vtkTextureImageCache< Key > Class Template Reference

#include <vtkOpenGLContextDevice2DPrivate.h>

Inheritance diagram for vtkTextureImageCache< Key >:

Inheritance graph
[legend]

List of all members.


Detailed Description

template<class Key>
class vtkTextureImageCache< Key >

Definition at line 48 of file vtkOpenGLContextDevice2DPrivate.h.


Public Member Functions

CacheDataGetCacheData (const Key &key)
 vtkTextureImageCache ()
bool IsKeyInCache (const Key &key) const
void ReleaseGraphicsResources (vtkWindow *window)

Protected Member Functions

CacheDataAddCacheData (const Key &key, const CacheData &cacheData)

Protected Attributes

std::list< CacheElementCache
size_t MaxSize

Classes

struct  CacheData
struct  CacheElement

Constructor & Destructor Documentation

template<class Key>
vtkTextureImageCache< Key >::vtkTextureImageCache (  )  [inline]

Construct a texture image cache with a maximum number of texture of 50.

Definition at line 86 of file vtkOpenGLContextDevice2DPrivate.h.


Member Function Documentation

template<class Key>
bool vtkTextureImageCache< Key >::IsKeyInCache ( const Key &  key  )  const [inline]

Search the cache list to see if a given key already exists. Returns true if the key is found, false otherwise.

Definition at line 95 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
vtkTextureImageCache< Key >::CacheData & vtkTextureImageCache< Key >::GetCacheData ( const Key &  key  )  [inline]

Return the cache associated to a key. If the key doesn't exist yet in the cache list, create a new cache. The returned cache is moved at the begining of the cache list for faster search next time. The most use cache is faster to be searched.

Definition at line 147 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
void vtkTextureImageCache< Key >::ReleaseGraphicsResources ( vtkWindow window  )  [inline]

Release all the OpenGL Pixel Buffer Object(PBO) associated with the textures of the cache list.

Definition at line 110 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
CacheData& vtkTextureImageCache< Key >::AddCacheData ( const Key &  key,
const CacheData cacheData 
) [inline, protected]

Add a new cache entree into the cache list. Enforce the MaxSize size of the list by removing the least used cache if needed.

Definition at line 124 of file vtkOpenGLContextDevice2DPrivate.h.


Member Data Documentation

template<class Key>
std::list<CacheElement > vtkTextureImageCache< Key >::Cache [protected]

List of a pair of key and cache data.

Definition at line 138 of file vtkOpenGLContextDevice2DPrivate.h.

template<class Key>
size_t vtkTextureImageCache< Key >::MaxSize [protected]

List of a pair of key and cache data.

Definition at line 141 of file vtkOpenGLContextDevice2DPrivate.h.


The documentation for this class was generated from the following file:

Generated on Wed Aug 24 12:12:57 2011 for VTK by  doxygen 1.5.6