VTK
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Merge depth buffers of processes. More...
#include <vtkCompositeZPass.h>
Public Types | |
typedef vtkRenderPass | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkCompositeZPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Render (const vtkRenderState *s) |
void | ReleaseGraphicsResources (vtkWindow *w) |
bool | IsSupported (vtkOpenGLRenderWindow *context) |
virtual vtkMultiProcessController * | GetController () |
virtual void | SetController (vtkMultiProcessController *controller) |
Static Public Member Functions | |
static vtkCompositeZPass * | New () |
static int | IsTypeOf (const char *type) |
static vtkCompositeZPass * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkCompositeZPass () | |
virtual | ~vtkCompositeZPass () |
void | CreateProgram (vtkOpenGLRenderWindow *context) |
Protected Attributes | |
vtkMultiProcessController * | Controller |
vtkPixelBufferObject * | PBO |
vtkTextureObject * | ZTexture |
vtkShaderProgram2 * | Program |
float * | RawZBuffer |
size_t | RawZBufferSize |
Merge depth buffers of processes.
Merge the depth buffers of satellite processes into the root process depth buffer. It assumes that all the depth buffers have the same number of bits. The depth buffer of the satellite processes are not changed.
This pass requires a OpenGL context that supports texture objects (TO), and pixel buffer objects (PBO). If not, it will emit an error message and will render its delegate and return.
Definition at line 46 of file vtkCompositeZPass.h.
Reimplemented from vtkRenderPass.
Definition at line 50 of file vtkCompositeZPass.h.
vtkCompositeZPass::vtkCompositeZPass | ( | ) | [protected] |
Default constructor. Controller is set to NULL.
virtual vtkCompositeZPass::~vtkCompositeZPass | ( | ) | [protected, virtual] |
Destructor.
static vtkCompositeZPass* vtkCompositeZPass::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
static int vtkCompositeZPass::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderPass.
virtual int vtkCompositeZPass::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderPass.
static vtkCompositeZPass* vtkCompositeZPass::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkRenderPass.
virtual vtkObjectBase* vtkCompositeZPass::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkRenderPass.
vtkCompositeZPass* vtkCompositeZPass::NewInstance | ( | ) | const |
Reimplemented from vtkRenderPass.
void vtkCompositeZPass::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderPass.
virtual void vtkCompositeZPass::Render | ( | const vtkRenderState * | s | ) | [virtual] |
Perform rendering according to a render state s
.
Implements vtkRenderPass.
void vtkCompositeZPass::ReleaseGraphicsResources | ( | vtkWindow * | w | ) | [virtual] |
Release graphics resources and ask components to release their own resources.
Reimplemented from vtkRenderPass.
virtual vtkMultiProcessController* vtkCompositeZPass::GetController | ( | ) | [virtual] |
Controller If it is NULL, nothing will be rendered and a warning will be emitted. Initial value is a NULL pointer.
virtual void vtkCompositeZPass::SetController | ( | vtkMultiProcessController * | controller | ) | [virtual] |
Controller If it is NULL, nothing will be rendered and a warning will be emitted. Initial value is a NULL pointer.
bool vtkCompositeZPass::IsSupported | ( | vtkOpenGLRenderWindow * | context | ) |
Is the pass supported by the OpenGL context?
void vtkCompositeZPass::CreateProgram | ( | vtkOpenGLRenderWindow * | context | ) | [protected] |
Create program for texture mapping.
vtkMultiProcessController* vtkCompositeZPass::Controller [protected] |
Definition at line 83 of file vtkCompositeZPass.h.
vtkPixelBufferObject* vtkCompositeZPass::PBO [protected] |
Definition at line 85 of file vtkCompositeZPass.h.
vtkTextureObject* vtkCompositeZPass::ZTexture [protected] |
Definition at line 86 of file vtkCompositeZPass.h.
vtkShaderProgram2* vtkCompositeZPass::Program [protected] |
Definition at line 87 of file vtkCompositeZPass.h.
float* vtkCompositeZPass::RawZBuffer [protected] |
Definition at line 88 of file vtkCompositeZPass.h.
size_t vtkCompositeZPass::RawZBufferSize [protected] |
Definition at line 89 of file vtkCompositeZPass.h.