vtkWin32OpenGLRenderWindow Member List

This is the complete list of members for vtkWin32OpenGLRenderWindow, including all inherited members.

AAFramesvtkRenderWindow [protected]
AbortCheckTimevtkRenderWindow [protected]
AbortRendervtkRenderWindow [protected]
AccumulationBuffervtkRenderWindow [protected]
AccumulationBufferSizevtkRenderWindow [protected]
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AddRenderer(vtkRenderer *)vtkRenderWindow [virtual]
AlphaBitPlanesvtkRenderWindow [protected]
AlphaBitPlanesOff()vtkRenderWindow [virtual]
AlphaBitPlanesOn()vtkRenderWindow [virtual]
AnaglyphColorMaskvtkRenderWindow [protected]
AnaglyphColorSaturationvtkRenderWindow [protected]
ApplicationInstancevtkWin32OpenGLRenderWindow [protected]
BackBuffervtkOpenGLRenderWindow [protected]
BackLeftBuffervtkOpenGLRenderWindow [protected]
BackRightBuffervtkOpenGLRenderWindow [protected]
BordersvtkRenderWindow [protected]
BordersOff()vtkRenderWindow [virtual]
BordersOn()vtkRenderWindow [virtual]
BreakOnError()vtkObject [static]
CapabilitiesvtkWin32OpenGLRenderWindow [protected]
CheckAbortStatus()vtkRenderWindow [virtual]
CheckGraphicError()vtkOpenGLRenderWindow [virtual]
CheckInRenderStatus()vtkRenderWindow [inline, virtual]
Clean()vtkWin32OpenGLRenderWindow
CleanUpOffScreenRendering(void)vtkWin32OpenGLRenderWindow [protected]
CleanUpRenderers()vtkWin32OpenGLRenderWindow [protected]
ClearInRenderStatus()vtkRenderWindow [inline, virtual]
CollectRevisions(ostream &os)vtkObjectBase [protected, virtual]
ContextCreationTimevtkOpenGLRenderWindow [protected]
ContextIdvtkWin32OpenGLRenderWindow [protected]
CopyResultFrame()vtkRenderWindow [virtual]
CreateAWindow()vtkWin32OpenGLRenderWindow [protected, virtual]
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindow [protected]
CreateOffScreenDC(int xsize, int ysize, HDC aHdc)vtkWin32OpenGLRenderWindow [protected]
CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)vtkWin32OpenGLRenderWindow [protected]
CreateOffScreenWindow(int width, int height)vtkWin32OpenGLRenderWindow [protected]
CreatingOffScreenWindowvtkWin32OpenGLRenderWindow [protected]
CurrentCursorvtkRenderWindow [protected]
CurrentSubFramevtkRenderWindow [protected]
CursorHiddenvtkWin32OpenGLRenderWindow [protected]
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
Delete()vtkObjectBase [virtual]
DepthRenderBufferObjectvtkOpenGLRenderWindow [protected]
DesiredUpdateRatevtkRenderWindow [protected]
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindow [protected]
DestroyWindow()vtkWin32OpenGLRenderWindow [protected, virtual]
DeviceContextvtkWin32OpenGLRenderWindow [protected]
DoAARender()vtkRenderWindow [protected, virtual]
DoFDRender()vtkRenderWindow [protected, virtual]
DoStereoRender()vtkRenderWindow [protected, virtual]
DoubleBuffervtkWindow [protected]
DoubleBufferOff()vtkWindow [virtual]
DoubleBufferOn()vtkWindow [virtual]
DPIvtkWindow [protected]
ErasevtkWindow [protected]
EraseOff()vtkWindow [virtual]
EraseOn()vtkWindow [virtual]
FastDelete()vtkObjectBase [virtual]
FDFramesvtkRenderWindow [protected]
Finalize(void)vtkWin32OpenGLRenderWindow [virtual]
ForceMakeCurrentvtkWin32OpenGLRenderWindow [protected]
Frame(void)vtkWin32OpenGLRenderWindow [virtual]
FrameBufferObjectvtkOpenGLRenderWindow [protected]
FrontBuffervtkOpenGLRenderWindow [protected]
FrontLeftBuffervtkOpenGLRenderWindow [protected]
FrontRightBuffervtkOpenGLRenderWindow [protected]
FullScreenvtkRenderWindow [protected]
FullScreenOff()vtkRenderWindow [virtual]
FullScreenOn()vtkRenderWindow [virtual]
GetAAFrames()vtkRenderWindow [virtual]
GetAbortRender()vtkRenderWindow [virtual]
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindow [virtual]
GetAnaglyphColorMask()vtkRenderWindow [virtual]
GetAnaglyphColorMask(int data[2])vtkRenderWindow [virtual]
GetAnaglyphColorSaturation()vtkRenderWindow [virtual]
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindow [virtual]
GetClassName()vtkWin32OpenGLRenderWindow [virtual]
vtkObjectBase::GetClassName() const vtkObjectBase
GetColorBufferSizes(int *rgba)vtkOpenGLRenderWindow [virtual]
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindow [virtual]
GetCurrentCursor()vtkRenderWindow [virtual]
GetDebug()vtkObject
GetDepthBufferSize()vtkOpenGLRenderWindow [virtual]
GetDesiredUpdateRate()vtkRenderWindow [virtual]
GetDoubleBuffer()vtkWindow [virtual]
GetDPI()vtkWindow [virtual]
GetErase()vtkWindow [virtual]
GetEventPending()vtkWin32OpenGLRenderWindow [virtual]
GetExtensionManager()vtkOpenGLRenderWindow
GetFDFrames()vtkRenderWindow [virtual]
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindow [virtual]
GetGenericContext()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericDisplayId()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericDrawable()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericParentId()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGenericWindowId()vtkWin32OpenGLRenderWindow [inline, virtual]
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindow [static]
GetGlobalWarningDisplay()vtkObject [static]
GetHardwareSupport()vtkOpenGLRenderWindow
GetInAbortCheck()vtkRenderWindow [virtual]
GetInteractor()vtkRenderWindow [virtual]
GetIsPicking()vtkRenderWindow [virtual]
GetLastGraphicErrorString()vtkOpenGLRenderWindow [virtual]
GetLineSmoothing()vtkRenderWindow [virtual]
GetMapped()vtkWindow [virtual]
GetMemoryData()vtkWin32OpenGLRenderWindow [inline]
GetMemoryDC()vtkWin32OpenGLRenderWindow
GetMTime()vtkObject [virtual]
GetMultiSamples()vtkRenderWindow [virtual]
GetNeverRendered()vtkRenderWindow [virtual]
GetNumberOfLayers()vtkRenderWindow [virtual]
GetOffScreenRendering()vtkWindow [virtual]
GetPainterDeviceAdapter()vtkRenderWindow [virtual]
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindow [virtual]
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindow [virtual]
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindow [protected]
GetPointSmoothing()vtkRenderWindow [virtual]
GetPolygonSmoothing()vtkRenderWindow [virtual]
GetPosition()vtkWin32OpenGLRenderWindow [virtual]
GetReferenceCount()vtkObjectBase [inline]
GetRenderers()vtkRenderWindow [inline]
GetRenderLibrary()vtkRenderWindow [static]
GetReportGraphicErrors()vtkRenderWindow [virtual]
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindow [virtual]
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindow [virtual]
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindow [protected]
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindow [virtual]
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindow [virtual]
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindow [protected]
GetScreenSize()vtkWin32OpenGLRenderWindow [virtual]
GetSize()vtkWin32OpenGLRenderWindow [virtual]
GetStencilCapable()vtkRenderWindow [virtual]
GetStereoCapableWindow()vtkRenderWindow [virtual]
GetStereoRender()vtkRenderWindow [virtual]
GetStereoType()vtkRenderWindow [virtual]
GetStereoTypeAsString()vtkRenderWindow
GetSubFrames()vtkRenderWindow [virtual]
GetSwapBuffers()vtkRenderWindow [virtual]
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindow [virtual]
GetTileScale(int &, int &)vtkWindow [virtual]
GetTileScale(int[2])vtkWindow [virtual]
GetTileViewport()vtkWindow [virtual]
GetTileViewport(double &, double &, double &, double &)vtkWindow [virtual]
GetTileViewport(double[4])vtkWindow [virtual]
GetWindowId()vtkWin32OpenGLRenderWindow [virtual]
GetWindowName()vtkWindow [virtual]
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindow [virtual]
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindow [virtual]
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindow [virtual]
GetZbufferDataAtPoint(int x, int y)vtkRenderWindow [inline]
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
HasGraphicError()vtkOpenGLRenderWindow [virtual]
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HideCursor()vtkWin32OpenGLRenderWindow [virtual]
InAbortCheckvtkRenderWindow [protected]
Initialize(void)vtkWin32OpenGLRenderWindow [virtual]
InitializeApplication()vtkWin32OpenGLRenderWindow [protected]
InRendervtkRenderWindow [protected]
InteractorvtkRenderWindow [protected]
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObject [protected]
InternalReleaseFocus()vtkObject [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkWin32OpenGLRenderWindow [virtual]
IsCurrent()vtkWin32OpenGLRenderWindow [virtual]
IsDirect()vtkWin32OpenGLRenderWindow [virtual]
IsPickingvtkRenderWindow [protected]
IsPickingOff()vtkRenderWindow [virtual]
IsPickingOn()vtkRenderWindow [virtual]
IsTypeOf(const char *type)vtkWin32OpenGLRenderWindow [static]
LastGraphicErrorvtkOpenGLRenderWindow [protected]
LineSmoothingvtkRenderWindow [protected]
LineSmoothingOff()vtkRenderWindow [virtual]
LineSmoothingOn()vtkRenderWindow [virtual]
MakeCurrent()vtkWin32OpenGLRenderWindow [virtual]
MakeRenderWindowInteractor()vtkRenderWindow [virtual]
MappedvtkWindow [protected]
MappedOff()vtkWindow [virtual]
MappedOn()vtkWindow [virtual]
MemoryBuffervtkWin32OpenGLRenderWindow [protected]
MemoryDatavtkWin32OpenGLRenderWindow [protected]
MemoryDataHeadervtkWin32OpenGLRenderWindow [protected]
MemoryHdcvtkWin32OpenGLRenderWindow [protected]
MessageProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)vtkWin32OpenGLRenderWindow [protected, virtual]
MFChandledWindowvtkWin32OpenGLRenderWindow [protected]
Modified()vtkObject [virtual]
MTimevtkObject [protected]
MultiSamplesvtkRenderWindow [protected]
NeverRenderedvtkRenderWindow [protected]
New()vtkWin32OpenGLRenderWindow [static]
NextWindowIdvtkWin32OpenGLRenderWindow [protected]
NumberOfFrameBuffersvtkOpenGLRenderWindow [protected]
NumberOfLayersvtkRenderWindow [protected]
OffScreenRenderingvtkWindow [protected]
OffScreenRenderingOff()vtkWindow [virtual]
OffScreenRenderingOn()vtkWindow [virtual]
OffScreenUseFrameBuffervtkOpenGLRenderWindow [protected]
OldMonitorSettingvtkOpenGLRenderWindow [protected]
OldPalettevtkWin32OpenGLRenderWindow [protected]
OldScreenvtkRenderWindow [protected]
OpenGLInit()vtkOpenGLRenderWindow [virtual]
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
OwnWindowvtkWin32OpenGLRenderWindow [protected]
PainterDeviceAdaptervtkRenderWindow [protected]
PalettevtkWin32OpenGLRenderWindow [protected]
ParentIdvtkWin32OpenGLRenderWindow [protected]
PointSmoothingvtkRenderWindow [protected]
PointSmoothingOff()vtkRenderWindow [virtual]
PointSmoothingOn()vtkRenderWindow [virtual]
PolygonSmoothingvtkRenderWindow [protected]
PolygonSmoothingOff()vtkRenderWindow [virtual]
PolygonSmoothingOn()vtkRenderWindow [virtual]
PositionvtkWindow [protected]
PrefFullScreen(void)vtkWin32OpenGLRenderWindow [virtual]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &os)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent)vtkWin32OpenGLRenderWindow [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObjectBase [virtual]
RegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
RegisterTextureResource(GLuint id)vtkOpenGLRenderWindow
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindow [virtual]
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render()vtkRenderWindow [virtual]
RenderersvtkRenderWindow [protected]
ReportCapabilities()vtkWin32OpenGLRenderWindow [virtual]
ReportGraphicErrorsvtkRenderWindow [protected]
ReportGraphicErrorsOff()vtkRenderWindow [virtual]
ReportGraphicErrorsOn()vtkRenderWindow [virtual]
ReportReferences(vtkGarbageCollector *)vtkObjectBase [protected, virtual]
ResizeWhileOffscreen(int xsize, int ysize)vtkWin32OpenGLRenderWindow [protected]
ResultFramevtkRenderWindow [protected]
ResumeScreenRendering(void)vtkWin32OpenGLRenderWindow
SafeDownCast(vtkObject *o)vtkWin32OpenGLRenderWindow [static]
SaveScreenRendering()vtkWin32OpenGLRenderWindow [protected]
ScreenContextIdvtkWin32OpenGLRenderWindow [protected]
ScreenDeviceContextvtkWin32OpenGLRenderWindow [protected]
ScreenDoubleBuffervtkWin32OpenGLRenderWindow [protected]
ScreenMappedvtkWin32OpenGLRenderWindow [protected]
ScreenSizevtkWin32OpenGLRenderWindow [protected]
ScreenWindowSizevtkWin32OpenGLRenderWindow [protected]
SetAAFrames(int)vtkRenderWindow [virtual]
SetAbortRender(int)vtkRenderWindow [virtual]
SetAlphaBitPlanes(int)vtkRenderWindow [virtual]
SetAnaglyphColorMask(int, int)vtkRenderWindow [virtual]
SetAnaglyphColorMask(int[2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindow [virtual]
SetBorders(int)vtkRenderWindow [virtual]
SetContextId(HGLRC)vtkWin32OpenGLRenderWindow
SetCurrentCursor(int)vtkWin32OpenGLRenderWindow [virtual]
SetCursorPosition(int x, int y)vtkWin32OpenGLRenderWindow [virtual]
SetDebug(unsigned char debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindow [virtual]
SetDeviceContext(HDC)vtkWin32OpenGLRenderWindow
SetDisplayId(void *)vtkWin32OpenGLRenderWindow [virtual]
SetDoubleBuffer(int)vtkWindow [virtual]
SetDPI(int)vtkWindow [virtual]
SetErase(int)vtkWindow [virtual]
SetFDFrames(int)vtkRenderWindow [virtual]
SetForceMakeCurrent()vtkRenderWindow [inline, virtual]
SetFullScreen(int)vtkWin32OpenGLRenderWindow [virtual]
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindow [static]
SetGlobalWarningDisplay(int val)vtkObject [static]
SetInAbortCheck(int)vtkRenderWindow [virtual]
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsPicking(int)vtkRenderWindow [virtual]
SetLineSmoothing(int)vtkRenderWindow [virtual]
SetMapped(int)vtkWindow [virtual]
SetMultiSamples(int)vtkRenderWindow [virtual]
SetNextWindowId(HWND)vtkWin32OpenGLRenderWindow [virtual]
SetNextWindowId(void *arg)vtkWin32OpenGLRenderWindow [virtual]
SetNextWindowInfo(char *)vtkWin32OpenGLRenderWindow [virtual]
SetNumberOfLayers(int)vtkRenderWindow [virtual]
SetOffScreenRendering(int offscreen)vtkWin32OpenGLRenderWindow [virtual]
SetParentId(HWND)vtkWin32OpenGLRenderWindow [virtual]
SetParentId(void *foo)vtkWin32OpenGLRenderWindow [inline, virtual]
SetParentInfo(char *)vtkWin32OpenGLRenderWindow [virtual]
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front)vtkOpenGLRenderWindow [virtual]
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)vtkOpenGLRenderWindow [virtual]
SetPointSmoothing(int)vtkRenderWindow [virtual]
SetPolygonSmoothing(int)vtkRenderWindow [virtual]
SetPosition(int, int)vtkWin32OpenGLRenderWindow [virtual]
SetPosition(int a[2])vtkWin32OpenGLRenderWindow [inline, virtual]
SetReferenceCount(int)vtkObjectBase
SetReportGraphicErrors(int)vtkRenderWindow [virtual]
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)vtkOpenGLRenderWindow [virtual]
SetSize(int, int)vtkWin32OpenGLRenderWindow [virtual]
SetSize(int a[2])vtkWin32OpenGLRenderWindow [inline, virtual]
SetStencilCapable(int)vtkRenderWindow [virtual]
SetStereoCapableWindow(int capable)vtkWin32OpenGLRenderWindow [virtual]
SetStereoRender(int stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindow [virtual]
SetStereoTypeToAnaglyph()vtkRenderWindow [inline]
SetStereoTypeToCheckerboard()vtkRenderWindow [inline]
SetStereoTypeToCrystalEyes()vtkRenderWindow [inline]
SetStereoTypeToDresden()vtkRenderWindow [inline]
SetStereoTypeToInterlaced()vtkRenderWindow [inline]
SetStereoTypeToLeft()vtkRenderWindow [inline]
SetStereoTypeToRedBlue()vtkRenderWindow [inline]
SetStereoTypeToRight()vtkRenderWindow [inline]
SetSubFrames(int subFrames)vtkRenderWindow [virtual]
SetSwapBuffers(int)vtkRenderWindow [virtual]
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindow [protected]
SetTileScale(int, int)vtkWindow [virtual]
SetTileScale(int[2])vtkWindow
SetTileScale(int s)vtkWindow [inline]
SetTileViewport(double, double, double, double)vtkWindow [virtual]
SetTileViewport(double[4])vtkWindow [virtual]
SetupMemoryRendering(int x, int y, HDC prn)vtkWin32OpenGLRenderWindow
SetupMemoryRendering(HBITMAP hbmp)vtkWin32OpenGLRenderWindow
SetupPalette(HDC hDC)vtkWin32OpenGLRenderWindow [virtual]
SetupPixelFormat(HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)vtkWin32OpenGLRenderWindow [virtual]
SetWindowId(void *foo)vtkWin32OpenGLRenderWindow [inline, virtual]
SetWindowId(HWND)vtkWin32OpenGLRenderWindow [virtual]
SetWindowInfo(char *)vtkWin32OpenGLRenderWindow [virtual]
SetWindowName(const char *)vtkWin32OpenGLRenderWindow [virtual]
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindow [virtual]
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindow [virtual]
ShowCursor()vtkWin32OpenGLRenderWindow [virtual]
SizevtkWindow [protected]
Start(void)vtkWin32OpenGLRenderWindow [virtual]
StencilCapablevtkRenderWindow [protected]
StencilCapableOff()vtkRenderWindow [virtual]
StencilCapableOn()vtkRenderWindow [virtual]
StereoBuffervtkRenderWindow [protected]
StereoCapableWindowvtkRenderWindow [protected]
StereoCapableWindowOff()vtkRenderWindow [virtual]
StereoCapableWindowOn()vtkRenderWindow [virtual]
StereoMidpoint()vtkRenderWindow [virtual]
StereoRendervtkRenderWindow [protected]
StereoRenderComplete()vtkRenderWindow [virtual]
StereoRenderOff()vtkRenderWindow [virtual]
StereoRenderOn()vtkRenderWindow [virtual]
StereoStatusvtkRenderWindow [protected]
StereoTypevtkRenderWindow [protected]
StereoUpdate()vtkOpenGLRenderWindow [virtual]
SubFramesvtkRenderWindow [protected]
SubjectHelpervtkObject [protected]
Superclass typedefvtkWin32OpenGLRenderWindow
SupportsOpenGL()vtkWin32OpenGLRenderWindow [virtual]
SwapBuffersvtkRenderWindow [protected]
SwapBuffersOff()vtkRenderWindow [virtual]
SwapBuffersOn()vtkRenderWindow [virtual]
TextureObjectsvtkOpenGLRenderWindow [protected]
TextureResourceIdsvtkOpenGLRenderWindow [protected]
TextureUnitManagervtkOpenGLRenderWindow [protected]
TileScalevtkWindow [protected]
TileSizevtkWindow [protected]
TileViewportvtkWindow [protected]
UnRegister(vtkObjectBase *o)vtkRenderWindow [virtual]
UnRegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
vtkOpenGLRenderWindow()vtkOpenGLRenderWindow [protected]
vtkRenderWindow()vtkRenderWindow [protected]
vtkWin32OpenGLRenderWindow()vtkWin32OpenGLRenderWindow [protected]
vtkWindow()vtkWindow [protected]
WaitForCompletion()vtkOpenGLRenderWindow [virtual]
WeakPointersvtkObjectBase [protected]
WindowIdvtkWin32OpenGLRenderWindow [protected]
WindowIdReferenceCountvtkWin32OpenGLRenderWindow [protected]
WindowInitialize(void)vtkWin32OpenGLRenderWindow [virtual]
WindowNamevtkWindow [protected]
WindowRemap(void)vtkWin32OpenGLRenderWindow [virtual]
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)vtkWin32OpenGLRenderWindow [protected, static]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindow [protected]
~vtkRenderWindow()vtkRenderWindow [protected]
~vtkWin32OpenGLRenderWindow()vtkWin32OpenGLRenderWindow [protected]
~vtkWindow()vtkWindow [protected]


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