailed Description

Generates a distributed graph with random edges.

Generates a distributed graph with a specified number of vertices, with the density of edges specified by either an exact number of edges or the probability of an edge. You may additionally specify whether to begin with a random tree (which enforces graph connectivity). This is the distributed-graph version of vtkRandomGraphSource.

Examples:
vtkPBGLRandomGraphSource (Examples)
Tests:
vtkPBGLRandomGraphSource (Tests)

Definition at line 48 of file vtkPBGLRandomGraphSource.h.


Public Types

typedef vtkGraphAlgorithm Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual vtkIdType GetNumberOfVertices ()
virtual void SetNumberOfVertices (vtkIdType)
virtual vtkIdType GetNumberOfEdges ()
virtual void SetNumberOfEdges (vtkIdType)
virtual double GetEdgeProbability ()
virtual void SetEdgeProbability (double)
virtual void SetIncludeEdgeWeights (bool)
virtual bool GetIncludeEdgeWeights ()
virtual void IncludeEdgeWeightsOn ()
virtual void IncludeEdgeWeightsOff ()
virtual void SetEdgeWeightArrayName (const char *)
virtual char * GetEdgeWeightArrayName ()
virtual void SetDirected (bool)
virtual bool GetDirected ()
virtual void DirectedOn ()
virtual void DirectedOff ()
virtual void SetUseEdgeProbability (bool)
virtual bool GetUseEdgeProbability ()
virtual void UseEdgeProbabilityOn ()
virtual void UseEdgeProbabilityOff ()
virtual void SetStartWithTree (bool)
virtual bool GetStartWithTree ()
virtual void StartWithTreeOn ()
virtual void StartWithTreeOff ()
virtual void SetAllowSelfLoops (bool)
virtual bool GetAllowSelfLoops ()
virtual void AllowSelfLoopsOn ()
virtual void AllowSelfLoopsOff ()
virtual void SetAllowBalancedEdgeDistribution (bool)
virtual bool GetAllowBalancedEdgeDistribution ()
virtual void AllowBalancedEdgeDistributionOn ()
virtual void AllowBalancedEdgeDistributionOff ()
virtual void SetGeneratePedigreeIds (bool)
virtual bool GetGeneratePedigreeIds ()
virtual void GeneratePedigreeIdsOn ()
virtual void GeneratePedigreeIdsOff ()
virtual void SetVertexPedigreeIdArrayName (const char *)
virtual char * GetVertexPedigreeIdArrayName ()
virtual void SetEdgePedigreeIdArrayName (const char *)
virtual char * GetEdgePedigreeIdArrayName ()
virtual void SetSeed (int)
virtual int GetSeed ()

Static Public Member Functions

static vtkPBGLRandomGraphSourceNew ()
static int IsTypeOf (const char *type)
static vtkPBGLRandomGraphSourceSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkPBGLRandomGraphSource ()
 ~vtkPBGLRandomGraphSource ()
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int RequestDataObject (vtkInformation *, vtkInformationVector **inputVector, vtkInformationVector *outputVector)

Protected Attributes

vtkIdType NumberOfVertices
vtkIdType NumberOfEdges
double EdgeProbability
bool Directed
bool UseEdgeProbability
bool StartWithTree
bool IncludeEdgeWeights
bool AllowSelfLoops
bool AllowBalancedEdgeDistribution
bool GeneratePedigreeIds
int Seed
char * EdgeWeightArrayName
char * VertexPedigreeIdArrayName
char * EdgePedigreeIdArrayName

Member Typedef Documentation

Reimplemented from vtkGraphAlgorithm.

Definition at line 52 of file vtkPBGLRandomGraphSource.h.


Constructor & Destructor Documentation

vtkPBGLRandomGraphSource::vtkPBGLRandomGraphSource (  )  [protected]

vtkPBGLRandomGraphSource::~vtkPBGLRandomGraphSource (  )  [protected]


Member Function Documentation

static vtkPBGLRandomGraphSource* vtkPBGLRandomGraphSource::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkGraphAlgorithm.

virtual const char* vtkPBGLRandomGraphSource::GetClassName (  )  [virtual]

Reimplemented from vtkGraphAlgorithm.

static int vtkPBGLRandomGraphSource::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGraphAlgorithm.

virtual int vtkPBGLRandomGraphSource::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGraphAlgorithm.

static vtkPBGLRandomGraphSource* vtkPBGLRandomGraphSource::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkGraphAlgorithm.

void vtkPBGLRandomGraphSource::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkGraphAlgorithm.

virtual vtkIdType vtkPBGLRandomGraphSource::GetNumberOfVertices (  )  [virtual]

The number of vertices in the graph.

virtual void vtkPBGLRandomGraphSource::SetNumberOfVertices ( vtkIdType   )  [virtual]

The number of vertices in the graph.

virtual vtkIdType vtkPBGLRandomGraphSource::GetNumberOfEdges (  )  [virtual]

If UseEdgeProbability is off, creates a graph with the specified number of edges. Duplicate (parallel) edges are allowed.

virtual void vtkPBGLRandomGraphSource::SetNumberOfEdges ( vtkIdType   )  [virtual]

If UseEdgeProbability is off, creates a graph with the specified number of edges. Duplicate (parallel) edges are allowed.

virtual double vtkPBGLRandomGraphSource::GetEdgeProbability (  )  [virtual]

If UseEdgeProbability is on, adds an edge with this probability between 0 and 1 for each pair of vertices in the graph.

virtual void vtkPBGLRandomGraphSource::SetEdgeProbability ( double   )  [virtual]

If UseEdgeProbability is on, adds an edge with this probability between 0 and 1 for each pair of vertices in the graph.

virtual void vtkPBGLRandomGraphSource::SetIncludeEdgeWeights ( bool   )  [virtual]

When set, includes edge weights in an array named "edge_weights". Defaults to off. Weights are random between 0 and 1.

virtual bool vtkPBGLRandomGraphSource::GetIncludeEdgeWeights (  )  [virtual]

When set, includes edge weights in an array named "edge_weights". Defaults to off. Weights are random between 0 and 1.

virtual void vtkPBGLRandomGraphSource::IncludeEdgeWeightsOn (  )  [virtual]

When set, includes edge weights in an array named "edge_weights". Defaults to off. Weights are random between 0 and 1.

virtual void vtkPBGLRandomGraphSource::IncludeEdgeWeightsOff (  )  [virtual]

When set, includes edge weights in an array named "edge_weights". Defaults to off. Weights are random between 0 and 1.

virtual void vtkPBGLRandomGraphSource::SetEdgeWeightArrayName ( const char *   )  [virtual]

The name of the edge weight array. Default "edge weight".

virtual char* vtkPBGLRandomGraphSource::GetEdgeWeightArrayName (  )  [virtual]

The name of the edge weight array. Default "edge weight".

virtual void vtkPBGLRandomGraphSource::SetDirected ( bool   )  [virtual]

When set, creates a directed graph, as opposed to an undirected graph.

virtual bool vtkPBGLRandomGraphSource::GetDirected (  )  [virtual]

When set, creates a directed graph, as opposed to an undirected graph.

virtual void vtkPBGLRandomGraphSource::DirectedOn (  )  [virtual]

When set, creates a directed graph, as opposed to an undirected graph.

virtual void vtkPBGLRandomGraphSource::DirectedOff (  )  [virtual]

When set, creates a directed graph, as opposed to an undirected graph.

virtual void vtkPBGLRandomGraphSource::SetUseEdgeProbability ( bool   )  [virtual]

When set, uses the EdgeProbability parameter to determine the density of edges. Otherwise, NumberOfEdges is used. Note that using the EdgeProbability on a large, sparse graph is extremely inefficient. For these cases, set NumberOfEdges to the expected number of edges one would receive with the given EdgeProbability and NumberOfVertices.

virtual bool vtkPBGLRandomGraphSource::GetUseEdgeProbability (  )  [virtual]

When set, uses the EdgeProbability parameter to determine the density of edges. Otherwise, NumberOfEdges is used. Note that using the EdgeProbability on a large, sparse graph is extremely inefficient. For these cases, set NumberOfEdges to the expected number of edges one would receive with the given EdgeProbability and NumberOfVertices.

virtual void vtkPBGLRandomGraphSource::UseEdgeProbabilityOn (  )  [virtual]

When set, uses the EdgeProbability parameter to determine the density of edges. Otherwise, NumberOfEdges is used. Note that using the EdgeProbability on a large, sparse graph is extremely inefficient. For these cases, set NumberOfEdges to the expected number of edges one would receive with the given EdgeProbability and NumberOfVertices.

virtual void vtkPBGLRandomGraphSource::UseEdgeProbabilityOff (  )  [virtual]

When set, uses the EdgeProbability parameter to determine the density of edges. Otherwise, NumberOfEdges is used. Note that using the EdgeProbability on a large, sparse graph is extremely inefficient. For these cases, set NumberOfEdges to the expected number of edges one would receive with the given EdgeProbability and NumberOfVertices.

virtual void vtkPBGLRandomGraphSource::SetStartWithTree ( bool   )  [virtual]

When set, builds a random tree structure first, then adds additional random edges.

virtual bool vtkPBGLRandomGraphSource::GetStartWithTree (  )  [virtual]

When set, builds a random tree structure first, then adds additional random edges.

virtual void vtkPBGLRandomGraphSource::StartWithTreeOn (  )  [virtual]

When set, builds a random tree structure first, then adds additional random edges.

virtual void vtkPBGLRandomGraphSource::StartWithTreeOff (  )  [virtual]

When set, builds a random tree structure first, then adds additional random edges.

virtual void vtkPBGLRandomGraphSource::SetAllowSelfLoops ( bool   )  [virtual]

If this flag is set to true, edges where the source and target vertex are the same can be generated. The default is to forbid such loops.

virtual bool vtkPBGLRandomGraphSource::GetAllowSelfLoops (  )  [virtual]

If this flag is set to true, edges where the source and target vertex are the same can be generated. The default is to forbid such loops.

virtual void vtkPBGLRandomGraphSource::AllowSelfLoopsOn (  )  [virtual]

If this flag is set to true, edges where the source and target vertex are the same can be generated. The default is to forbid such loops.

virtual void vtkPBGLRandomGraphSource::AllowSelfLoopsOff (  )  [virtual]

If this flag is set to true, edges where the source and target vertex are the same can be generated. The default is to forbid such loops.

virtual void vtkPBGLRandomGraphSource::SetAllowBalancedEdgeDistribution ( bool   )  [virtual]

When set, allows the generator to create a graph where the number of outgoing edges is balanced across all of the processes. Such graphs are faster to generate in parallel, but do not conform exactly to the random graph model because the generator restricts the domain of the randomly-generated source vertex of each edge.

virtual bool vtkPBGLRandomGraphSource::GetAllowBalancedEdgeDistribution (  )  [virtual]

When set, allows the generator to create a graph where the number of outgoing edges is balanced across all of the processes. Such graphs are faster to generate in parallel, but do not conform exactly to the random graph model because the generator restricts the domain of the randomly-generated source vertex of each edge.

virtual void vtkPBGLRandomGraphSource::AllowBalancedEdgeDistributionOn (  )  [virtual]

When set, allows the generator to create a graph where the number of outgoing edges is balanced across all of the processes. Such graphs are faster to generate in parallel, but do not conform exactly to the random graph model because the generator restricts the domain of the randomly-generated source vertex of each edge.

virtual void vtkPBGLRandomGraphSource::AllowBalancedEdgeDistributionOff (  )  [virtual]

When set, allows the generator to create a graph where the number of outgoing edges is balanced across all of the processes. Such graphs are faster to generate in parallel, but do not conform exactly to the random graph model because the generator restricts the domain of the randomly-generated source vertex of each edge.

virtual void vtkPBGLRandomGraphSource::SetGeneratePedigreeIds ( bool   )  [virtual]

Add pedigree ids to vertex and edge data.

virtual bool vtkPBGLRandomGraphSource::GetGeneratePedigreeIds (  )  [virtual]

Add pedigree ids to vertex and edge data.

virtual void vtkPBGLRandomGraphSource::GeneratePedigreeIdsOn (  )  [virtual]

Add pedigree ids to vertex and edge data.

virtual void vtkPBGLRandomGraphSource::GeneratePedigreeIdsOff (  )  [virtual]

Add pedigree ids to vertex and edge data.

virtual void vtkPBGLRandomGraphSource::SetVertexPedigreeIdArrayName ( const char *   )  [virtual]

The name of the vertex pedigree id array. Default "vertex id". Vertex pedigree ids will be labeled from 0 to n-1 globally.

virtual char* vtkPBGLRandomGraphSource::GetVertexPedigreeIdArrayName (  )  [virtual]

The name of the vertex pedigree id array. Default "vertex id". Vertex pedigree ids will be labeled from 0 to n-1 globally.

virtual void vtkPBGLRandomGraphSource::SetEdgePedigreeIdArrayName ( const char *   )  [virtual]

The name of the edge pedigree id array. Default "edge id".

virtual char* vtkPBGLRandomGraphSource::GetEdgePedigreeIdArrayName (  )  [virtual]

The name of the edge pedigree id array. Default "edge id".

virtual void vtkPBGLRandomGraphSource::SetSeed ( int   )  [virtual]

Control the seed used for pseudo-random-number generation. This ensures that vtkPBGLRandomGraphSource can produce repeatable results. The seed values provided for each process should be different,

virtual int vtkPBGLRandomGraphSource::GetSeed (  )  [virtual]

Control the seed used for pseudo-random-number generation. This ensures that vtkPBGLRandomGraphSource can produce repeatable results. The seed values provided for each process should be different,

virtual int vtkPBGLRandomGraphSource::RequestData ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

This is called by the superclass. This is the method you should override.

Reimplemented from vtkGraphAlgorithm.

virtual int vtkPBGLRandomGraphSource::RequestDataObject ( vtkInformation ,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

Creates directed or undirected output based on Directed flag.

Reimplemented from vtkGraphAlgorithm.


Member Data Documentation

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The documentation for this class was generated from the following file:

Generated on Wed Aug 24 11:54:02 2011 for VTK by  doxygen 1.5.6