vtkTransformCoordinateSystems Class Reference

#include <vtkTransformCoordinateSystems.h>

Inheritance diagram for vtkTransformCoordinateSystems:

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Collaboration diagram for vtkTransformCoordinateSystems:

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List of all members.


Detailed Description

transform points into different coordinate systems

This filter transforms points from one coordinate system to another. The user must specify the coordinate systems in which the input and output are specified. The user must also specify the VTK viewport (i.e., renderer) in which the transformation occurs.

See also:
vtkCoordinate vtkTransformFilter vtkTransformPolyData vtkPolyDataMapper2D
Tests:
vtkTransformCoordinateSystems (Tests)

Definition at line 36 of file vtkTransformCoordinateSystems.h.

typedef vtkPointSetAlgorithm Superclass
virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
static int IsTypeOf (const char *type)
static
vtkTransformCoordinateSystems
SafeDownCast (vtkObject *o)

Public Member Functions

unsigned long GetMTime ()
virtual void SetInputCoordinateSystem (int)
virtual int GetInputCoordinateSystem ()
void SetInputCoordinateSystemToDisplay ()
void SetInputCoordinateSystemToViewport ()
void SetInputCoordinateSystemToWorld ()
virtual void SetOutputCoordinateSystem (int)
virtual int GetOutputCoordinateSystem ()
void SetOutputCoordinateSystemToDisplay ()
void SetOutputCoordinateSystemToViewport ()
void SetOutputCoordinateSystemToWorld ()
void SetViewport (vtkViewport *viewport)
virtual vtkViewportGetViewport ()

Static Public Member Functions

static
vtkTransformCoordinateSystems
New ()

Protected Member Functions

 vtkTransformCoordinateSystems ()
 ~vtkTransformCoordinateSystems ()
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)

Protected Attributes

int InputCoordinateSystem
int OutputCoordinateSystem
vtkViewportViewport
vtkCoordinateTransformCoordinate

Member Typedef Documentation

Standard methods for type information and printing.

Reimplemented from vtkPointSetAlgorithm.

Definition at line 41 of file vtkTransformCoordinateSystems.h.


Constructor & Destructor Documentation

vtkTransformCoordinateSystems::vtkTransformCoordinateSystems (  )  [protected]

vtkTransformCoordinateSystems::~vtkTransformCoordinateSystems (  )  [protected]


Member Function Documentation

virtual const char* vtkTransformCoordinateSystems::GetClassName (  )  [virtual]

Standard methods for type information and printing.

Reimplemented from vtkPointSetAlgorithm.

static int vtkTransformCoordinateSystems::IsTypeOf ( const char *  type  )  [static]

Standard methods for type information and printing.

Reimplemented from vtkPointSetAlgorithm.

virtual int vtkTransformCoordinateSystems::IsA ( const char *  type  )  [virtual]

Standard methods for type information and printing.

Reimplemented from vtkPointSetAlgorithm.

static vtkTransformCoordinateSystems* vtkTransformCoordinateSystems::SafeDownCast ( vtkObject o  )  [static]

Standard methods for type information and printing.

Reimplemented from vtkPointSetAlgorithm.

void vtkTransformCoordinateSystems::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Standard methods for type information and printing.

Reimplemented from vtkPointSetAlgorithm.

static vtkTransformCoordinateSystems* vtkTransformCoordinateSystems::New (  )  [static]

Instantiate this class. By default no transformation is specified and the input and output is identical.

Reimplemented from vtkPointSetAlgorithm.

virtual void vtkTransformCoordinateSystems::SetInputCoordinateSystem ( int   )  [virtual]

Set/get the coordinate system in which the input is specified. The current options are World, Viewport, and Display. By default the input coordinate system is World.

virtual int vtkTransformCoordinateSystems::GetInputCoordinateSystem (  )  [virtual]

Set/get the coordinate system in which the input is specified. The current options are World, Viewport, and Display. By default the input coordinate system is World.

void vtkTransformCoordinateSystems::SetInputCoordinateSystemToDisplay (  )  [inline]

Set/get the coordinate system in which the input is specified. The current options are World, Viewport, and Display. By default the input coordinate system is World.

Definition at line 55 of file vtkTransformCoordinateSystems.h.

void vtkTransformCoordinateSystems::SetInputCoordinateSystemToViewport (  )  [inline]

Set/get the coordinate system in which the input is specified. The current options are World, Viewport, and Display. By default the input coordinate system is World.

Definition at line 57 of file vtkTransformCoordinateSystems.h.

void vtkTransformCoordinateSystems::SetInputCoordinateSystemToWorld (  )  [inline]

Set/get the coordinate system in which the input is specified. The current options are World, Viewport, and Display. By default the input coordinate system is World.

Definition at line 59 of file vtkTransformCoordinateSystems.h.

virtual void vtkTransformCoordinateSystems::SetOutputCoordinateSystem ( int   )  [virtual]

Set/get the coordinate system to which to transform the output. The current options are World, Viewport, and Display. By default the output coordinate system is Display.

virtual int vtkTransformCoordinateSystems::GetOutputCoordinateSystem (  )  [virtual]

Set/get the coordinate system to which to transform the output. The current options are World, Viewport, and Display. By default the output coordinate system is Display.

void vtkTransformCoordinateSystems::SetOutputCoordinateSystemToDisplay (  )  [inline]

Set/get the coordinate system to which to transform the output. The current options are World, Viewport, and Display. By default the output coordinate system is Display.

Definition at line 69 of file vtkTransformCoordinateSystems.h.

void vtkTransformCoordinateSystems::SetOutputCoordinateSystemToViewport (  )  [inline]

Set/get the coordinate system to which to transform the output. The current options are World, Viewport, and Display. By default the output coordinate system is Display.

Definition at line 71 of file vtkTransformCoordinateSystems.h.

void vtkTransformCoordinateSystems::SetOutputCoordinateSystemToWorld (  )  [inline]

Set/get the coordinate system to which to transform the output. The current options are World, Viewport, and Display. By default the output coordinate system is Display.

Definition at line 73 of file vtkTransformCoordinateSystems.h.

unsigned long vtkTransformCoordinateSystems::GetMTime (  )  [virtual]

Return the MTime also considering the instance of vtkCoordinate.

Reimplemented from vtkObject.

void vtkTransformCoordinateSystems::SetViewport ( vtkViewport viewport  ) 

In order for successful coordinate transformation to occur, an instance of vtkViewport (e.g., a VTK renderer) must be specified. NOTE: this is a raw pointer, not a weak pointer not a reference counted object to avoid reference cycle loop between rendering classes and filter classes.

virtual vtkViewport* vtkTransformCoordinateSystems::GetViewport (  )  [virtual]

In order for successful coordinate transformation to occur, an instance of vtkViewport (e.g., a VTK renderer) must be specified. NOTE: this is a raw pointer, not a weak pointer not a reference counted object to avoid reference cycle loop between rendering classes and filter classes.

virtual int vtkTransformCoordinateSystems::RequestData ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
) [protected, virtual]

This is called by the superclass. This is the method you should override.

Reimplemented from vtkPointSetAlgorithm.


Member Data Documentation

Definition at line 96 of file vtkTransformCoordinateSystems.h.

Definition at line 97 of file vtkTransformCoordinateSystems.h.

Definition at line 98 of file vtkTransformCoordinateSystems.h.

Definition at line 100 of file vtkTransformCoordinateSystems.h.


The documentation for this class was generated from the following file:

Generated on Wed Aug 24 12:14:08 2011 for VTK by  doxygen 1.5.6