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vtkContextInteractorStyle Class Reference

An interactor for chart views It observes the user events (mouse events) and propagates them to the scene. If the scene doesn't eat the event, it is propagated to the interactor style superclass. More...

#include <vtkContextInteractorStyle.h>

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List of all members.

Public Types

typedef vtkInteractorStyle Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkContextInteractorStyleNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
void SetScene (vtkContextScene *scene)
vtkContextSceneGetScene ()
virtual void OnSceneModified ()
virtual void OnMouseMove ()
virtual void OnLeftButtonDown ()
virtual void OnLeftButtonUp ()
virtual void OnMiddleButtonDown ()
virtual void OnMiddleButtonUp ()
virtual void OnRightButtonDown ()
virtual void OnRightButtonUp ()
virtual void OnMouseWheelForward ()
virtual void OnMouseWheelBackward ()
virtual void OnSelection (unsigned int rect[5])
virtual void OnChar ()
virtual void OnKeyPress ()
virtual void OnKeyRelease ()

Static Public Member Functions

static vtkContextInteractorStyleNew ()
static int IsTypeOf (const char *type)
static vtkContextInteractorStyleSafeDownCast (vtkObjectBase *o)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkContextInteractorStyle ()
 ~vtkContextInteractorStyle ()
virtual void RenderNow ()
void BeginProcessingEvent ()
void EndProcessingEvent ()

Static Protected Member Functions

static void ProcessSceneEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata)
static void ProcessInteractorEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata)

Protected Attributes

vtkWeakPointer< vtkContextSceneScene
vtkNew< vtkCallbackCommandSceneCallbackCommand
vtkNew< vtkCallbackCommandInteractorCallbackCommand
int ProcessingEvents
unsigned long int LastSceneRepaintMTime
unsigned long int TimerId
bool TimerCallbackInitialized

Detailed Description

An interactor for chart views It observes the user events (mouse events) and propagates them to the scene. If the scene doesn't eat the event, it is propagated to the interactor style superclass.

Tests:
vtkContextInteractorStyle (Tests)

Definition at line 38 of file vtkContextInteractorStyle.h.


Member Typedef Documentation

Reimplemented from vtkInteractorStyle.

Definition at line 42 of file vtkContextInteractorStyle.h.


Constructor & Destructor Documentation


Member Function Documentation

This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.

Reimplemented from vtkInteractorStyle.

static int vtkContextInteractorStyle::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

virtual int vtkContextInteractorStyle::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

Reimplemented from vtkInteractorStyle.

virtual vtkObjectBase* vtkContextInteractorStyle::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkInteractorStyle.

Reimplemented from vtkInteractorStyle.

void vtkContextInteractorStyle::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkInteractorStyle.

Set the scene to forward user events to. Refresh the view when the scene is dirty and no event is being processed. The scene is observed (vtkCommand::ModifiedEvent) and a refresh on the view is called appropriately: scene is dirty and no event is being processed.

Return the observed scene.

virtual void vtkContextInteractorStyle::OnSceneModified ( ) [virtual]

Called when the scene is modified. Refresh the scene if needed.

virtual void vtkContextInteractorStyle::OnMouseMove ( ) [virtual]

Called when the user moves the mouse Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnLeftButtonDown ( ) [virtual]

Called when the user clicks the mouse left button. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnLeftButtonUp ( ) [virtual]

Called when the user releases the mouse left button. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

Called when the user clicks the mouse middle button. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnMiddleButtonUp ( ) [virtual]

Called when the user releases the mouse middle button. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

Called when the user clicks the mouse right button. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnRightButtonUp ( ) [virtual]

Called when the user releases the mouse right button. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

Called when the user moves the mouse wheel forward. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

Called when the user moves the mouse wheel backward. Default behavior forwards the event to the observed scene.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnSelection ( unsigned int  rect[5]) [virtual]

Place holder for future implementation. Default behavior forwards the event to the observed scene.

virtual void vtkContextInteractorStyle::OnChar ( ) [virtual]

Handle key presses.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnKeyPress ( ) [virtual]

Called when the user presses a key.

Reimplemented from vtkInteractorStyle.

virtual void vtkContextInteractorStyle::OnKeyRelease ( ) [virtual]

Called when the user releases a key.

Reimplemented from vtkInteractorStyle.

static void vtkContextInteractorStyle::ProcessSceneEvents ( vtkObject object,
unsigned long  event,
void *  clientdata,
void *  calldata 
) [static, protected]
static void vtkContextInteractorStyle::ProcessInteractorEvents ( vtkObject object,
unsigned long  event,
void *  clientdata,
void *  calldata 
) [static, protected]
virtual void vtkContextInteractorStyle::RenderNow ( ) [protected, virtual]

Inform the interactor style that an event is being processed. That way is knows to not refresh the view (the view will eventually be refreshed at the end.

Inform the interactor style that an event is finished to be processed. If no other event is being processed it check if the scene needs to be rendered (scene is dirty)


Member Data Documentation

Definition at line 128 of file vtkContextInteractorStyle.h.

Definition at line 129 of file vtkContextInteractorStyle.h.

Definition at line 130 of file vtkContextInteractorStyle.h.

Definition at line 131 of file vtkContextInteractorStyle.h.

Definition at line 132 of file vtkContextInteractorStyle.h.

unsigned long int vtkContextInteractorStyle::TimerId [protected]

Reimplemented from vtkInteractorStyle.

Definition at line 134 of file vtkContextInteractorStyle.h.

Definition at line 135 of file vtkContextInteractorStyle.h.


The documentation for this class was generated from the following file: