vtkWin32OpenGLRenderWindow Class Reference

#include <vtkWin32OpenGLRenderWindow.h>

Inheritance diagram for vtkWin32OpenGLRenderWindow:

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Collaboration diagram for vtkWin32OpenGLRenderWindow:

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List of all members.


Detailed Description

OpenGL rendering window.

vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows/NT environment..

Events:
vtkCommand::RenderWindowMessageEvent vtkCommand::CursorChangedEvent vtkCommand::ExitEvent
Examples:
vtkWin32OpenGLRenderWindow (Examples)

Definition at line 36 of file vtkWin32OpenGLRenderWindow.h.


Public Types

typedef vtkOpenGLRenderWindow Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Start (void)
void Frame (void)
virtual void WindowInitialize (void)
virtual void Initialize (void)
virtual void Finalize (void)
virtual void SetFullScreen (int)
virtual void WindowRemap (void)
virtual void PrefFullScreen (void)
virtual int * GetSize ()
virtual int * GetScreenSize ()
virtual int * GetPosition ()
virtual void SetWindowName (const char *)
void SetWindowInfo (char *)
void SetNextWindowInfo (char *)
void SetParentInfo (char *)
virtual void * GetGenericDisplayId ()
virtual void * GetGenericWindowId ()
virtual void * GetGenericParentId ()
virtual void * GetGenericContext ()
virtual void * GetGenericDrawable ()
virtual void SetDisplayId (void *)
virtual void SetWindowId (HWND)
void SetContextId (HGLRC)
void SetDeviceContext (HDC)
virtual void SetNextWindowId (HWND)
virtual void SetNextWindowId (void *arg)
virtual void SetStereoCapableWindow (int capable)
void MakeCurrent ()
virtual bool IsCurrent ()
const char * ReportCapabilities ()
int SupportsOpenGL ()
int IsDirect ()
virtual int GetEventPending ()
void Clean ()
virtual void SetCurrentCursor (int)
virtual void SetOffScreenRendering (int offscreen)
virtual void SetSize (int, int)
virtual void SetSize (int a[2])
virtual void SetPosition (int, int)
virtual void SetPosition (int a[2])
virtual HWND GetWindowId ()
void SetWindowId (void *foo)
virtual void SetParentId (HWND)
void SetParentId (void *foo)
void SetupMemoryRendering (int x, int y, HDC prn)
void SetupMemoryRendering (HBITMAP hbmp)
void ResumeScreenRendering (void)
HDC GetMemoryDC ()
unsigned char * GetMemoryData ()
virtual void SetupPalette (HDC hDC)
virtual void SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
void HideCursor ()
void ShowCursor ()
void SetCursorPosition (int x, int y)

Static Public Member Functions

static vtkWin32OpenGLRenderWindowNew ()
static int IsTypeOf (const char *type)
static vtkWin32OpenGLRenderWindowSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkWin32OpenGLRenderWindow ()
 ~vtkWin32OpenGLRenderWindow ()
virtual LRESULT MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
void ResizeWhileOffscreen (int xsize, int ysize)
virtual void CreateAWindow ()
virtual void DestroyWindow ()
void InitializeApplication ()
void CleanUpOffScreenRendering (void)
void CreateOffScreenDC (int xsize, int ysize, HDC aHdc)
void CreateOffScreenDC (HBITMAP hbmp, HDC aHdc)
void CreateOffScreenWindow (int width, int height)
void SaveScreenRendering ()
void CleanUpRenderers ()

Static Protected Member Functions

static LRESULT APIENTRY WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)

Protected Attributes

HINSTANCE ApplicationInstance
HPALETTE Palette
HPALETTE OldPalette
HGLRC ContextId
HDC DeviceContext
BOOL MFChandledWindow
HWND WindowId
HWND ParentId
HWND NextWindowId
int OwnWindow
int ScreenSize [2]
BITMAPINFO MemoryDataHeader
HBITMAP MemoryBuffer
unsigned char * MemoryData
HDC MemoryHdc
int ScreenMapped
int ScreenWindowSize [2]
HDC ScreenDeviceContext
int ScreenDoubleBuffer
HGLRC ScreenContextId
int CreatingOffScreenWindow
int CursorHidden
int ForceMakeCurrent
char * Capabilities
int WindowIdReferenceCount

Member Typedef Documentation

Reimplemented from vtkOpenGLRenderWindow.

Definition at line 40 of file vtkWin32OpenGLRenderWindow.h.


Constructor & Destructor Documentation

vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow (  )  [protected]

vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow (  )  [protected]


Member Function Documentation

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New (  )  [static]

Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.

Reimplemented from vtkRenderWindow.

virtual const char* vtkWin32OpenGLRenderWindow::GetClassName (  )  [virtual]

Reimplemented from vtkOpenGLRenderWindow.

static int vtkWin32OpenGLRenderWindow::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::Start ( void   )  [virtual]

Begin the rendering process.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::Frame ( void   )  [virtual]

End the rendering process and display the image.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowInitialize ( void   )  [virtual]

Create the window

virtual void vtkWin32OpenGLRenderWindow::Initialize ( void   )  [virtual]

Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.

virtual void vtkWin32OpenGLRenderWindow::Finalize ( void   )  [virtual]

Finalize the rendering window. This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetFullScreen ( int   )  [virtual]

Change the window to fill the entire screen.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowRemap ( void   )  [virtual]

Remap the window.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen ( void   )  [virtual]

Set the preferred window size to full screen.

virtual void vtkWin32OpenGLRenderWindow::SetSize ( int  ,
int   
) [virtual]

Set the size of the window in pixels.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetSize ( int  a[2]  )  [inline, virtual]

Set the size of the window in pixels.

Reimplemented from vtkWindow.

Definition at line 76 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetSize (  )  [virtual]

Get the current size of the window in pixels.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition ( int  ,
int   
) [virtual]

Set the position of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition ( int  a[2]  )  [inline, virtual]

Set the position of the window.

Reimplemented from vtkWindow.

Definition at line 85 of file vtkWin32OpenGLRenderWindow.h.

virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize (  )  [virtual]

Get the current size of the screen in pixels.

Implements vtkWindow.

virtual int* vtkWin32OpenGLRenderWindow::GetPosition (  )  [virtual]

Get the position in screen coordinates of the window.

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetWindowName ( const char *   )  [virtual]

Set the name of the window. This appears at the top of the window normally.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowInfo ( char *   )  [virtual]

Set this RenderWindow's window id to a pre-existing window.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetNextWindowInfo ( char *   )  [virtual]

Sets the WindowInfo that will be used after a WindowRemap.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetParentInfo ( char *   )  [virtual]

Sets the HWND id of the window that WILL BE created.

Implements vtkRenderWindow.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId (  )  [inline, virtual]

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 108 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId (  )  [inline, virtual]

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 109 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId (  )  [inline, virtual]

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 110 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext (  )  [inline, virtual]

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 111 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDrawable (  )  [inline, virtual]

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 112 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetDisplayId ( void *   )  [virtual]

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId (  )  [virtual]

Get the window id.

void vtkWin32OpenGLRenderWindow::SetWindowId ( void *  foo  )  [inline, virtual]

Get the window id.

Implements vtkRenderWindow.

Definition at line 118 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetWindowId ( HWND   )  [virtual]

Set the window id to a pre-existing window.

virtual void vtkWin32OpenGLRenderWindow::SetParentId ( HWND   )  [virtual]

Set the window's parent id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetParentId ( void *  foo  )  [inline, virtual]

Set the window's parent id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 127 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetContextId ( HGLRC   ) 

void vtkWin32OpenGLRenderWindow::SetDeviceContext ( HDC   ) 

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId ( HWND   )  [virtual]

Set the window id of the new window once a WindowRemap is done.

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId ( void *  arg  )  [virtual]

Set the window id of the new window once a WindowRemap is done. This is the generic prototype as required by the vtkRenderWindow parent.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow ( int  capable  )  [virtual]

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::MakeCurrent (  )  [virtual]

Make this windows OpenGL context the current context.

Implements vtkRenderWindow.

virtual bool vtkWin32OpenGLRenderWindow::IsCurrent (  )  [virtual]

Tells if this window is the current OpenGL context for the calling thread.

Implements vtkRenderWindow.

const char* vtkWin32OpenGLRenderWindow::ReportCapabilities (  )  [virtual]

Get report of capabilities for the render window

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::SupportsOpenGL (  )  [virtual]

Does this render window support OpenGL? 0-false, 1-true

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::IsDirect (  )  [virtual]

Is this render window using hardware acceleration? 0-false, 1-true

Reimplemented from vtkRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::GetEventPending (  )  [virtual]

Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering ( int  x,
int  y,
HDC  prn 
)

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering ( HBITMAP  hbmp  ) 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::ResumeScreenRendering ( void   ) 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

HDC vtkWin32OpenGLRenderWindow::GetMemoryDC (  ) 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData (  )  [inline]

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

Definition at line 176 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetupPalette ( HDC  hDC  )  [virtual]

Initialize OpenGL for this window.

virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormat ( HDC  hDC,
DWORD  dwFlags,
int  debug,
int  bpp = 16,
int  zbpp = 16 
) [virtual]

Initialize OpenGL for this window.

void vtkWin32OpenGLRenderWindow::Clean (  ) 

Clean up device contexts, rendering contexts, etc.

void vtkWin32OpenGLRenderWindow::HideCursor (  )  [virtual]

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::ShowCursor (  )  [virtual]

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetCursorPosition ( int  x,
int  y 
) [virtual]

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetCurrentCursor ( int   )  [virtual]

Change the shape of the cursor

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetOffScreenRendering ( int  offscreen  )  [virtual]

Override the default implementation so that we can actively switch between on and off screen rendering.

Reimplemented from vtkWindow.

virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
) [protected, virtual]

static LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
) [static, protected]

void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen ( int  xsize,
int  ysize 
) [protected]

virtual void vtkWin32OpenGLRenderWindow::CreateAWindow (  )  [protected, virtual]

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::DestroyWindow (  )  [protected, virtual]

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::InitializeApplication (  )  [protected]

void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering ( void   )  [protected]

void vtkWin32OpenGLRenderWindow::CreateOffScreenDC ( int  xsize,
int  ysize,
HDC  aHdc 
) [protected]

void vtkWin32OpenGLRenderWindow::CreateOffScreenDC ( HBITMAP  hbmp,
HDC  aHdc 
) [protected]

void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow ( int  width,
int  height 
) [protected]

void vtkWin32OpenGLRenderWindow::SaveScreenRendering (  )  [protected]

void vtkWin32OpenGLRenderWindow::CleanUpRenderers (  )  [protected]


Member Data Documentation

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unsigned char* vtkWin32OpenGLRenderWindow::MemoryData [protected]

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The documentation for this class was generated from the following file:

Generated on Wed Aug 24 12:20:03 2011 for VTK by  doxygen 1.5.6