#include <vtkSynchronizedTemplates3D.h>
vtkSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm. Note that vtkContourFilter will automatically use this class when appropriate.
Definition at line 41 of file vtkSynchronizedTemplates3D.h.
Public Types | |
typedef vtkPolyDataAlgorithm | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
unsigned long int | GetMTime () |
void | SetValue (int i, double value) |
double | GetValue (int i) |
double * | GetValues () |
virtual void | SetComputeNormals (int) |
virtual int | GetComputeNormals () |
virtual void | ComputeNormalsOn () |
virtual void | ComputeNormalsOff () |
virtual void | SetComputeGradients (int) |
virtual int | GetComputeGradients () |
virtual void | ComputeGradientsOn () |
virtual void | ComputeGradientsOff () |
virtual void | SetComputeScalars (int) |
virtual int | GetComputeScalars () |
virtual void | ComputeScalarsOn () |
virtual void | ComputeScalarsOff () |
void | GetValues (double *contourValues) |
void | SetNumberOfContours (int number) |
int | GetNumberOfContours () |
void | GenerateValues (int numContours, double range[2]) |
void | GenerateValues (int numContours, double rangeStart, double rangeEnd) |
int * | GetExecuteExtent () |
void | ThreadedExecute (vtkImageData *data, vtkInformation *inInfo, vtkInformation *outInfo, int *exExt, vtkDataArray *inScalars) |
void | SetInputMemoryLimit (unsigned long limit) |
unsigned long | GetInputMemoryLimit () |
virtual void | SetArrayComponent (int) |
virtual int | GetArrayComponent () |
Static Public Member Functions | |
static vtkSynchronizedTemplates3D * | New () |
static int | IsTypeOf (const char *type) |
static vtkSynchronizedTemplates3D * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkSynchronizedTemplates3D () | |
~vtkSynchronizedTemplates3D () | |
virtual int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual int | FillInputPortInformation (int port, vtkInformation *info) |
Protected Attributes | |
int | ComputeNormals |
int | ComputeGradients |
int | ComputeScalars |
vtkContourValues * | ContourValues |
int | ExecuteExtent [6] |
int | ArrayComponent |
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
Definition at line 46 of file vtkSynchronizedTemplates3D.h.
vtkSynchronizedTemplates3D::vtkSynchronizedTemplates3D | ( | ) | [protected] |
vtkSynchronizedTemplates3D::~vtkSynchronizedTemplates3D | ( | ) | [protected] |
static vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
virtual const char* vtkSynchronizedTemplates3D::GetClassName | ( | ) | [virtual] |
static int vtkSynchronizedTemplates3D::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
virtual int vtkSynchronizedTemplates3D::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
static vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::SafeDownCast | ( | vtkObject * | o | ) | [static] |
void vtkSynchronizedTemplates3D::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
unsigned long int vtkSynchronizedTemplates3D::GetMTime | ( | ) | [virtual] |
Because we delegate to vtkContourValues
Reimplemented from vtkObject.
virtual void vtkSynchronizedTemplates3D::SetComputeNormals | ( | int | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual int vtkSynchronizedTemplates3D::GetComputeNormals | ( | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkSynchronizedTemplates3D::ComputeNormalsOn | ( | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkSynchronizedTemplates3D::ComputeNormalsOff | ( | ) | [virtual] |
Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkSynchronizedTemplates3D::SetComputeGradients | ( | int | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual int vtkSynchronizedTemplates3D::GetComputeGradients | ( | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkSynchronizedTemplates3D::ComputeGradientsOn | ( | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkSynchronizedTemplates3D::ComputeGradientsOff | ( | ) | [virtual] |
Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.
virtual void vtkSynchronizedTemplates3D::SetComputeScalars | ( | int | ) | [virtual] |
Set/Get the computation of scalars.
virtual int vtkSynchronizedTemplates3D::GetComputeScalars | ( | ) | [virtual] |
Set/Get the computation of scalars.
virtual void vtkSynchronizedTemplates3D::ComputeScalarsOn | ( | ) | [virtual] |
Set/Get the computation of scalars.
virtual void vtkSynchronizedTemplates3D::ComputeScalarsOff | ( | ) | [virtual] |
Set/Get the computation of scalars.
void vtkSynchronizedTemplates3D::SetValue | ( | int | i, | |
double | value | |||
) | [inline] |
Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.
Definition at line 83 of file vtkSynchronizedTemplates3D.h.
double vtkSynchronizedTemplates3D::GetValue | ( | int | i | ) | [inline] |
Get the ith contour value.
Definition at line 86 of file vtkSynchronizedTemplates3D.h.
double* vtkSynchronizedTemplates3D::GetValues | ( | ) | [inline] |
Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.
Definition at line 90 of file vtkSynchronizedTemplates3D.h.
void vtkSynchronizedTemplates3D::GetValues | ( | double * | contourValues | ) | [inline] |
Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.
Definition at line 96 of file vtkSynchronizedTemplates3D.h.
void vtkSynchronizedTemplates3D::SetNumberOfContours | ( | int | number | ) | [inline] |
Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.
Definition at line 104 of file vtkSynchronizedTemplates3D.h.
int vtkSynchronizedTemplates3D::GetNumberOfContours | ( | ) | [inline] |
Get the number of contours in the list of contour values.
Definition at line 110 of file vtkSynchronizedTemplates3D.h.
void vtkSynchronizedTemplates3D::GenerateValues | ( | int | numContours, | |
double | range[2] | |||
) | [inline] |
Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.
Definition at line 117 of file vtkSynchronizedTemplates3D.h.
void vtkSynchronizedTemplates3D::GenerateValues | ( | int | numContours, | |
double | rangeStart, | |||
double | rangeEnd | |||
) | [inline] |
Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.
Definition at line 124 of file vtkSynchronizedTemplates3D.h.
int* vtkSynchronizedTemplates3D::GetExecuteExtent | ( | ) | [inline] |
Needed by templated functions.
Definition at line 130 of file vtkSynchronizedTemplates3D.h.
void vtkSynchronizedTemplates3D::ThreadedExecute | ( | vtkImageData * | data, | |
vtkInformation * | inInfo, | |||
vtkInformation * | outInfo, | |||
int * | exExt, | |||
vtkDataArray * | inScalars | |||
) |
Needed by templated functions.
void vtkSynchronizedTemplates3D::SetInputMemoryLimit | ( | unsigned long | limit | ) |
Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes
unsigned long vtkSynchronizedTemplates3D::GetInputMemoryLimit | ( | ) |
Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes
virtual void vtkSynchronizedTemplates3D::SetArrayComponent | ( | int | ) | [virtual] |
Set/get which component of the scalar array to contour on; defaults to 0.
virtual int vtkSynchronizedTemplates3D::GetArrayComponent | ( | ) | [virtual] |
Set/get which component of the scalar array to contour on; defaults to 0.
virtual int vtkSynchronizedTemplates3D::RequestData | ( | vtkInformation * | request, | |
vtkInformationVector ** | inputVector, | |||
vtkInformationVector * | outputVector | |||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
Reimplemented in vtkSynchronizedTemplatesCutter3D.
virtual int vtkSynchronizedTemplates3D::RequestUpdateExtent | ( | vtkInformation * | , | |
vtkInformationVector ** | , | |||
vtkInformationVector * | ||||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
virtual int vtkSynchronizedTemplates3D::FillInputPortInformation | ( | int | port, | |
vtkInformation * | info | |||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkPolyDataAlgorithm.
int vtkSynchronizedTemplates3D::ComputeNormals [protected] |
Definition at line 155 of file vtkSynchronizedTemplates3D.h.
int vtkSynchronizedTemplates3D::ComputeGradients [protected] |
Definition at line 156 of file vtkSynchronizedTemplates3D.h.
int vtkSynchronizedTemplates3D::ComputeScalars [protected] |
Definition at line 157 of file vtkSynchronizedTemplates3D.h.
Definition at line 158 of file vtkSynchronizedTemplates3D.h.
int vtkSynchronizedTemplates3D::ExecuteExtent[6] [protected] |
Definition at line 164 of file vtkSynchronizedTemplates3D.h.
int vtkSynchronizedTemplates3D::ArrayComponent [protected] |
Definition at line 166 of file vtkSynchronizedTemplates3D.h.