#include <vtkTriangularTexture.h>
vtkTriangularTexture is a filter that generates a 2D texture map based on the paper "Opacity-modulating Triangular Textures for Irregular Surfaces," by Penny Rheingans, IEEE Visualization '96, pp. 219-225. The textures assume texture coordinates of (0,0), (1.0) and (.5, sqrt(3)/2). The sequence of texture values is the same along each edge of the triangular texture map. So, the assignment order of texture coordinates is arbitrary.
Definition at line 38 of file vtkTriangularTexture.h.
Public Types | |
typedef vtkImageAlgorithm | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetScaleFactor (double) |
virtual double | GetScaleFactor () |
virtual void | SetXSize (int) |
virtual int | GetXSize () |
virtual void | SetYSize (int) |
virtual int | GetYSize () |
virtual void | SetTexturePattern (int) |
virtual int | GetTexturePattern () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkTriangularTexture * | SafeDownCast (vtkObject *o) |
static vtkTriangularTexture * | New () |
Protected Member Functions | |
vtkTriangularTexture () | |
~vtkTriangularTexture () | |
virtual int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
virtual void | ExecuteData (vtkDataObject *data) |
Protected Attributes | |
int | XSize |
int | YSize |
double | ScaleFactor |
int | TexturePattern |
vtkTriangularTexture::vtkTriangularTexture | ( | ) | [protected] |
vtkTriangularTexture::~vtkTriangularTexture | ( | ) | [inline, protected] |
Definition at line 75 of file vtkTriangularTexture.h.
virtual const char* vtkTriangularTexture::GetClassName | ( | ) | [virtual] |
Reimplemented from vtkImageAlgorithm.
static int vtkTriangularTexture::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkImageAlgorithm.
virtual int vtkTriangularTexture::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkImageAlgorithm.
static vtkTriangularTexture* vtkTriangularTexture::SafeDownCast | ( | vtkObject * | o | ) | [static] |
Reimplemented from vtkImageAlgorithm.
void vtkTriangularTexture::PrintSelf | ( | ostream & | os, | |
vtkIndent | indent | |||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkImageAlgorithm.
static vtkTriangularTexture* vtkTriangularTexture::New | ( | ) | [static] |
Instantiate object with XSize and YSize = 64; the texture pattern =1 (opaque at centroid); and the scale factor set to 1.0.
Reimplemented from vtkAlgorithm.
virtual void vtkTriangularTexture::SetScaleFactor | ( | double | ) | [virtual] |
Set a Scale Factor.
virtual double vtkTriangularTexture::GetScaleFactor | ( | ) | [virtual] |
Set a Scale Factor.
virtual void vtkTriangularTexture::SetXSize | ( | int | ) | [virtual] |
Set the X texture map dimension. Default is 64.
virtual int vtkTriangularTexture::GetXSize | ( | ) | [virtual] |
Set the X texture map dimension. Default is 64.
virtual void vtkTriangularTexture::SetYSize | ( | int | ) | [virtual] |
Set the Y texture map dimension. Default is 64.
virtual int vtkTriangularTexture::GetYSize | ( | ) | [virtual] |
Set the Y texture map dimension. Default is 64.
virtual void vtkTriangularTexture::SetTexturePattern | ( | int | ) | [virtual] |
Set the texture pattern. 1 = opaque at centroid (default) 2 = opaque at vertices 3 = opaque in rings around vertices
virtual int vtkTriangularTexture::GetTexturePattern | ( | ) | [virtual] |
Set the texture pattern. 1 = opaque at centroid (default) 2 = opaque at vertices 3 = opaque in rings around vertices
virtual int vtkTriangularTexture::RequestInformation | ( | vtkInformation * | , | |
vtkInformationVector ** | , | |||
vtkInformationVector * | ||||
) | [protected, virtual] |
Reimplemented from vtkImageAlgorithm.
virtual void vtkTriangularTexture::ExecuteData | ( | vtkDataObject * | output | ) | [protected, virtual] |
This method is the old style execute method
Reimplemented from vtkImageAlgorithm.
int vtkTriangularTexture::XSize [protected] |
Definition at line 80 of file vtkTriangularTexture.h.
int vtkTriangularTexture::YSize [protected] |
Definition at line 81 of file vtkTriangularTexture.h.
double vtkTriangularTexture::ScaleFactor [protected] |
Definition at line 82 of file vtkTriangularTexture.h.
int vtkTriangularTexture::TexturePattern [protected] |
Definition at line 84 of file vtkTriangularTexture.h.